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      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
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Exohun

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About Exohun

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  1. Problem Resolved! Updated Forge on the server, removed old versions of Java, downloaded the latest Version of Java and changed the JVM Argument to: java -Xms1G -Xmx2G -jar forge-1.7.10-10.13.3.1388-1.7.10-universal.jar nogui PAUSEThe biggest difference in performance boost came when the Host changed the JVM argument. The old argument was loading Java7 and I think he was also running 8 for his client. It may have been that or the garbage collection argument that was causing the delays. Either way, it works fine now. No more delay.
  2. I was wondering if it was a connection issue. my upload speed isn't great. The strange part of this all is that The host and I played for a good week straight on his server with no problems. Then, when the other player wanted to join, we started a new server and this lag started. Every server launched from that point on seems to have this problem. Questions: Based on what TheDude posted as his specs, 1) Is there a recommended version of JAVA to use with the current release of TFP? 2) Is there a recommended JVM Argument for clients and a server launch.bat?
  3. I am having an unusual problem. My friend runs a TFP server for 3 people to play on. The host says that the game runs the best it has ever run on his computer currently. However the clients both have terrible crippling lag. The game runs fine, as in there is no loss of control of character and no framerate loss, but the NPCs and interactions with blocks seems to have a 5-10 second delay on them. NPCs will look stationary and then slingshot forward, usually rapidly striking you up into the air. This problem doesn't exist in SSP, only on the host's server. The ping to the server on the login screen varies from 150ms to 50ms. I'm not sure what is causing this problem. Any thoughts?