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LordSeth

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About LordSeth

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  1. TFC Skyblock

    Well just have the player start with 5 basalt rock lying on the island and any further rocks are acquired by sifting dirt? (but i guess you would want to do something like. Dirt = Basalt Gravel = Diorite Sand = Rocksalt and Dust = Graphite and Kaolinite to at least get the basics somewhat spread and. and yeah you really do NOT want to put in EVERY stone type because otherwise you might run into the problem very often that ppl sift dirt and then got like 8 types of rock but only 1 each and the last axe breaks... so they are basically done for
  2. TFC Skyblock

    You should have a look at the new Ex Nihilo since 1.10 there is no longer ore gravel/sand/dust but only ore pieces. and they changed the sieves quite a lot... with exchangable meshes to influence the output of the sieving. (playing a bit of SkyFactory3 should give you a few insights) And with a TFC Skyblock you just can not in any feasible way start with a dirtblock+tree but rather some island thingy as with Agrarian Skies. Otherwiese you would have to alter the base game itself in ways that would just force it into no longer being TFC.
  3. Terrafirmabeast

    U know the timeframe mentioned was "in the next couple weeks" So show a little patience xD
  4. TFC Build 76!!!

    I think (just regarding the evil R-thing ) to have gypsum (after being smashed on by a hammer perhaps) being a valid substitute for flux in the production of mortar is totally reasonable. You could I guess also argue substitution of sand with gravel (but thats concrete then... but that opens possibilities to plank up something fill it with conrete(bucketwise) and wait till its hardened if you remove the planks to early you base gets flooded with halfdry concrete *gg*)