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WingedRayeth

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About WingedRayeth

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    Wood Cutter
  1. Realistic Survival House Build

    Yeah, that is the trouble I had. I might try again and instead of doing a traditional roof, I may just do a thatch roof, since you can creatively use plank trim to make it relatively spider proof. I would post screen shots of my build, but I ended up getting rid of that world for a lack of metals in the area I had settled down in. I thought I had a good source of copper, but it dried up really quickly!
  2. Realistic Survival House Build

    Please do, I took some inspiration and tried to do similar, but I didn't like the result so much when it came time to do the roof, I'd like to see how you do it. You should totally make a guide for it!
  3. Realistic Survival House Build

    I like the idea, I'm going to steal it. Question though, I may have missed it in a bug report, did they fix the whole planks being super laggy?
  4. Jute Twine

    I had this idea because I have a lack of sheep in my current world, but an abundance of Jute. It would be nice to have a recipe that would let you take jute fibers and turn them into twine that could be used in place of string or silk on your drying racks. My idea would be to use it with the spindle in a shapeless crafting recipe, like you do with wool, and this would make a new item, Jute Twine, that could be used in place of string or spider silk.
  5. A Hard Lesson to Learn

    I often die because I give new worlds a fighting chance before I delete them. I'm very picky about my starting base. I like an area with easy access to fresh water, flat terrain, trees, and a few different types of wild food, and preferrably in the range of 10k to 15k above the equator. This often leaves me running around really quickly, sometimes going into new chunks as fast as they generate, and sometimes a ravine will spawn right under me, causing me to fall to my demise.
  6. [Solved] Help: Can't start fires

    No problem, I figured it out by accident, I pretty much always hold right click on tools like that.
  7. [Solved] Help: Can't start fires

    You now need to hold right click on the fire starter. It has a cool animation that will play, and use up the durability bit by bit. Eventually the 4 sticks will turn into a campfire or your pit kiln or forge will light. It's rather neat.
  8. Rain Barrel for Irrigation

    The reason I suggested the Tuyeres is for balancing, and making sure you are well into the point where you are actually smithing metal, not just casting. So you need to have that copper anvil before you can make an irrigation barrel. And this would be a new item so you couldn't get away with using a large clay vessel, it would have to be a wood barrel. As for the rate of flow, I wanted something in between tedious and fire and forget. If you have to re-fill the barrel every day, that is tedious. If you let it sit for 10 days at a time, I think that would be too easy. Using 2 buckets a day seems like a happy medium. You have to re-fill the barrel about once every 5 days, which isn't tedious, but you have to keep an eye on it.
  9. Rain Barrel for Irrigation

    Oh I know, but it is convenient to have a water source handy.
  10. Rain Barrel for Irrigation

    I got the idea from my current world. I have a huge area of perfectly suitable flat land to the south of my house, a big wide area that I already cleared the trees out of, but all my farm land is to the north hugging a bit of lake I settled next to, and I unfortunately built too close to the lake to be able to properly square off the corners, and it takes a while to re-build nutrients because I set the config of my world to have a 360 day year. ^.^;
  11. Rain Barrel for Irrigation

    I had this idea for a new item to help with mid to late game farming. Usually water sources are inconveniently placed and you have to clear a lot of land around a lake or river, or place dirt in the water and then let it sit for a while until it builds up the nutrient levels, before you can farm in the early to mid game, since you can't move water without the proper steel bucket. So I had the idea for a rain barrel that could be crafted once you have metal smithing. The barrel would consist of 4 Tuyeres and a wooden barrel. You would place the barrel in the middle of a 3x3 crafting grid and then the 4 Tuyeres around it to make a + shape. This item could then be placed on the ground and filled with rain or from a bucket, and it would irrigate the land up to 4 blocks away, like a water source block does,until the water runs out, with the water level draining so that maybe 1 or 2 buckets get used up per day. This would allow farming in dry regions and in open land that might not have ready access to a nicely placed source of water.
  12. Squid and Calamari

    Ah, that's why I wasn't sure if it was a bug. Even the fish like bass drop very small amounts so I wasn't sure if it was a bug. Odd though that the ink sacs would drop. I'd think if you are a fumbling butcher you wouldn't get them either. Thank you for your insight though.
  13. Squid and Calamari

    I'm not sure if I should report this as a bug or not, but it seems squid no longer drop calamari, and instead only drop ink sacs. Did I miss an update or should I report this?
  14. What do you do with excess food ?

    I never have the problem of too much food. I changed my config files to make things a bit more difficult. I enabled crops dying, and I set my year length to 360 days. This makes the crops and animals grow a LOT slower, and it makes having large food stores a necessity in single play. I also turned off the decay protection on my food so it can very well rot away if I'm not careful in storing it and I leave it for a time.
  15. Food: Soups/Stews, more recipes

    I wouldn't mind seeing the clay large vessels getting used for this after you move on to wooden barrels. You could place it over a forge or a fire-pit like you would with a crucible, and then use it like a dutch oven or a crock-pot. You could place raw dough inside to make bread in place of the current method of tossing it on a fire-pit, or put in vegetables and meats with some water to make a stew, and then seal it for a certain amount of time, at which point the food becomes cooked and ready to eat. As a bonus, stew kept on the fire and hot could be safe from decay. Since the vessel is clay, it could have a chance to break once emptied.