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    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
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GreenLeaf

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About GreenLeaf

  • Rank
    Copper Miner
  • Birthday 12/01/1990

Profile Information

  • Gender Male
  • Location Sweden
  • Interests stuff your mother would be very ashamed of.
  1. Dirt Roads

    and those dirt roads up there sure look gorgeous!
  2. Crafting Sandstone

    The Millenaire mod does mud brick blocks by crafing wet mud bricks together, placing them on the ground (needs to be open sky) and then leave them there for a couple of minutes and the whole block will harden. it works for what it does in Millenaire but for TFC i could picture us placing the bricks down just like you place ingots. but you can only place one layer for obvious reasons. and then you'd have a bunch of dried mud bricks. But honestly if we're gonna use mud for building material i would be more interested in whattle and daub.
  3. Rain Barrel for Irrigation

    really good suggestion! i hope the devs consider it!
  4. Woven Clothes

    I'll take your word for it!
  5. straw beds

    place two straw blocks on the ground and stand at one of the ends, right click the blocks with a piece of raw hide. Tadaah! (it won't skip the night though, wah wah waaaaaaah)
  6. Fishing with spear or net

    or you just make them flee once you get too close, like, we're talking a meter or two, you should be able to nail them with a spear from 3 meters away!
  7. Tracking Skill

    deer and small game you should obviously be able to hunt by yourself. however, if Dunk ever finishes that elephant he teased us with many eons ago, this creature should deffinetly only be possible to kill with the help of a gang of players Or at the very least, the cost of your foot and your finest shirt!
  8. Tracking Skill

    I see you're new to the forum. no guys at all is Bioxx's verdict on the matter, the village/npc suggestion has been brought up many times before and the developers are pretty fed up with hearing about it again and again. I hope someone goes to work and produces a village/npc addon for the mod so the suggestion can finally be put to rest!
  9. Tracking Skill

    and freaking boars man! give them a reason to attack and they will turn stuff up side down! i was hiking out in the woods by myself once when i suddenly stumbled right into a family of wild boars. never did i notice them until they where three meters away (rather dense vegetation) despite them having piglets in the group they didn't bother going after me, but i fled none the less. and jesus christ do you underestimate their size from pictures
  10. Tracking Skill

    it's one of those things that aliens would marvel at when they went to safaris on earth. yeah you see that super strong lion down there, and that huge elephant! and the mega fast antelope! those are all cool and all! but look over there! that's the human! once he finds your tracks, which he will. oh he will.. once he finds your tracks he will follow you for days and weeks! and he will never. give. up. you can run and you can hide, but the human will find you.
  11. Tracking Skill

    and wolves
  12. Tracking Skill

    yeah but for the sake of gameplay we need something to fill in for the skeletons and zombies and stuff. can't be all cotton walk and dandy fluff out there!
  13. Replace Fire Pit with Campfire

    yet the fire pit texture clearly shows rocks forming a circle around the fire. it might be completely useless to do but picking up a few rocks (there are A LOOOOT of rocks laying about) and using them in the creation of a fire pit sounds like a nice addition! Especially if building the thing would work the same way as pit kiln does. It should be noted though that bioxx wants to keep highly detailed models to a minimum and this camp fire that OP talks about sounds pretty detailed. i think it's been said before that the fire pit won't change into a 3D model. Having multible textures for each build stage of the fire pit would be well enough for me.
  14. Tracking Skill

    how about this. make wild creatures notice the player from much farther away and have them flee at this point. if you're in a forest this would mean you might not even see or hear the flock of deer that simply took to the left long ago to avoid you. (many animals of the forest have much better smell and hearing than we do so this wouldn't be entirely unbelieveable) to successfully approach you would have to sneak your way around to silence your footsteps (and to inexplicably mask your smell) and to know just where the hell to go this is where tracks would be super usefull! edit: can i sneak jump?
  15. Fishing with spear or net

    the problem i've found is that they usually spawn a bit off shore and rarely moves closer to the beach, meaning that you'll be literally throwing your spears into a lake. and even if you did hit them you'd still end up with a fish item and a spear on the bottom of the lake. which in hindsight might not sound that serious if it's a tinier shallow lake. but usually for me it's a big ass deep lake. for spear fishing (and net tossing too) to be a truly viable fishing method there should be a way to attract fish closer to the beach. say if you where to throw in a bait (rotten meat?) to lure fish closer for you to then pluck out with a spear or a net. I don't think they flee from you which also kinda need to change.