Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."

Terex

Members
  • Content count

    685
  • Joined

  • Last visited

Community Reputation

108 Excellent

2 Followers

About Terex

  • Rank
    Apprentice Blacksmith

Profile Information

  • Gender Not Telling
  • Location The Netherlands

Recent Profile Visitors

7,918 profile views
  1. TFC1 1.12+ port

    Congratulations! I really though for a while that TFC and the forums would be forgotten. I look forward to the first public beta version.
  2. TFC2 Prerelease

    1 year later...
  3. TFC1 1.12+ port

    Wow! What a wonderful effort Dries! I hope Bioxx gives you full permission to port TFC to a newer version of MC. Maybe you have a lot of free time now to do this or some other reason. I think it's only fair when the main developer(s) cannot commit to the project anymore due to life and such, they pass on the baton. Good luck!
  4. Do you check the forum everyday?

    My point was, to be honest, TFC 2 does not have to run on MC 1.13+ per se. I'd love the hear from Bioxx or any other dev that they are specifically waiting for new capabilities in the latest MC, ones that should be critical to the development of TFC 2.
  5. Do you check the forum everyday?

    But it's always like that. Waiting for the next thing to happen to make x faster or better. This should not be the main obstacle. When MC 1.8 was announced it was going to break many mods and modpacks. I think most devs have overcome those changes by now (but even still 1.6 and 1.7 modpacks remain popular to date). TFC or TFC 2 had the chance to besomething new, but nothing happened. Finally, some pre-alpha version of TFC 2 was released. But really I still don't see what it's supposed to be about. There is no roadmap, no objectives, no clear idea of what should make it fun. Now we are approaching 1.13. Then 1.14, etc, and this won't solve TFC 2's problems - or the lack of motivation to continue working on it.
  6. Do you check the forum everyday?

    I check every 2 weeks or so. Maybe I will leave soon. I'm not expecting anything more. Even if TFC 2 will see new development, I doubt it will be as good as the original TFC. I don't like many of its current features tbh. Adding 'magic' and portals and such is not original because minecraft inherently already has these things. TFC was fun because of advanced smithing, chiseling, and geology, as real as they could get. The food system wasn't really that amazing but OK. The world gen was also quite good compared to other worldgen at the time. The best aspect was generation of tall mountains, and not just ones that looklike only cliffs and havefloating islands. I will fondly remember all the good times playing TFCwith friends and in single player.
  7. TFC1 1.12+ port

    Wow! You can port TFC to MC 1.12? The devs always said how nearly impossible this is, especially the chiseling code. I will definitely play TFC again if you can pull this off.
  8. [0.2.4] TFC2 Prerelease

    I also agree with this. Spelunking should be part of any minecraft experience.
  9. Climbing

    Cool. Will there also be mountains to climb? Whilst there are some impressive cliffs, I've not seen mountains generate and the central region of each island is a plateau.
  10. [0.2.4] TFC2 Prerelease

    Sorry no screenshot, but going north where temperature is below zero degrees Celsius the land does not generatesnow and ice in river/lake hex chunks.
  11. [0.2.4] TFC2 Prerelease

    Thanks for fixing the download link Bioxx. So far I only explored in creative mode.I only generated 1 world so far, but the island is certainly "big enough". I am very impressed with procedural world generation so far. The landscapes don't look nearly as bad in hex chunks as I feared. The trees are amazing and the little rivers flowing from high up to the sea generate well. I had some fun in creative mode with a boat riding down the rapids The spires feature is very interesting. Breaking the base causes an entertaining cascade of rubble and gravel blocks. Will there be more "structures" like these? Can't wait to see all those animals modders made, spawning in the world. Keep up the great work! Please give us an idea what features are already in the game, and which you plan to add later!
  12. [0.2.4] TFC2 Prerelease

    Awww... the link to the game in the OP is broken now
  13. Release Date? Soon?

    I check in every month or so, but if I don't see any activity I will keep doing other things. As long as the forums are online, I'm hopeful tfc2 is being developed. It's a spare-time project so best to keep expectations realistic
  14. One layer of dirt?

    Heh, interesting. I observed this so long ago, i don't know when i first thought about it. Then i dismissed it since it did not affect my gameplay.
  15. Water update

    No fix as far as I am aware. But you can use this add on to improve your experience (tho of course the add on might also cause some strangeness, it is still worthwhile having).