Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."

MrMort

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  1. [0.2.4] TFC2 Prerelease

    In Australia, my home country, there is the fabled drop bear. unlike the tree elk, you do not seem them until it is too late.
  2. Radioactive ore

    Items that are linked to a industrial age most likely should be added in as an additional mod to TFC2. I would rather see just the core of TFC2 kept to an enjoyable minimum allowing not only authors and players to build on by adding mods they enjoy, and keeping the load for Biox down. It already seems to me that is probably how it is going to be done as Biox has already stated things like pams harvest will take the load so he doesnt have to re code every thing whenever there is an update.
  3. Ideas for Random Terrain Adjustments

    A desert by definition does not necessarily mean rolling sand dunes, but i do like the image you have shown.
  4. Ideas for Random Terrain Adjustments

    Part in point for me is that without some sort of striking feature i would most likely just strive for efficiency. Head to the most desirable climate as quickly as possible for growing food and as for the other island biomes would be like how i shop, get in get what i want and get out. Without anything that would inspire me to leave my markon the world and encourage me to explore i might as well play creative. I have not played MC or TFC for some time due partly to a lack of features that have peaked my interest. I have tried various mods that attempted to alter the landscape and such but nothing that really grabbed me. However the current status of TFC2 has seen me find the passion i lost long ago.
  5. Ideas for Random Terrain Adjustments

    I also would love to see natural features such as arches and the like. What personally inspires me to build is the natural features of the surrounding terrain. To find such awe inspiring features that vary greatly from island to island makes exploration fun and to even restart a new game knowing there may be new features you have not seen before and the variation of island generation to enhance replay value. I read some one mentioning there are only 9 islands generating from north to south, if this is the case i would like to see small islets that could possibly generate along side the main island. These could be in the form of something as simple as a sand island or even a stack. So basically a large scale of variation to island generation from an island with gently sloping beachs to high sea cliffs, a mountain peak to a weather worn hill top. no one island would have to have all features of course. I have enjoyed the mechanics of TFC very much, but the missing element i always found was terrain generation. TFC2 is a vast improvement and i excitedly waitfor the other enjoyable features to make their way back.
  6. Climbing

    In my opinion, it isn't all that difficult to "climb" the cliffs. Currently a brief exploration usually reveals a water fall or river that would allow access to the higher elevation, plus i haven't yet seen any instance of where there hasn't been a lower section of the cliff with trees that couldn't be easily be accessed. With further implementation of ore discovery similar to TFC you wouldn't be a beachcomber for long. Exploration is part of the fun and vines or a"shipwrecked" scenario where a chest with a few basic items, which is already an option for vanilla, is quite plausible.
  7. Ideas about food preservation.

    that there is where i agree with you but forgot to mention it, the game mechanics in order to implement to make it work may not be feasible and more to the point "believable". however, there may be another approach for fruits that may not of been considered, alcohol. there is already brandy i believe, even though i am not sure of its uses ingame other than getting sloshed, so is there any reason why not to expand on that and add various wines and other beverages of alcoholic nature?
  8. Ideas about food preservation.

    not quite correct, fruit preserves have been around for a long time. preserves have been traced back to the 16th century in europe and even further back in in other countries. so period wise it still fits inline with many other features of tc but as you said, its up to the developer.