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Pwnlord

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Everything posted by Pwnlord

  1. Just what it says. Vertical rectangle of 6, no results.
  2. Starting Shelters?

    Find a hill, dig slightly into hill, place some logs, place a door, with some cobblestone if I need to fill out the space. Usually 2x2.
  3. Powder keg and fuses

    I would settle for BTW-style mining charges, made from sawdust (or the new Sand) and gunpowder in a paper tube. Sixteen of those would result in a Blasting Charge, aka vanilla's TNT.
  4. Big List of Mobs

    Why not a Deep Crow?
  5. Powder keg and fuses

    I'm hoping explosives get added back in, because I miss the TNT Quarries you used to be able to do back before the new Sand types were added.
  6. Total Ranged Overhaul

    Were Crossbows ever added? The wiki doesn't say so. If not, I'd like to know why. Crossbows are easily my favorite medieval ranged weapon.
  7. Birds. (and other atmosphere things)

    If we're going to go atmospheric, why not add rabbits and rats? Rats will gnaw (and damage) anything in which food is stored, but provide a source of basic food and a reason to seek out and tame Cats, as well as possibly the means. A rat corpse would be much easier to acquire than a fish in some cases. Rabbits, of course, would be quick-breeding and low-maintenance, dropping a Rabbit Corpse (see: chicken) and one Hide. Same goes for squirrels, except not breedable by the player.