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GreenGriffin5

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Everything posted by GreenGriffin5

  1. TFC and RotaryCraft

    okay, so I'm looking to make a TFC modpack, and I wanted to have either a tech tree, magic tree or both. For now, looking at tech, and searching for more realistic Tech mods, I came across RotaryCraft. My question is this then. How easy would it be to MineTweak it so it is compatible with TFC?
  2. Curious As To How Feasible A TFC Modpack Is

    It is my opinion that 1.7.10 was the last good version of Minecraft before they ran out of ideas, and I haven't played anything past it for an extended period of time. Just sayin'
  3. Making a TFC modpack involving several mods such as RotaryCraft, for a more realistic tech progression. My point being, what resources found in Vanilla can and can't be found in a TerraFirmaCraft world? (Emphasis on can't)
  4. TFC and RotaryCraft

    1. Hmm. That does look like a problem. Barring getting the permission, would altering the ore dictionary and altering vanilla recipes so as not to allow items to be crafted that shouldn't be craftable be a viable option? 2. Sorry, I'm new to the mod, haven't looked at RotaryCraft in depth just yet. What do you mean by this?