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  • Announcements

    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."

All Activity

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  1. Past Hour
  2. Please help eith my server

    Yes that Minimap mod is client side only, if you looking for a minimap mod that both client and server side then you need to use Journey maps and by looking at the crash log, you not giving the Memory is set too low too, it need at least 2 GB but with fast craft, i think you can get away with 1gb.
  3. Today
  4. Chunk corruption?

    How should I proceed to identify something like this? Just to know for the next time it could happen... Actually I ""solved"" this using mcedit (with the prune chunks function), but at the cost of the need to regenerate almost all the chunks again
  5. Please help eith my server

    remove the minimap from your sever's mod folder. " cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: Lreifnsk/minimap/ReiMinimap " Says reiminimap right there is your issue. also you can see it says UE ReiMinimap{1.7.10} [Rei's Minimap] (Reis-Minimap-Mod-1.7.10.jar) the UE means it threw an error.
  6. Chunk corruption?

    No Meksends players on a server config files from the server. This is normal. I don't know the reason for your corruption or why there is an error in the chunk file location. Looking at the mods you've crammed in there I'm not surprised you are having issues.
  7. Mhm, I took a look at that texturepack, and in effect one of the methods works, the tallgrass one (the planks by the way seems to not working) The author used this for randomize the tallgrass blockIDs=31 method=random tiles=0-2 weights=5 3 2 but I wonder, he was using the vanilla ID for tallgrass... this may explain why it is the only block that seems to work with ctm I tryed the same with gravel id but it didn't worked unfortunately.. also, the properties file was named as the vanilla unlocalized name for grass, this may not work with the unlocalized name for gravel since it has ":" like;<terrafirmacraft:Gravel:5>
  8. Yesterday
  9. Are you able to get connected textures to work? You might try looking at some of the existing texture packs on this forum that successfully uses connected textures and take a look at their files to point you in the right direction. Here's one I know of:
  10. Trade booths added: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/1443329-smp-trade-booth-mod
  11. Server Crashes when Players join

    So if I cannot use Thermos? and only forge? How do I get plugins?
  12. Server Crashes when Players join

    I'll restate rule #5 that was shown to you when submitting the form that you claimed yes to reading and understanding: If you have Optifine or a non-forge server plugin api (Examples: Craftbukkit, Cauldron, Thermos, etc) installed, uninstall them and make sure you can still reproduce the bug before submitting. Optifine and non-forge server plugin api's edit forge base classes, which causes bugs that TFC cannot fix without breaking forge compatibility. The crash is happening because you have Thermos installed. The bug is with Thermos, not with TFC. We cannot help you here.
  13. Server Crashes when Players join

    Sorry did I say yes? I meant no.
  14. Server Crashes when Players join

    The crash report you provided says that you have Thermos installed. When filling out the form you claimed that you can reproduce the bug after uninstalling thermos. Can you please provide a crash report that's generated when thermos is not installed?
  15. TFCshaman mod (WIP)

    3rd update vlog added to the main post
  16. Server Crashes when Players join

    This post has been automatically generated from a form submission. Have you read, understood, and followed all of the rules listed in the blue box at the top of this form?: Yes Topic Title: Server Crashes when Players join TFC Version #: 0.79.29.922 Forge Version #: 10.13.4.1558 SSP/SMP: Multi Player Have you deleted your config files or are using default configs and are still able to reproduce this bug?: Yes Changed Config Options: Do you have any mods other than Forge and TFC installed?: Yes Other Mods Installed: Decorations, Leather Water Sac, TerraMisc, TFCAutomatedBellowsAddon, TFCCellarsAddon, archimedesshipsplus, BiblioCraft, BiblioWoods, CodeChickenCore, Farseek, Hats, IChunUtil, Morph, movingworld, PeacefulSurface, Streams If you have Optifine or a non-forge server plugin api (Examples: Bukkit, Cauldron, Thermos, etc) installed, can you still reproduce the bug after uninstalling them?:no Crash Report: http://pastebin.com/TGpjbHH3 Description: When ever I try to join my hosted server, the client gets the message "http://imgur.com/39IJ50X". While the server crashes with the error.
  17. Past Hour
  18. Please help eith my server

    So i got a problem my TFC server isint working and i have tried everything. please help? (me and my friend really wanr to play together thru hamachi) crash reporthttp://pastebin.com/LCH1Yqz6
  19. Yesterday
  20. Release Date? Soon?

