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hithereimevil

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About hithereimevil

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  1. Server/Client crashes following travel to a specific world region.

    Thanks for taking a look. My crash in singleplayer occurs after sitting at the edge of the unloaded chunks for an unpredictable amount of time. In multiplayer as a client, as soon as the questionable chunks are approached by any player on the server, all players on the server are ejected with a timed out message and the server doesn't recover (requires reboot). I too have, by approaching from multiple headings, generated the problem chunks. The issue lies within those chunks and continues to be a problem after the chunks become visible to the player. The detail that strikes me is that I've experienced this rare but world-ending anomaly over the course of 3-4 versions of TFC and at least 4 seeds. If you're willing to or interested in further detective work, may I suggest trying two things; 1) Return to the now-loaded questionable chunks in SP and see if you're able to function within them (e.g. open a chest, transfer items from inventory to chest or other container +vice versa, craft, eat, drink, fish, etc.) 2) Attempt travel toward the questionable chunks as a client on a server (local or remote); The aftermath in the server log and behavior may indicate to a more familiar person, what is happening. This issue, across all seeds and versions I've experience it, always occurs in or near freshwater, saltwater, fish and/or shore/beach. Puzzling continues.
  2. TFC Version #:Beta 0.79.15.538 Forge Version #:10.13.2.1272 SSP/SMP (Single/MultiPlayer): Both Suggested Name: Bermuda Triangle Crash (Recommend something better, please) Description: Reference screenshots:http://imgur.com/a/Y1HRE World Seed "459909687" Spawn point x:22 z:-9030 Travelling roughly 300 blocks North from spawn causes chunks to stop generating, FPS to drop dramatically and the client to time out. This issue occurs while traveling over water at approximately x:22 z:-9314.Originally, the issue occurred on our server, when any player approaches said coordinate from any direction, resulting in the server crashing and all players being disconnected and "Timed Out". To attempt to isolate this problem I've attempted to reproduce the issue in SP with 100% success, unfortunately I'm unable to identify the cause. This very same issue occurred, a few versions ago, on our server in a different seed. After several crashes/relaunches due to this strange anomaly the world became corrupt and wouldn't load. Two more instances of this issue in random seeds while choosing a new world for the latest version of TFC. The only like circumstances that seem obvious to me are the presence of "Freshwater", "Saltwater" and "Fish".What's strange is that I've experienced all three of those criteria countless times in other seeds and not had the same issue. Mimtos' "Fish Crash" post seems relevant.http://www.reddit.com/r/TerraFirmaCraft/comments/2q5f6k/fish_crash/ I'd appreciate any help correcting this issue or insight into the cause. If this is a bug, perhaps it can be squashed by the next version! Thanks in advance! o_o Have you deleted your config files or are using default configs and are still able to reproduce this bug?: Yes Do you have any mods other than Forge and TFC installed?: Yes If yes, which mods?Fastcraft 1.13 (Occurs with or without Fastcraft installed) If you have Optifine or Cauldron installed, can you still reproduce the bug after uninstalling them?N/A Pastebin.com link of the Crash Report:I'll edit in my crash log and any other relevant requested information later once I get home.