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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."


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About Ryuugumo

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  • Birthday 11/25/1987

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  • Gender Female
  • Location Somewhere between granite and sky, fire and wind

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  1. Castle Builder Series

    With all the easy to access trees removed, I'm having to slow down how fast I publish videos to every other day, at least until I get my stores back up. I'll be uploading more photos next time it snows in game.
  2. Castle Builder Series

    Here's the progress after one (in game) year. More to come. or if you just wanted to see the album without having to click more than once:
  3. I decided to make a castle the old fashion way. I hope you enjoy watching it develop. Videos will be posted daily until the build is complete.
  4. Would you live forever?

    That's not what I described; however, everyone sees what they truely want. What I described is actually the place where hobos go when they die. Go google "the big rock candy mountian."
  5. Would you live forever?

    This world and the lives we have aren't worth living for. If on the other hand, I could have a body that never got old, never broke, never became ill, and this world was flawless and didn't resist everything we wish to do, then I think I could stand living forever. Mind you it would need to be a perfect world with nothing but perfect people for me to want to stay here. (Yes, that includes chickens that lay hard-boiled eggs, lemonade springs, where dirt tasted like chocolate and you never had to worry about food, shelter, greed, or over-crowding.)
  6. b58 loose rocks texture bug

    I simply posted what code you would change so that minecraft's engine will understand that the block doesn't fill the entire space. If minecraft's engine thinks the block is supposed to fill a 1X1X1 it won't render texture for that block if it thinks it's hidden. What we do is shrink the bounding block's par# so minecraft is on the same page as us. A collision block is different from a bounding block and for the point of textures it's what we would need to change for minecraft not to misunderstand what we're asking it.
  7. Questions about new update

    You have internet! Awesome! I remember waiting thirty minutes to watch a three minute video. We live in good times now though.
  8. b58 loose rocks texture bug

    edit these: public AxisAlignedBB getSelectedBoundingBoxFromPool(World world, int j, int k, int m) { float var5 = 0.0625F; return AxisAlignedBB.getAABBPool().addOrModifyAABBInPool((double)((float)j + var5), (double)k, (double)((float)m + var5), (double)((float)(j + 1) - var5), (double)(k + 1), (double)((float)(m + 1) - var5)); }
  9. b58 loose rocks texture bug

    You can resize a block's bounding block so this should still be addressed so minecraft knows to render that texture.
  10. Huge Mountains

    You must be a little-ender. We big-enders have a more open mind to other people's brain-washings. [Wait I just realized the king was an idiot for cutting his thumb on the little-end. Does this mean I'm a little-ender now?]
  11. Ars magica

    I'm sorry, but I'm failing to see the difference. If you don't mind could you use smaller words, because it sounded like you said exactly the same thing I did.
  12. Bug (Beta Build 56) (Graphical?)

    Hey, I didn't say it was good coding practice. I did however say that companies do it all the time because they're lazy.Bugs are bad. Hmmmkay?
  13. Bug (Beta Build 56) (Graphical?)

    Why not? That's what Microsoft, Apple, Sony, MoJang and everyone else does. I used to work in IT and you're not allowed to use the word "bug" you must say "feature."
  14. 56 bug: Ingots do NOT cool in anvil...again

    On the contrary since Bioxx plays this mod too. I'm 99.99% sure that he has come across this "bug" (as you say) sometime between patch 52 and patch 56 or at the very least someone has pointed it out before now. So I say, "No Sir this is working as intended."
  15. 56 bug: Ingots do NOT cool in anvil...again

    It's been like that since B2P52 Beta v2 Build 52 New Features The inventory size mechanic has undergone a further revamp. Each item now has a size and weight defined for it. Some inventories may have weight requirements in the future(such as bags) wherein they can’t hold items over a maximum weight and already the chest has a maximum size of Medium. There are currently three Weight classes: Light/4, Medium/2, Heavy/1. Weight applies a modifier to the stack size determined by the items’ size(which now only represents the item bulkiness). Ex: Item A is Large and Heavy. Large tells us that the stack size is 4 and Heavy says the multiplier is 1. (4 * 1 = 4) so Item A would stack to 4. If Item B is Large and Light it would be (4 * 4 = 16), so Item B would stack to 16. Hopefully this is explained well enough.First stage of mob spawning rewriting is complete. Each chunk now has a stored Spawn Protection value. When this number is greater than 0, mobs are not allowed to spawn in a given chunk. In order to increase this number, simply spend at least 1 hour(In game time) in a chunk and 6 hours(in game time) of spawn protection will be added to that chunk and each neighboring chunk. Every chunk starts at -24 hours of protection. This means that you must spend at least 4 hours in a place for a chunk to start to be considered “lived inâ€.Added wall mountable tool rack for putting your tools and weapons on display. Each Tool rack can hold 4 items. With the item in your hand simply right click on one of the 4 quadrants of the weapon rack and your tool will be placed in that spot. Right clicking again in that spot will remove the tool. The recipe can be seen Here Yes the icon uses the colored sticks textures atm. Programmer art.TweaksChanged log placement. The side of a block that you click on is now where the inner part of the log is placed.Chests now accept items up to size Medium.Added a proper file and logo image for the FML mods screen.Bug FixesFixed placing logs not reducing the number of logs in your inventory.Fixed several instances of items and tools stacking when they shouldn’t have been.Fixed some cases of improper item cooling and generally streamlined that code.Fixed saws getting destroyed after one use when crafting support beams.