Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."

233Isaac

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About 233Isaac

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    Freshly Spawned

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  1. Slingshot

    Sorry,I didn't see the link
  2. Slingshot

    I'm sorry about my interpreter. I'm Chinese
  3. Slingshot

    Or the stoneSling ? Like thisvideo useFiber and leather Cause low crushing damage
  4. Slingshot

    Add slingshot as a ranged weapon Board + wire + Leather Use stones as ammunition
  5. [TFC 0.79.23+] Merchants Addon for TFC

    ---- Minecraft Crash Report ---- // I let you down. Sorry Time: 17-5-17 下午8:28 XRay version: 47 Description: Exception in server tick loop java.lang.NoSuchMethodError: com.bioxx.tfc.api.Interfaces.IFood.getFoodDecay(Lnet/minecraft/item/ItemStack;)F at com.aleksey.merchants.Helpers.ItemHelper.getItemStackQuantity(ItemHelper.java:57) at com.aleksey.merchants.Helpers.ItemHelper.getItemStackQuantity(ItemHelper.java:49) at com.aleksey.merchants.Helpers.WarehouseManager.addItemStackQuantity(WarehouseManager.java:237) at com.aleksey.merchants.Helpers.WarehouseManager.calculateQuantities(WarehouseManager.java:231) at com.aleksey.merchants.Helpers.WarehouseManager.searchContainerLocations(WarehouseManager.java:195) at com.aleksey.merchants.TileEntities.TileEntityStall.calculateQuantitiesInWarehouse(TileEntityStall.java:109) at com.aleksey.merchants.Blocks.Devices.BlockStall.func_149727_a(BlockStall.java:185) at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:376) at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:556) at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60) at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 8.1 (amd64) version 6.3 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 344397144 bytes (328 MB) / 882565120 bytes (841 MB) up to 6353584128 bytes (6059 MB) JVM Flags: 7 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -XX:-OmitStackTraceInFastThrow -Xmn128m -Xmx6072m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 17, allocated: 0, tallocated: 0 FML: Minecraft 1.7.10 MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 Optifine OptiFine_1.7.10_HD_U_C1 29 mods loaded, 29 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAAAA Forge{10.13.4.1614} [Minecraft Forge] (forge-1.7.10-10.13.4.1614-1.7.10.jar) UCHIJAAAA tfc_coremod{0.79.29} [TFC[coremod]] (minecraft.jar) UCHIJAAAA InputFix{1.7.10-v5} [InputFix] (minecraft.jar) UCHIJAAAA CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar) UCHIJAAAA NotEnoughItems{1.0.5.120} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar) UCHIJAAAA terrafirmacraft{0.79.29} [TerraFirmaCraft] ([1.7.10]TerraFirmaCraft-0.79.29.922.jar) UCHIJAAAA TFC-Tweaks{0.4.0.17} [TFC-Tweaks] (TFC-Tweaks-1.7.10-0.4.0.17.jar) UCHIJAAAA lwstfc{3.9.B79} [Leather Water Sac] ([1.7.10]LeatherWaterSac-3.9.B79.jar) UCHIJAAAA MerchantsTFC{1.1.3} [Merchants] ([1.7.10]Merchants-1.1.3.jar) UCHIJAAAA tfcautomatedbellows{1.1a} [AutomatedBellowsAddon] ([1.7.10]TFCAutomatedBellowsAddon-1.1a.jar) UCHIJAAAA bspkrsCore{6.15} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.15.jar) UCHIJAAAA Treecapitator{1.7.10} [Treecapitator] ([1.7.10]Treecapitator-universal-2.0.4.jar) UCHIJAAAA craftguide{1.6.8.1} [CraftGuide] ([G键合成]CraftGuide[hukk汉化].zip) UCHIJAAAA Waila{1.5.10} [Waila] ([NEI高亮]Waila-1.5.10_1.7.10.jar) UCHIJAAAA antiqueatlas{1.7.10-4.2.10} [Antique Atlas] ([地图]antiqueatlas-1.7.10-4.2.10.jar) UCHIJAAAA FastCraft{1.21} [FastCraft] ([防卡补丁]fastcraft-1.21.jar) UCHIJAAAA animalcrate{0.01} [AnimalCrate] (animalcrate-0.1.jar) UCHIJAAAA XaeroBetterPvP{1.12.7} [Better PVP Mod] (BetterPvP_1.12.7_Forge_1.7.10.jar) UCHIJAAAA IC2{2.2.676-experimental} [IndustrialCraft 2] (industrialcraft-2-2.2.676-experimental.jar) UCHIJAAAA inventorytweaks{1.59-dev-152-cf6e263} [Inventory Tweaks] (InventoryTweaks-1.59-dev-152.jar) UCHIJAAAA journeymap{5.1.4p2} [JourneyMap] (journeymap-1.7.10-5.1.4p2-unlimited.jar) UCHIJAAAA MineTweaker3{3.0.10} [MineTweaker 3] (MineTweaker3-1.7.10-3.0.10B.jar) UCHIJAAAA MovingWorld{1.7.10-1.8.1} [Moving World] (movingworld-1.7.10-1.8.1.jar) UCHIJAAAA neieasysearch{0.8.10} [NEI Easy Search] (neieasysearch-1.7.10-0.8.10.jar) UCHIJAAAA NoIC2Destruction{1.0.0} [No IC2 Destruction] (NoIC2Destruction-1.0.0-1.7.10.jar) UCHIJAAAA TerraFirmaCraftNEIplugin{1.5.3.24} [TerraFirmaCraftNEIplugin] (TerraFirmaCraftNEIplugin-1.7.10-1.5.3.24.jar) UCHIJAAAA TooMuchTime{2.4.0} [TooMuchTime] (TooMuchTime-1.7.10-2.4.0.tnfc-4-universal.jar) GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. TFC-Tweaks: PLEASE TRY TO START THE GAME AT LEAST TWICE. The load order modifications we do only kick in after a reload. TFC-Tweaks-ASM: FluidContainerRegistryCT: 3 / 3; FluidRegistryCT: 6 / 6 Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 8; [EntityPlayerMP['233Isaac'/20, l='新的世界', x=91.98, y=144.00, z=-7723.36]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge'
  6. [TFC 0.79.23+] Merchants Addon for TFC

