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Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."

Mathias Ademar

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Everything posted by Mathias Ademar

  1. [0.2.4] TFC2 Prerelease

    im very patient. i would rather wait for a finished product that works as in tended (alpha tests side) than a mod that was quickly slapped together and shoved out simply cause "i wanna play it now". keep up the awesome work dev team, but do it at your own pace.
  2. [0.2.4] TFC2 Prerelease

    thats for tfc 1. tfc 2 has its own git from the same maker, just go up one folder to find it. https://github.com/Deadrik/TFC2
  3. [0.2.4] TFC2 Prerelease

    Bump for progress check
  4. im fairly sure they are planned as seperate mods, to keep the size of this one down. plus it lends reason for why he basically made an api mod for this one (compatability with the other mods he plans to make)
  5. [0.2.4] TFC2 Prerelease

    so how's the dev work going @[email protected]? eager and curious (though plenty patient) to see what you guys are up to.
  6. [0.2.4] TFC2 Prerelease

    yeah, block updates eat a LOT of the proccesses. an example being, if you wait long enough, those broken waterfalls fix themselves.
  7. (WIP) Ancient Alloys

    typo. Noric ---> Nordic
  8. Epic. Maybe bioxx shouldput that single line of code i to base tfc or tfc2. lmao
  9. Sweet. And the lilys were from one of the modules (explorarion i think), like bunker lights from the lighting module. They arent a dire thing. Im iust one of those people who go all in with a mod, I use any addons for tfc that dont break anything too (including thee addons youre making Taeo). Edit: random fun fact, my buddy of 8 years is working directly with the dev for the 1.11.2 tech mod, Integrated Dynamics. So he gets to get all his neat little coder ideas implemented in interestong amd complex ways. Makes me wish i knew how to code. Lol
  10. Quite interested to see how far this goes. Ill be watching the progress amd grabbing releases as they come out. Hopefully Bioxx likes a few things put here and makes thsm vanilla TFC2 stuff. :3
  11. Project Red world Generation (Electrotine ore) Sooo, what you're saying is, 1.8+ is over rated? Lol (iam a bit obsessed with ProjectRed and its 1.11 equivilant, Integrated Dynamics. Yay tech mods) Edit: do you plan on adding deviating lilies to world gen or ore dict'ing PR's stones to be compatible with their tfc equivilants? (Like marble and basalt)
  12. [0.2.4] TFC2 Prerelease

    To be frank, TFC2 is nowhere near done, so dont expect it to work on single player to well, let alone on servers. Bioxx will get to it when he gets to it.
  13. Current survival strategies

    highly doubtful the gravity was intended this way, but cool nonetheless.
  14. Nordic Survival - a Playthrough Journal

    looking forward to the next chapter.
  15. [Request] Addon Devlopment Guide

    eww. linux.
  16. Metal Tiers

    To be clear, orichalcum was a reddish color. The atlantians (historically proven real, but not yet quite studied) used it as part of the national colors of red black and white, using marble, obsidian, and orichalcum as physical markers of those colors.
  17. Hardcore questing for TFC (need testers)

    In my opinion, Hardcore Quest Mode,Better Questing, and Progression are all fine "questing" mods each in their own right, but when properly integrated together, they can make for a wonderful and diverse in-game story/ questline.
  18. Hardcore questing for TFC (need testers)

    I'll give it a whirl when i get a chance.
  19. Hardcore questing for TFC (need testers)

    I tried something similar myself but could never come up with a base quest line for tfc. You sir/madam have just saved me hours of work. To what extent would you consider this questline done? Are you aiming for a specific number of quests or just trying to give as much info/ things to do as possible?
  20. [0.2.4] TFC2 Prerelease

    *not a programmer* is it possible to leave the vanilla spawns and replace the drops and "felling" and physics behaviorwhen they try to harvest it?
  21. [0.2.4] TFC2 Prerelease

    Holy damn. Lol
  22. [0.2.4] TFC2 Prerelease

    I would personally love the C&B compat if for nothing else than the availability to do detailed builds (which i am dead awful at. Lol) though i can understand not wanting to dig into extra work at this junction if its not nessicary. Same reason i havent suggested compat for any tech mods as of yet. Keep up the awesome work bioxx, but take breaks. Burnout is a bitch
  23. [0.2.4] TFC2 Prerelease

    indeed it is. dropbox link for 0.1.5 is a 404 (broken link)
  24. [0.2.4] TFC2 Prerelease

    Logic would dictate that as a "no". I would assume those particular bugs are just very ingrained into the code due to the particular way bioxx is doing various things related to them.
  25. [0.2.4] TFC2 Prerelease

    some things i found when trying the 0.1.0 alpha, crashed when exiting the paths dim, but that has probably been dealt with as the latest is 0.1.4 and not 0.1.0 lol.