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    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
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itz-legendary64

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About itz-legendary64

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    Freshly Spawned

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  • Gender Male
  • Interests Terrafirmacraft

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  • Skype alosh-14
  1. Expert user of the chisel.

  2. Your chisel creations!!

    Chisel's should be able to make more avanced designs, i hope the future updates will meet my expectations.
  3. Official Death Penalty Discussion

    here are some ideas for the health pool. 1. first of all Blood should be added in TFC. and when the player gets hit he loses blood. and there should be a blood meter That tells the player how much blood he has left of course, and maximum blood should be at least 15000 and one hit would remove 1.000 blood and he will start bleeding and lose 50 blood per second. So for example: hitting the player in his legs will not cause a lot of bleeding damage but the player will suffer from the Broken leg debuff of slowness for short and when a player hits another player in the arms he wont bleed a lot, his mining speed decreases and also his hit speed decreases, meaning he wont be able to swing his sword as fast as he normally would. and when he gets hit in the torso he will suffer from a lot of bleeding damage. so basically hitiing a player in certain areas like the leg or arms or torso will cause different debuffs and will die sooner or later. 2.Disease. what disease does is that when the player doesn't treat his wounds his risk of infection will increase significantly and will cause nausea for the player or will weaken his bones so that his bones would break easier or maybe suffer from malaria if the player lives in a swampy region. and what will malaria do is cause blurry vision for 5 minutes or so or temporarily cause blindness and if he doesn't get cured he ill die instantly. 3.New heart system:when a player dies he will lose 1 heart per death and when he dies he will have to wait for at least 3o minutes (Not in-game) for his heart to be restored but the player will not lose all his hearts. he will have only 1 heart left for example: if a player died 10 times he will still have 1 heart left and it will never go away. also eating certain types of food would be able to speed up the heart restoration time by at least 10 minutes. 4.Medicine:what will medicine to is to simply cure a player from an infection or to heal a wound. but the cure will take affect after 5 in-game days to cure the person completely, and in those 5 Days the disease or wound will slowly reduce its effects on the player. For example:if you suffer from a broken leg bone and then you healed the wound, within 5 days your movement speed will slowly go back to normal i also suggest adding a thirst bar and stamina bar.
  4. Ships!!

    Building ships shouldnt be an easy task, the way to build them( in my opinion ) is to be able to change axe modes from its normal use to what i like to call carving mode this mode is just like the slab mode for chisels but instead of stone it's for wood. basically what it does is to give the player the ability to carve the wood into any form possible just to give the ship a proper shape because rectangular ships wont last in the water for long because they might collapse due to bad structure. also building ships requires Nail and a hammer to nail them on to the ship and Nails are made in the anvil and making a Nail will give you 16 Nails per ingot. Also the type of ingot will affect how long the Nails will last For example:Copper nails are stronger than Tin nails and will last longer and Red steel and blue steel and Iron Nails are the strongest. and making ships will require you to make a Sail and its size depends on the size of your ship whether its a small viking ship or a large battleship.
  5. Beta 2 build 48g server problems

    So i have to make the server again? and also when i tried to make a 1.3.2 server it was originally copied from my 1.2.5 server, is this the cause of all this?
  6. Beta 2 build 48g server problems

    i have tried to make a beta 2 build49j and it didnt work and so i started my other server (beta 2 build48g) and when i logged in the bloomery and forge that was in front of me disappeared but the weird thing is is that the bloomery and forge blocks became uncraftable and unobtainable on creative. and i looked at the server log and saw this text when i tried crafting a bloomery: playermanager:succesfully removed player *playername* and under the text says why i was removed it said generic reason and the blocks still had their borders meaning i cant go through the block and i tried building on the invisible block and my minecraft crashes all the time. i would really appreciate it if anyone helped me solve this problem [uPDATE]: i installed a fresh MC jar and a server as well but still didnt work
  7. Kingdoms Brainstorming

    i have a few suggestions to this topic and i hope for my idea's to be of intrest 1.an economy needs a currency of course so i suggest using gold coins & silver coins & bronze coins *making coins is like making tools in an anvil and will give you 16 coins for a gold, silver or bronze ingot *gems should have values depending on their condition (example:a chipped topaz is worth 6 bronze coins) *players would have the ability to price their own items by putting a price tag that looks like a sign *also i reccomned adding locked chests only accesable to the owner and people who wish to buy something must right click the price tag sign to purchase. as far as politics i dont really have a lot of idea's but il post them anyways.. *their should be 3 types of blocks: city block, town block, border block *city blocks when placed will require the player himself to have enough political power to place or else he wont be able to *town blocks are placed only if ruled by a kingdom or outside a kingdom i will be posting more idea's once i have enough.