    add aNew txtfilename iszh_CN.lang Put it in modassets\merchants\lang The following is the Chinese text: Oz=oz metal.bismuth=铋 metal.tin=锡 metal.zinc=锌 metal.copper=铜 metal.bronze=青铜 metal.bismuthbronze=铋青铜 metal.blackbronze=黑青铜 metal.brass=黄铜 metal.lead=铅 metal.gold=金 metal.rosegold=玫瑰金 metal.silver=银 metal.sterlingsilver=纯银 metal.platinum=铂 metal.wroughtiron=锻铁 metal.nickel=镍 metal.steel=钢 metal.blacksteel=黑钢 tile.Stall.name=橡木摊位 tile.Stall.Aspen.name=白杨摊位 tile.Stall.Birch.name=桦木摊位 tile.Stall.Chestnut.name=栗木摊位 tile.Stall.Douglas Fir.name=花旗松摊位 tile.Stall.Hickory.name=山核桃摊位 tile.Stall.Maple.name=枫树摊位 tile.Stall.Ash.name=白蜡摊位 tile.Stall.Pine.name=松树摊位 tile.Stall.Sequoia.name=红杉摊位 tile.Stall.Spruce.name=云杉摊位 tile.Stall.Sycamore.name=悬岭摊位 tile.Stall.White Cedar.name=北美香柏摊位 tile.Stall.White Elm.name=榆木摊位 tile.Stall.Willow.name=柳木摊位 tile.Stall.Kapok.name=木棉摊位 tile.Stall.Acacia.name=合金欢摊位 tile.Warehouse.name=橡木仓库 tile.Warehouse.Aspen.name=白杨仓库 tile.Warehouse.Birch.name=桦木仓库 tile.Warehouse.Chestnut.name=栗木仓库 tile.Warehouse.Douglas Fir.name=花旗松仓库 tile.Warehouse.Hickory.name=山核桃仓库 tile.Warehouse.Maple.name=枫木仓库 tile.Warehouse.Ash.name=白蜡仓库 tile.Warehouse.Pine.name=松树仓库 tile.Warehouse.Sequoia.name=红杉仓库 tile.Warehouse.Spruce.name=云杉仓库 tile.Warehouse.Sycamore.name=悬岭仓库 tile.Warehouse.White Cedar.name=北美香柏仓库 tile.Warehouse.White Elm.name=榆木仓库 tile.Warehouse.Willow.name=柳木仓库 tile.Warehouse.Kapok.name=木棉仓库 tile.Warehouse2.Acacia.name=合金欢仓库 tile.AnvilDie.Copper.name=铜制钱砧模具 tile.AnvilDie.Copper2.name=铜制钱砧模具 tile.AnvilDie.Bronze.name=青铜制钱砧模具 tile.AnvilDie.Bronze2.name=青铜制钱砧模具 tile.AnvilDie.BismuthBronze.name=铋青铜制钱砧模具 tile.AnvilDie.BismuthBronze2.name=铋青铜制钱砧模具 tile.AnvilDie.BlackBronze.name=黑青铜制钱砧模具 tile.AnvilDie.BlackBronze2.name=黑青铜制钱砧模具 tile.AnvilDie.Brass.name=黄铜制钱砧模具 tile.AnvilDie.Brass2.name=黄铜制钱砧模具 tile.AnvilDie.Lead.name=铅制钱砧模具 tile.AnvilDie.Lead2.name=铅制钱砧模具 tile.AnvilDie.Gold.name=金制钱砧模具 tile.AnvilDie.Gold2.name=金制钱砧模具 tile.AnvilDie.RoseGold.name=玫瑰金制钱砧模具 tile.AnvilDie.RoseGold2.name=玫瑰金制钱砧模具 tile.AnvilDie.Silver.name=银制钱砧模具 tile.AnvilDie.Silver2.name=银制钱砧模具 tile.AnvilDie.SterlingSilver.name=纯银制钱砧模具 tile.AnvilDie.SterlingSilver2.name=纯银制钱砧模具 tile.AnvilDie.Platinum.name=铂金制钱砧模具 tile.AnvilDie.Platinum2.name=铂金制钱砧模具 tile.AnvilDie.WroughtIron.name=锻铁制钱砧模具 tile.AnvilDie.WroughtIron2.name=锻铁制钱砧模具 tile.AnvilDie.Nickel.name=镍制钱砧模具 tile.AnvilDie.Nickel2.name=镍制钱砧模具 tile.AnvilDie.Steel.name=钢制钱砧模具 tile.AnvilDie.Steel2.name=钢制钱砧模具 tile.AnvilDie.BlackSteel.name=黑钢制钱砧模具 tile.AnvilDie.BlackSteel2.name=黑钢制钱砧模具 