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TheGallow

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About TheGallow

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  1. Block Heads [0.79]

    Dropbox link is down =(
  2. Don't get me wrong, I like that caves are closer to the surface now, it's just that they may be a bit too close. It seems that every world I create has sinkholes everywhere (in seismically stable areas too); an open plain has a high chance of me suddenly finding myself falling to my death. If caves were set to generate just a little lower so that there was a thin buffer of rock instead of just dirt separating the cave from the sky, that would be perfect.
  3. I love how source blocks cannot be moved until red steel, forcing the player to farm near water sources, but this mod could use a minor tweak to add more options. Basically, water sources should be able to spawn at higher elevations other that sea level. I've been wanting to set up an aqueduct system that can irrigate a huge farm. Unfortunately, the world gen does not have any water blocks spawn above sea level, so I'm pretty much limited to 11 blocks away from a source (7 blocks of the "stream" + 4 blocks of irrigated farmland) Lakes high in the mountains would also have a nice aesthetic aspect too.
  4. Snow removing things?

    Noticed this too, it's likely a bug. Snow also tends to pile up on things that it shouldnt be able to, like fences
  5. Server crash with Build 76 Hotfix 16

    D'oh, that did it! Server is up and running again, now I just need to sort out the problem with the client suddenly not working (might be similar, or TFC download server related) Thanks!
  6. Server crash with Build 76 Hotfix 16

    I've been able to narrow the issue down to the latest build, I ran the server with just Player API and Forge installed and it was able to run without problems. As soon as the latest build was added to the mod folder (deleted created world too, all from scratch), it show this crash report. [INFO] Starting minecraft server version 1.5.2[INFO] Loading properties[INFO] Default game type: SURVIVAL[INFO] Generating keypair[INFO] Starting Minecraft server on *:25565[INFO] Preparing level "world"[SEVERE] Encountered an unexpected exception NoSuchMethodErrorjava.lang.NoSuchMethodError: net.minecraft.world.World.F()Jat TFC.WorldGen.TFCWorldChunkManager.<init>(TFCWorldChunkManager.java:161)at TFC.WorldGen.TFCProvider.func_76572_b(TFCProvider.java:29)at net.minecraft.world.WorldProvider.func_76558_a(WorldProvider.java:61)at net.minecraft.world.World.<init>(World.java:287)at net.minecraft.world.WorldServer.<init>(WorldServer.java:107)at net.minecraft.server.MinecraftServer.func_71247_a(MinecraftServer.java:238)at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:186)at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:430)at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)[SEVERE] This crash report has been saved to: C:UsersRyanDesktopMinecrafttest.crash-reportscrash-2013-05-09_21.38.59-server.txtI'm not even sure if I should be posting this here and in this format, and the "instructions for crashes" thread appears to be for client issues only. Anyone else having this error?
  7. Earlier access to support beams

    Requested change: change support beam recipe to use axe instead of saw. Additionally, the recipe could be modified to use planks instead of logs for efficiency Immediate effect: Player can use support beams much earlier in the tech tree. If planks are used instead, makes the recipe more efficient, could change output for balance. Reasoning: I was building my first house and I wanted to add support beams, realized I couldn't do so without a saw, meaning I needed metal/pickaxe/anvil, etc etc. It's only minorly annoying, but you'd think that one of the most basic construction concepts would have been utilized before the invention of a saw.