    If they really wanted to, the devs could do random posts of progresson their code similar to what the developer of Dwarf Fortress does. Nothing formal or fancy, just posts containing what they've been working over the past several days or weeks or even months. It doesn't even have to be a weekly thing;the DF developer posts progress on the main page of Bay12 Games whenever he feels like he's done some progress. Of course, there could be better ways for the devs to keep the players interested in TFC2, but it doesn't change the fact that we all have to wait until they develop the mod enough such that it is ready for a public release. But I admittedly would likesomeform of update, be it structured weekly or whenever something interesting―as with ToadyOne's case (the developer of DF, for those who aren't aware)―as total radio silence from the devs won't necessarily maintain faith in a public release of TFC2 in the long run.
  21. Living on the edge

    North from gray shale formation I found reddish chert rocks, with some magnetite and coal deposits. I found also sheep and drag two of them back to my base, their wool would be useful for ships. Hens and pigs were already domesticated. I discovered land route, but without horse boat travel was much faster (and more safe). During third trip, more to the north, I found gray-white mountains, partially granite or chalk.I spotted cows, and unfortunately also bears. At least I was able to make straw&hide bed in my base. I found many valuable resources: silver and gold, kaolinite, traces of pitchblende and small pieces of sphalerite. Still any traces of graphite though. But large amounts of chalk, after grinding and calcination, gives me fair amount of flux to start making anvils and bloomery. I expanded my house to gain place for forging. Waypoints:
  22. Release Date? Soon?

    I can wait, but I'd like a to have confirmation that tfc2 its still a thing. Maybe a once per year update?
  23. Blu Empire [TFC Beta 0.79.29.922]

    Updated to server! Thermal Foundation CoFH Core SG Craft TFCTech Addon Buildcraft Immersive Engineering have been added to the server and a new map was made. soon the FTB packcode will have a 1.0.2 up and running with the new stuff too then there a NEW download link!
  24. Chunk corruption?

    http://pastebin.com/DE5EMQbz by the way, now the world starts get corrupted on the same region over and over while people explore it http://pastebin.com/ij5xAxgvI also tryed to run Region fixer i tryed to remove the region manually multiple times, but it seems it re-generate it as corrupt... could it be a mekanism problem? http://pastebin.com/qRXQGGn3 it was the last mod sending packet before the crash
  25. Sorry, maybeI have not explained myself correctly, my bad I meant that I've already tryed with optifine/mcpatcher with no success I made a mcpatcher folder with ctm in both the paths (resourcepacks\better soil\assets\minecraft\mcpatcher\ctm\Gravel Rock Salt and resourcepacks\better soil\assets\terrafirmacraft\mcpatcher\ctm\Gravel Rock Salt too) but with no results.. I tryed actually with the suggested format with no results too :/ //Gravel Rock Salt matchBlocks=Gravel Rock Salt method=ctm tiles=0-4 edit2: the ctm was wrong, I re-tryed using all the 47 needed tiles but no success... edit: I've even tryed to use //Gravel Rock Salt matchBlocks=Gravel Rock Salt method=vertical tiles=0-3 (since it only require 4tiles) but it doesn't seems to work anyway
  26. Kyruxst's Terrafirmacraft Server (Closed)

    Server has rebooted heres the new fourm link
  27. Kyruxst's TFC Server IP: 69.175.53.92 Required Mods TFC (Beta 0.79.29.922) MinecraftForge (10.13.4.1614) TerraMisc (0.13.0) TFCCellars Addon (1.1) TooMuchTime (2.4.0) LeatherWaterSac (3.9) More Info Server Type: PVE Server Location: Chicago-IL Memory GB: 6GB Host: BeastNode Player Limit: 25 Extras Players can set up to a maximum of 5 homes. Players are also granted access to teleport to player request and returning to spawn. PS. Shouting out to members of the old server if you decide on joining again welcome back.
  28. Release Date? Soon?

    Gotta say 1)i want a release date but not bad enough to bug/push devs to a point of no dev of game 2)i still have tfc to play and other games in the mean time 3) idk what to put here lol but yeah im excited there may be a tfc2 and cant wait but mad respect for devs working on it and wanting to put out the best they can.
  29. Well 3rooss77, I'm am sorry to hear that, but your player base is can come join my server and I'm am looking for a admin to help me keep the server clean too :3 feel free to hit me up on discord https://discord.gg/EAsUpNA
  30. Last week
  31. Unfortunately TFC isn't 1.8. So you must use optifine or McPatcher. I don't know if you can use them as is or need to modify them but here's some useful info if modifying is necessary. https://bitbucket.org/prupe/mcpatcher/wiki/CTM_Methods
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