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Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."


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About Bunsan

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  1. [TFC] TerrafirmaPack

    Yeah I've had moderate success with share codes. The JourneyMap thing is stupid curse and how they do links for mods. The link does current version not version number. So a new release breaks link as the updated hashcode won't match. I'll have to fix it again when I'm back from overseas.
  2. Bug in the scanLogs function for ItemStack null

    FYI TFC is no longer being maintained, development has moved to TFC2. As no game breaking bugs have been found in more than a year, it is unlikely it will be updated again.
  3. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    The tank cart issue is a known bug with RC, which I reported when that version was released. It only occurs with a few fluids, likely to do with how those fluids are registered.
  4. [TFC] TerrafirmaPack

    Unlikely as curse/twitch launcher doesn't allow the config flexibility that ATL allows. There are also a lot of annoying hoops you have to jump through for curse.
  5. Ore blocks are weird... really weird.

    They are TEs, but that isn't reason.The way they are coded the blocks don't have itemblocks, as in the item you have in inventory. What this means is if you cheat in a ore block you will always get a "block" that is meta value 0. So for ore it is copper and for ore2 it is kaolinite I believe. When you place you get transparent block with ore overlay.There is no way to change this, byte code is used to change theirquality. They do have an item for ore, ore2 and ore3 in NEI. However these cheated in blocks apparently can corrupt saves, so they are not coded to be in creative tabs and are hidden in NEI. You can set NEI hiding to false in TFCConfig to see them.
  6. Growing Trees mod port (?)

    TFC does not register biomes like othe mods. There is no Type.HOT, Type.DRY etc. This is why Forestry doesn't work properly. So a call to TFCs temperature and rainfall methods will be needed.
  7. Launcher crash at login

    An entity render is trying to divide by 0. The stacktrace does not indicate which mod.It is unlikely to be due to TFC. Talk to whoever created your modpack. Alternatively make a backup and identify the mod responsible for error by progressively removing mods.
  8. Grief Fix Request

    You need to talk to your servers owner. There is no official TFC server and this is sight for the TFC mod itself.
  9. Waiting for server lag bug?

    Your OS is either 32 and 64 bit. 64 bit OS can run 32bit. Be sure to force 64 bit.
  10. Gave the info in PM. For others, TNFC uses a forked version of TFC that makes extensive changes. Fruit tree saplings are now itemblocks, ore classes have been rewritten, tools are now item containers. What this means is any TFC addon likely won't work properly without tweaks. Items won't exist, tools used in crafting will dupe etc. We make no apologies for this as the fork is specifically for our pack and is open sources via AnodeCathodes github.
  11. Can I change block ID in TFC?

    So TFC is for 1.7.10. There are no sea lanterns in 1.7.10. Secondly block IDs don't work like that. The have a unique name and IDs are auto assigned for instance.
  12. Decocraft help

    TFC might hide vanilla clay in NEI. Unfortunately toggling NEI hiding in TFC is all or none. It is an option in the TFCConfig.cfg file.
  13. I need some help...

    You can only fill tool molds with a full ingot mold. It doesn't move units over, but gives a progress bar and then completely fills it.
  14. Decocraft help

    You just need MineTweaker to change recipes. There is no need to use the TFC-MineTweaker add-on.
  15. item damage in shapeless ore recipe

    You need to look at the craftingHandler class. It sets recipe conditionals to copy the tool remove 1 durability and give you a tool. This is unlike other mods which make tools container items which handle this. Which is why autocrafters don't work right with TFC.