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    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
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    • Claycorp

      This forum is now READ ONLY!   01/20/2020

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Cole_The_God

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About Cole_The_God

  • Rank
    He's done it
  • Birthday April 11

Profile Information

  • Gender Male
  • Location Florida
  1. I've done it! What next?

    I've collected as much red and blue steel as I'll ever use, I've built a great castle, I've made a massive farm producing way more food than I ever need, I've got large sources of almost every metal and mineral, I've even gone so far as to cover my old straw hut in metal plates... But what do I do now? I feel like I've done everything, and I don't know how to progress from this point. So my question is, what do all of you do after the 'completion' of TerraFirmaCraft?
  2. Disappearing Helmets!

    Version #: 78.17 SSP/SMP (Single/MultiPlayer): SMP Suggested Name: Helmet Disappearance Suggested Category:Minor Description: Any time an individual on my server dies with a helmet on, the helmet is gone, no matter if it's at full durability, keepInventory on or off. No matter what variable we change it seems to find a way to go away every time. Have you deleted your config files and are still able to reproduce this bug?: Yes Do you have any mods other than Forge and TFC installed?: Yes If yes, which mods? ExtraFirma Pastebin.com link of the Crash Report: N/A
  3. Wood pile

    This idea seems good, it would also help stop people from using log piles as a cheap roof.
  4. Open Air Latrine Design

    Is this supposed to be in the "Suggestions" portion of the forums?
  5. Single type of support beam

    What if you wanted to make a cobble house? Hard to do without support beams, do you really want one, unchanging, indifferent, bland color when you could have a whole pallet of 17 possible colors to decorate the beams as? And people also use beams for reasons other than support as well. I've seen people turn beams into works of art, or even just little simple things, like a spit over a fire pit. Little things like that are what make a game beautiful.
  6. An Aesthetic Use for Gems

    I don't think diamond edges tools or melting gems is anywhere near logical for this game, or easy to code, but the original post seems great. I would absolutely love to finally see an actual use for gems. At the current moment there's very little purpose to them (C'mon how many of you ACTUALLY use protection meters?) and they tend to take of valuable space with how many different kinds and qualities of gems there are, to see them get placed on a block would be great! I can add little accents to my boring stone statue, I could make a grand throne, I could decorate a floor, make a cool gem-crusted cave. There are so many uses to placing gems. I would love to see this in the game. Oh and also I think gem piles might be cool too, make a nice room filled with gold and platinum and gem piles and dive into it and swim in your wonderful trove of valuable materials. Both of these should be somewhat simple to implement. Piles are literally just a retexture on ingot piles and a copy and paste of a bit of code, gem placing would just be reusing a bit of what planks and chisels do, with it's own little flair. All and all, I love this idea.
  7. Alchemy/Chemistry- more than just metals.

    TFCraft is based in rather early times to already have nuclear reactors. It took humans so long to get that kind of stuff, and even now it's not even perfected. Many of these suggestions appear way outside of TFC's time frame. I'm certain some people would love to spend several dozen hours straight trying to get all the materials and other things required to make a nuclear reactor and use is for some weird thing, like power. Some of this post is fine (super basic medicine), some of it isn't (Nuke reactors..
  8. Lead.

    Alright. Thanks Kitty for clearing that up!
  9. Lead.

    Lately I've seen a lot of people discussing on servers that there is some 'secret use' for lead, other than decoration. I can't find anything on the wiki about this, or anywhere on the forums, so I simply wish to get a final verdict upon whether or not there is actually a secret use for lead, because drawn out discussions about the possible uses of lead and people acting all secretive is really getting annoying when there is no confirmation on the existence of this secret. To whoever clarifies this, thank you!
  10. Cats, Rabbits and other Pets

    This doesn't seem like a bad idea at all. And people could have some more early game food sources, as well as a more alive wilderness. It'd be good to have pets for reasons other than murdering those around you (like wolves do…).
  11. Siege Equipment

    I'm not much into the PvP aspect of things, but I think this would add an interesting impact of the way people build. I'm sure people would use these tools to attack others, at which point those who feel the need to would build structures that defend themselves so much better. As of now I've seen people with red/blue steel still living in thatch huts or holes in the ground. These tools would of course have to be quite expensive, because using such devices when you're only knapping your first axe, or forging your first copper pickaxe seems way too early, and therefor unbelievable from my point of view. If the tools of war mentioned in this topic were expensive enough, this has some of my support.
  12. Alternate recipes for fishing rod and bow.

    This actually seems like a completely valid idea, one of the few I see. It's simple, yet effective, as well as it not being too overpowered. This has my full support!
  13. An Alternate Dimension

    I don't exactly like the idea of an alternate dimension, but if it did have to be added, I'd have separate inventories for each world, so that one could not take items from one and bring it to another. In this way you could have your regular world, and then somehow get to your "dreamworld". The dreamworld would probably be a very easy, and somewhat impossible version of the normal world. All in all I'd have to say no to this idea in general, because though it may be fun for some people, it'd seem quite stupid to others. Also there's the fact that I'm sure much of the forum would agree with me when I say I'd rather the developers work on important game mechanics than a fantasyland.
  14. Where'd everyone go? Seems so empty now, it used to be so popular.