Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
    • Claycorp

      This forum is now READ ONLY!   01/20/2020

      As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.

      Any questions or comments can be directed to Claycorp on either platform.

Zeebie

Members
  • Content count

    6
  • Joined

  • Last visited

Community Reputation

0 Neutral

About Zeebie

  • Rank
    Freshly Spawned
  1. More questions

    Thanks Mayaknife, that's very helpful. A followup: The wiki gives the bloomery weight limits in kg. How can I tell how many kg an object is? In-game objects are just "medium" or "very" heavy. The wiki doesn't seem to list any weights in kg either.
  2. More questions

    Hi folks - I'm here to take advantage of your kindness again - Planting cycles: what are the seasonal dependencies of planting and harvesting? Do crops need to be planted only in the spring and summer? What happens to crops during winter? - Ingot storage: the wiki says ingots can be stored in stacks like wood. How does one make such a stack? Shift-right click doesn't do anything. And ingots can't be put into chests. Where are they supposed to be stored? - Bloomery: my bloomery seems erratic. It often stops accepting charcoal or ore for no obvious reason. Sometimes it will take four pieces, sometimes ten. Is there a special system? E.g., all charcoal first, all ore first, a certain number of each...?
  3. Lots of beginner questions

    Hi folks - I thought I'd save some space and put a batch of questions together - Does material matter for weapon damage? e.g., does a tin sword do as much damage as a steel one? - What causes cave-ins? Is my 3x3 spiral staircase in danger of collapsing? - It seems like flux is the key to everything: leather, anvils, armor. I can't even build a bloomery without it (no mortar for the brick blocks). Is this intentional? I can't find appropriate rock anywhere. - Are dogs much more fragile than in vanilla? Every dog I've had has died within minutes from falling tiny distances. - The wiki says that hammers can be used to get sticks from logs. I can't seem to do this. How is it supposed to work? Thanks for any help!
  4. What makes "good" smithing?

    The wiki says that the durability of a metal tool is determined by the "skill" of the smith making the tool. What exactly counts as skill? Fewest number of moves on the anvil? Getting the nub to the exact center of the bracket? Something else?
  5. Surface ores = underground veins?

    Thanks folks. The problem was indeed that the vein was deeply buried under dirt. Do veins always appear at the same depth below the start of the rock layer? I've noticed that the pro pick guides always say to dig exactly 12 down. Or does that 12 come from the range of the pick?
  6. Hi folks- I just installed the mod and I'm trying to figure out the prospector's pick. I've seen the useful advice on the use of the pro pick here. However, I'm having trouble getting started. I have an area where I have found lots of surface ores (about a dozen pieces within a 10 block radius). But the prospectors pick says there is nothing of interest in the area. All the pro pick guides assume that you start with an area with detectable ores. Is it possible to have an area that's rich on the surface but nothing below? If so, how does one find a place to start prospecting? Thanks for any help.