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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."

aeroc

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About aeroc

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    Adventurer
  • Birthday 10/10/1980

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  • Gender Male
  • Location Calgary, Slave Farm Canada

Contact Methods

  • Skype aero_c
  1. We're keeping B77 alive as we enter our 15th continuous month of TerraFirmaCraft. This week we updated TradeBooth mod and added Steampunk Airships. Rumors of a new spawn town have surfaced. Join us if you remember Roanoke, or feel nostalgic for B77.
  2. 2160 oz Pig

    Kill a pig-sized squid and you're lucky to get 1 ounce.
  3. 2-3 weeks ago Roanoke had 25-28 peeps online at once, things change. I distinctly remember seeing how dead yours and Zandrov's servers were at that time (no malice, just an observation). What I've noticed with TFC servers over the years is that there is usually one really popular vanilla TFC server at any given time on these forums. After a couple months the hardcore loyal players get bored with TFC and start demanding mods. The admins always gives in, and it becomes a modded server. Then shortly after, those players get bored with it all and the now-modded server dies, in terms of population. Then, right on queue, a new vanilla TFC server appears in the forums with a fresh map and the cycle starts again. I can never go back to vanilla TFC, it's far too bland. I hope you keep the trend going for a long time, enjoy it! =)
  4. Probably 99% of the crashes are related to TFC bugs, like lightning striking TFC trees, someone cutting sequoias or someone walking in a new chunk with sequoias. This is a problem on all TFC servers.
  5. Why is the host bad? We've been lag free for 3 months, then things got bad this week when we have 20+ online. We added more RAM today, so hopefully that is the end of our lag troubles.
  6. Another month has gone by on Roanoke, so it's time to share the progress at spawntown's vault: The ingot stacks are getting so big, it requires two screenshots now for perspective. Lead is by far the most commonly sold item, as it has no in-game use. And in other news, we hit 26 players online at once yesterday. No instance of Roanoke server over the years has ever seen this many players online at the same time before. =)
  7. Ocean Of Sphalerite

    Having some mystery in the ore gen system is a good thing. Having the ore gen revealed to me in both vanilla and TFC took some of the enthusiasm out of the game for me. I still remember the person who told me how predictable ore gen was in TFC, and that was a long time ago. Once you discover how simple it is, you'll mine in a repetitive way and the challenge is replaced by tedium.
  8. We added/updated a few mods today:-Bibliocraft 1.5.5 -b77horses 0.1: Adds TFC health to vanilla horses. -tradebooth 0.6.2.2 (updated for bug fixes) See our server news thread for links to these mods: http://roanoke.enjin.com/forum/m/11939015/viewthread/10148801-
  9. Update Frequency Poll

    You're already strapped for time and motivation, just add code to detect old worlds and that adds to/replaces/deletes obsolete blocks/items/entities as the server starts up the new version for the first time, because that would be fun, right? It could be like vanilla, where you gotta explore to get new terrain generation. The people who keep old worlds are probably a tiny minority.
  10. When is it time to throw in the towel?

    I think you should appreciate the challenge. It could be worse, all the resources could be found in the same place and the fast progress up the metal tiers would dull the experience.
  11. I learned last night that powder kegs can knock item frames off of walls perpendicular to the blast vector over crazy distances. The blast might have only affected a radius of 20-30 blocks, I instantly died with 41 levels well beyond that, and the item frames that fell off (and despawned due to my ignorance) were well over 100 blocks away from the powder keg. So if you ever do blasting near your home be sure to check on your item frames or else you'll lose em.
  12. I found this whilst mapping for the server map: It looks like a submerged ravine, but my guess is that the water blocks have not updated. So if you were to sink into this you might fall to your death as there are likely to be air blocks right beneath the water blocks. You can find our server's map here: http://gamogora.com/misc/roanoke/map/ It is made entirely of in-game maps which were screenshotted and stitched together. Each segment typically takes 2-3 hours to explore fully, usually longer in mountainous terrain. If you'd like to help with the mapping effort, I can share with you the coordinate system it uses, to ensure all the segments align with one another.
  13. Trivial Quern Bug

    B77 HF22 Today our server had 17 people on at once and I noticed that the server was running slightly slower than my client because when I try to access a quern entity's inventory, after it has stopped rotating, the server would refuse to allow the GUI to open because it believes the quern is still spinning when it receives the request. Now the bug comes with requesting the quern to spin right after it has stopped from a previous spin action. It seems to me that the client and server don't synchronize this action, instead the client can start a spin action even when the server-side quern isn't finished with the last spin. The result is wasted time watching the quern spin client-side, because the server didn't allow that spin to occur. It's a trivial bug, because I doubt many people will encounter this except for in a situation where the server is performing slightly slower than normal. I use four querns at once to save time and it's annoying when some querns finish grinding full stacks before others because of this bug.