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Lielac

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About Lielac

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    Caveman
  1. TIL: These can spawn in TFC too

    Wow, that's a really weird-looking pig-- waaaaaait a minute OH WOW I think that's the first time I've seen a pink sheep in TFC. Dang!
  2. TFC Myths

    I believe what matters is having your thirst bar depleted while the temperature where you're standing is above either 30 C or 35 C. I think I saw someone report that standing next to a wall (no roof) lowers the temperature somewhat and prevents dehydration damage, probably faking being in shadow if this is a real thing that happens. I know I've run (well, walked) around plenty with a depleted thirst bar and not taken damage, but I almost always play on seeds that drop me north enough that summer rarely gets up to 30. Edit: I tested, it's definitely when thirst is depleted and temperature where you are is above at /least/ 32.88, and it doesn't matter if there's a block above your head but light level plays a big role in how hot things are. Especially at the equator. 12 degree difference between full sunlight and full darkness, wow.
  3. Tips on fighting bears?

    Echoing the chorus of "use a bow" and "get in the water". If I can, I snipe it from a distance or give it a really wide berth. If I can't, I flee at top sprint-jumpy speed and hope to either get far enough away to make it lose interest or lure it into water, where I can either get away or safely snipe it while it flounders. If I don't have a bow yet, bears are on the Do Not Approach Under Any Circumstances list until I do.
  4. Livestock escaping?

    I do livestock pits or pens with solid block walls, usually backed by a cliff at least 3 blocks tall.
  5. Efficient tree farms

    And that's why douglas firs are awesome on multiple levels, because they're both high-yield and aesthetically pleasing.
  6. Efficient tree farms

    Leaves count as blocks trees won't/can't replace, then?
  7. Efficient tree farms

    I've noticed that sometimes saplings restart their timer instead of growing, even if they have a free path to the sky.
  8. Death command block

    ... Oh dear, you're right. How the heck did that happen? Well, it's fixed now.
  9. Death command block

    I use OpenGrave, which is nothing but a grave that gives off light to help you find it. I think the Gravestone Mod eats items you're wearing on your back when you die, though I'm not sure of that.
  10. [Solved] Fruit tree growth

    I plant my fruit trees with a five block space, and once they grow to full trunk height I usually build a grid of one-high lines of dirt in the clear spaces and walk along those to nab the fruit. I've never been able to aim through the branches reliably.
  11. On long trips away from home and restricting oneself to overland travel: Why? You have copper, so presumably also a saw, so presumably also lumber and planks. 1.7 boats are fragile and glitchy, yeah, but with appropriate wrangling they're not completely impossible. Kittychanley recommended to me that I tap W instead of holding it, which does seem to help with client-server desync somehow although it's not so good on my fingers. I also learned totally by accident that you can shoot your boat out from under yourself with a bow, which helps with the issue of the boat flying off and crashing into the shore as soon as you get out. I do recommend logging out and back in before that, though, because if the boat's desynced the item will drop at the boat's real location and that could be a fair bit offshore. Even without that bow trick, which is probably a bug, as long as you come to a complete stop before exiting the vehicle it usually doesn't go running off. I haven't done this particular thing in TFC yet, but in the past I've also created little boat catchment areas with bottom slabs, and you can sail boats right onto those and then get out with the boats trapped. If you're worried about missing a layer change due to it happening underwater, and you're playing in single player, you could also open your world to LAN with cheats enabled, activate debug mode with "/debugmode", and then that'll tell you all three stone layers under your feet. It also messes with how forges heat up and use fuel, and activates the ability to add time to the calendar, so use it with caution, but it's useful.
  12. Aha. That makes a lot of sense. Thanks!
  13. How long do mature wild crops stay in the ground before they die of old age? I've checked on wild crops pretty much daily in my current world so I could definitely catch them before they die, but I'd like to know how long I actually have.
  14. Definitely in the E inventory. Also, as I related in IRC, everything's gone back to expected behavior. This was after I closed and reopened Minecraft.
  15. With Inventory Tweaks 1.58 and TFC 79.24, the slot mapping actually appears to be what the InvTweaks rules file says it is. When I blocked C4-C9, for instance, the last six slots in my non-hotbar inventory didn't sort, while the first six did. Has anything changed with regards to how TFC interacts with Inventory Tweaks on the TFC end? Also, does anyone have a InvTweaks item tree for TFC items? I'm making one myself right now and it's eye-crossingly tedious, so if someone's already done the work I would quite like to take advantage of it.