tile.AnvilDie.BlueSteel.name=蓝钢制钱砧模具 tile.AnvilDie.BlueSteel2.name=蓝钢制钱砧模具 tile.AnvilDie.RedSteel.name=红钢制钱砧模具 tile.AnvilDie.RedSteel2.name=红钢制钱砧模具 tile.StorageRack.Oak.name=橡木存放架 tile.StorageRack.Aspen.name=白杨存放架 tile.StorageRack.Birch.name=桦木存放架 tile.StorageRack.Chestnut.name=栗木存放架 tile.StorageRack.Douglas Fir.name=花旗松存放架 tile.StorageRack.Hickory.name=山核桃存放架 tile.StorageRack.Maple.name=枫木存放架 tile.StorageRack.Ash.name=白蜡存放架 tile.StorageRack.Pine.name=松树存放架 tile.StorageRack.Sequoia.name=红杉存放架 tile.StorageRack.Spruce.name=云杉存放架 tile.StorageRack.Sycamore.name=悬岭存放架 tile.StorageRack.White Cedar.name=北美香柏存放架 tile.StorageRack.White Elm.name=榆木存放架 tile.StorageRack.Willow.name=柳木存放架 tile.StorageRack.Kapok.name=木棉存放架 tile.StorageRack2.Acacia.name=合金欢存放架 item.WarehouseBook.name=仓库帐簿 item.Flan.Bismuth.name=铋钱坯 item.Flan.Tin.name=锡钱坯 item.Flan.Zinc.name=锌钱坯 item.Flan.Copper.name=铜钱坯 item.Flan.Bronze.name=青铜钱坯 item.Flan.BismuthBronze.name=铋青铜钱坯 item.Flan.BlackBronze.name=黑青铜钱坯 item.Flan.Brass.name=黄铜钱坯 item.Flan.Lead.name=铅钱坯 item.Flan.Gold.name=金钱坯 item.Flan.RoseGold.name=玫瑰金钱坯 item.Flan.Silver.name=银钱坯 item.Flan.SterlingSilver.name=纯银钱坯 item.Flan.Platinum.name铂金钱坯 item.Flan.WroughtIron.name=锻铁钱坯 item.Flan.Nickel.name=镍钱坯 item.Flan.Steel.name=钢钱坯 item.Flan.BlackSteel.name=黑钢钱坯 item.Coin.Bismuth.name=铋硬币 item.Coin.Tin.name=锡硬币 item.Coin.Zinc.name=锌硬币 item.Coin.Copper.name=铜硬币 item.Coin.Bronze.name=青铜硬币 item.Coin.BismuthBronze.name=铋青铜硬币 item.Coin.BlackBronze.name=黑青铜硬币 item.Coin.Brass.name=黄铜硬币 item.Coin.Lead.name=铅硬币 item.Coin.Gold.name=金硬币 item.Coin.RoseGold.name=玫瑰金硬币 item.Coin.Silver.name=银硬币 item.Coin.SterlingSilver.name=纯银硬币 item.Coin.Platinum.name=铂金硬币 item.Coin.WroughtIron.name=锻铁硬币 item.Coin.Nickel.name=镍硬币 item.Coin.Steel.name=钢硬币 item.Coin.BlackSteel.name=黑钢硬币 item.Trussel.Copper.name=铜制钱工具 item.Trussel.Bronze.name=青铜制钱工具 item.Trussel.BismuthBronze.name=铋青铜制钱工具 item.Trussel.BlackBronze.name=黑青铜制钱工具 item.Trussel.Brass.name=黄铜制钱工具 item.Trussel.Lead.name=铅制钱工具 item.Trussel.Gold.name=金制钱工具 item.Trussel.RoseGold.name=玫瑰金制钱工具 item.Trussel.Silver.name=银制钱工具 item.Trussel.SterlingSilver.name=纯银制钱工具 item.Trussel.Platinum.name=铂金制钱工具 item.Trussel.WroughtIron.name=锻铁制钱工具 item.Trussel.Nickel.name=镍制钱工具 item.Trussel.Steel.name=钢制钱工具 item.Trussel.BlackSteel.name=黑钢制钱工具 item.Trussel.BlueSteel.name=蓝钢制钱工具 item.Trussel.RedSteel.name=红钢制钱工具 item.AnvilDie.Copper.name=铜制钱砧模具 item.AnvilDie.Bronze.name=青铜制钱砧模具 item.AnvilDie.BismuthBronze.name=铋青铜制钱砧模具 item.AnvilDie.BlackBronze.name=黑青铜制钱砧模具 