Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."


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About ciekma

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    Copper Miner

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  • Gender Male
  • Interests I like trains.
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  1. [TFC 0.79.29] Cellars Addon

    There is no need to have light (monsters are not spawning at cellar floor). Additionally, TFC light have usually fire origin, thus should not be used in cellar. I'm using dynamic light mod configured for TFC torches, torch in my hand is sufficient to give temporary light. I prefer to build whole cellar as the second floor above kitchen, for easy access to the ice bunker.
  2. stability parameter?

    How are the rules for stability parameter generation? To be more specific: can be stability==false in case of Deep Ocean? I want to add rare fissure world generators to Deep Ocean, but have no idea if there is any sense to have it stability dependent.
  3. Just Another Spawner

    Check my modpack github.
  4. Kyruxst's Terrafirmacraft Server (reboot)

    I'm playing sometimes, nice server, some time ago I found vein of rich garnierite.
  5. Primitive Technology TFC add-on mod

    Coloured jute clothes are good idea, because currently there is not possible to have coloured leather armour in TFC. Food without decay is overpowered, but I can consider very slow decay of grain or flour stored in jute bags. I have no idea, how to code bags on horses, but currently you can place TFC chest on donkey.
  6. Primitive Technology TFC add-on mod

    Good idea. For example bag which act similar to vessel, have larger number of slots (8?), but accept only small short light items, for sake of game balance (for example rocks, but not blocks). Usually, during long trips, inventory is spammed with various stuff like seeds, crops, nuggets, berries etc, such handy bag would be more convenient than barrel which must to be mounted/dismounted whenever need to be accessed. In case of mining, it would be more convenient to toss rocks directly into bag instead compressing them and putting into vessels.
  7. Primitive Technology TFC add-on mod

    Ups, I uploaded source instead of binary version. EDIT: upload fixed. Newer version have config customization options for disabling some parts of mods.
  8. I proudly present my first mod for TerraFirmaCraft: Primitive Technology Mod, which is attempt to fill some gaps in TFC recipes thus brings following features: Base potash liquor Alternative processing of the raw hide Ancient method of paper making Slingshot throwing stones Source:, licence: GPL Download v.1.0.0: Modpack policy: granted. Changelog:
  9. Improved PVE

    In my modpack, I used MobProperties and Just Another Spawner mods to change mobs behavior: periodic raids with mobs type depending on moon phase (one night with huge amounts of standard zombies, another with heavy armoured creatures, some nights with peaceful zombie pigmans, etc). some precious drops added burning monsters spawn block of dirt/cobble or fire upon death - it can ruin your fence or trench. Unfortunately, there is no easy way to change AI. But if it is possible by means of mod code, it would be much more immersive to provide intelligent hostile mobs which can break blocks, spawned if island is not conquered, instead of plain block placement ban.
  10. Decocraft help

    You need to read minetweaker manual, write appropriate script and put it into the script folder. Tip: use /mt hand command to check name of item while holding it in hand.
  11. Decocraft help

    You mean clay knapping recipes? Use TerraFirmaCraftNEIplugin-1.7.10- mod

  13. item damage in shapeless ore recipe

    Och, here it is. Bunsan, thank you for the answer, I added my handler and it works fine now.
  14. I'm trying to make TFC add-on, but get stuck at problem with recipe which should make tool damage instead of consuming it. My recipe looks as follows: GameRegistry.addRecipe(new ShapelessOreRecipe(new ItemStack(TFCItems.Stick), new Object[] {new ItemStack(ModItems.itemWoodenTwig, 1, 0), "itemKnife"})); unfortunately knife is consumed instead of reused/damaged. I checked TFC code, similar code was used and tools are treated properly, any idea what is wrong with above?
  15. [Request] Addon Devlopment Guide

    How to add heat conversion recipe? I can't find any example Edit: I found it: HeatRegistry and HeatIndex