Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."

alex0575

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Everything posted by alex0575

  1. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    The following mods can be updated:
  2. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    I will leave a parameter equal to 100, since it happens that I do not have time to harvest. It was summer, the day did not come and it was winter.
  3. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    me on my server without players do not need an ordinary course of time, so I put the value of 100
  4. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    server { # For every X number of ticks provided here, when there are no players online the server will only progress by 1 tick. Time advances 100 times slower than normal. Setting this to 0 will turn this feature off. [range: 0 ~ 2147483647, default: 100] I:simSpeedNoPlayers=0 } The value of the parameter is 0 - is it normal? If I change to 100, the time back will not run, as in earlier assemblies?
  5. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    There really are logs of all the changes, but I think not everyone can understand what has changed. I do not insist, but the record of the form: replace the file in the mod's folder by ... looks more understandable for most users. In any case, the right of the last word remains for the author of this assembly)
  6. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    Thank you! Could you, if possible, write in detail what has changed in the mod's folder. I update the config and the script folder without fail.
  7. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    just update the config folder and scripts?
  8. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    I think, this modpack not PvP, although everything is possible
  9. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    I think we do not need to change the recipes for this modification. we need to prepare "materials" for this modification. this will be the next step in the evolution of this assembly
  10. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    Totally agree with you. Thank you so much! I added this recipe to my server's recipes. Created a file add.zs (specially for augmented recipes). If you include this recipe in your assembly, tell me to remove it from my file (in order to avoid repetition). There is still a very good mod with additions. Here is the list of mods, in my opinion, corresponding to the development in this modification (the rest are not in the subject): ( In my opinion, this may be the next round of development in your build.) I hope, in the future, you can include these modifications in your assembly
  11. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    Tell me why this does not work: recipes.addShapeless(<minecraft:slime_ball>, [<terrafirmacraft:item.Wooden Bucket Water>.transformReplace(<terrafirmacraft:item.Wooden Bucket Empty>),<minecraft:skull:2>.noReturn()]);
  12. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    Hello. I think it's worth adding a recipe for getting slimeball. I have never found any slime in the whole game. For example: a zombie's head + a bucket of water or a zombie's head + a bucket of milk. We get slimeball and empty bucket. I myself can add this recipe, but I would like it to be in your official assembly.
  13. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    My question is: how to get a glowistone?
  14. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    On my server in a radius of 2 km there are no zinc deposits (one basalt) and I thought that vinegar in a bottle can be used instead of acid. And, yes, I saw an alternative recipe from plates and brine. Well, I'll be looking for zinc ....
  15. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    I think the mod dynamic light is not needed, since dynamic lighting is built into minecraft, if OptiFine is installed
  16. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    Maybe I was wrong trying to make a ceramic battery? Vinegar in the bottle to create is not suitable.
  17. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    Hello. I wanted to ask how to get acid? Acid is required for a battery of mod Udary. I think it's worth adding to the modpack the possibility of melting the broken armor with a smaller output of metal (depending on the breakdown)
  18. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    I completely agree with graphite. Graphite is a kind of carbon, I think there is an alternative to its receipt. Can make a small chance (0.5-1%) of the precipitation of graphite dust during the extraction of charcoal? I have my own unofficial server with this modpack, but it's Russian-speaking. If there is no difficulty in communication or you are going to play on your own - I can give a link.
  19. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    In the console, if the main screen is turned on, it produces a permanent error:
  20. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    it may make sense to add this mod so that when the player dies, things do not disappear until he runs after them
  21. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    Do not want to include in your Build HD texturpak, or do you have your own?
  22. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    I'm comparing the mods folder before updating, it's just overlooked here
  23. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    Thank you. Sorry for the trouble - my inattention, did not see the changed version of the mod
  24. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    After the update, errors appear. The folder of scripts and config updated