item.AnvilDie.Brass.name=黄铜制钱砧模具 item.AnvilDie.Lead.name=铅制钱砧模具 item.AnvilDie.Gold.name=金制钱砧模具 item.AnvilDie.RoseGold.name=玫瑰金制钱砧模具 item.AnvilDie.Silver.name=银制钱砧模具 item.AnvilDie.SterlingSilver.name=纯银制钱砧模具 item.AnvilDie.Platinum.name=铂金制钱砧模具 item.AnvilDie.WroughtIron.name=锻铁制钱砧模具 item.AnvilDie.Nickel.name=镍制钱砧模具 item.AnvilDie.Steel.name=钢制钱砧模具 item.AnvilDie.BlackSteel.name=黑钢制钱砧模具 item.AnvilDie.BlueSteel.name=蓝钢制钱砧模具 item.AnvilDie.RedSteel.name=红钢制钱砧模具 gui.Stall.Prices=价格 gui.Stall.Goods=货物 gui.Stall.Clear=取消 gui.Stall.Title=摊位 gui.Stall.Warehouse=仓库 gui.Stall.NoWarehouse=没找到 gui.Stall.HasPrices=价格列表中指定的摊位 gui.Stall.Message.NoPays=买不起 gui.Stall.Message.NoPaysSpace=仓库空间不足 gui.Stall.Message.NoGoods=商品不足 gui.Stall.Tooltip.NoGoods=缺货 gui.Stall.Tooltip.CanBuy=可以负担 gui.Stall.Tooltip.NoPaysSpace=背包满了 gui.Stall.Tooltip.LimitButton=点击编辑限制 gui.Stall.NA=- gui.StallLimit.Title=价格项目的限制 gui.StallLimit.Limit=限制 gui.StallLimit.Apply=确认 gui.StallLimit.Cancel=取消 gui.Warehouse.Title=仓库 gui.Warehouse.Sign=登记 gui.TrusselCreate.Title=创建 gui.TrusselCreate.Name=名称 gui.TrusselCreate.Die=制钱模具 gui.TrusselCreate.Create=创建 gui.TrusselCreate.Cancel=取消 gui.TrusselCreate.Weight=重量 gui.TrusselCreate.WeightChoice1=50oz (1) gui.TrusselCreate.WeightChoice2=2.5oz (20) gui.TrusselCreate.WeightChoice3=1oz (50) gui.TrusselCreate.WeightChoice4=0.5oz (100) gui.TrusselCreate.WeightChoice5=0.25oz (200) gui.Trussel.Title=制钱工具 gui.Trussel.Name=名称 gui.Trussel.Weight=重量 gui.Trussel.Die=制钱模具 gui.Trussel.Create=创建复制 gui.Trussel.Copy=复制 gui.AnvilDie.Title=制钱模具 gui.AnvilDie.Mint=铸做钱币 gui.plans.trussel=制钱工具 gui.plans.anvildie=制钱模具 gui.plans.flan=钱坯 gui.StorageRack.Title=存放架 itemGroup.Merchants=(TFC) 商人拓展
  7. updateChinese version? add this inassets\lwstfc\lang\zh_CN.lang #zh_CN item.LeatherWaterSac.name=皮革水袋 item.WaterSacLeather.name=水袋皮革 item.Bladder.Sheep.name=羊膀胱 item.Bladder.Cow.name=牛膀胱 item.Bladder.Deer.name=鹿膀胱 drink.full=饱了! drink.salt=哇,真咸!呕! sac.empty=空的! andzh_HK.lang #zh_HK item.LeatherWaterSac.name=皮革水袋 item.WaterSacLeather.name=水袋皮革 item.Bladder.Sheep.name=羊膀胱 item.Bladder.Cow.name=牛膀胱 item.Bladder.Deer.name=鹿膀胱 drink.full=好飽 ! drink.salt=噢, 好鹹, Urgh! sac.empty=空的! andzh_TW.lang #zh_TW item.LeatherWaterSac.name=皮革水袋 item.WaterSacLeather.name=水袋皮革 item.Bladder.Sheep.name=羊的膀胱 item.Bladder.Cow.name=牛的膀胱 item.Bladder.Deer.name=鹿的膀胱 drink.full=飽了! drink.salt=咳咳,好鹹!!嘔~ sac.empty=空的!
  8. [TFC 0.79.23+] Merchants Addon for TFC

    I made a Chinese version. Can you add it to mod? My English is not good. I'm Chinese. Sorry