Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
    • Claycorp

      This forum is now READ ONLY!   01/20/2020

      As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.

      Any questions or comments can be directed to Claycorp on either platform.

MCChampion1337

Members
  • Content count

    5
  • Joined

  • Last visited

Community Reputation

1 Neutral

About MCChampion1337

  • Rank
    Freshly Spawned
  1. TFC Music - Where can I get it?

    I extracted the files and successfully converted them to MP3s; they are now able to be put into my WMP playlist. Thanks for your help.
  2. TFC Music - Where can I get it?

    Hello, When I play TerraFirmaCraft, I like to have music playing at all times, through a Windows Media Player playlist. I would like to include the regular TerraFirmaCraft music in this playlist, but I haven't been able to find a place to download it. Does anyone know of a way to find the music used in TerraFirmaCraft? Thanks, MCChampion
  3. Saltwater and Waterborne Diseases

    If saltwater and freshwater are already confirmed, I suppose there's no point in suggesting them. Thanks for the support.
  4. Saltwater and Waterborne Diseases

    I agree that dehydration doesn't punish you enough. I also think that it would be possible to add different types of water. If, for example, you set freshwater to spawn in biomes other than Ocean and Beach biomes, you could easily have different types of water, as long as you gave them different IDs. For underground sources of water, just put clean freshwater to generate only under a certain Y-level. On the subject of disease: Becoming sick from unclean water in-game would be the outcome of drinking it in real life. It deters the simple routine of filling up your bottle and going on your way, which is one of the main problems with thirst right now. Anyway, disease can be prevented by utilizing an underground water source, therefore removing the need to boil your water - at least, until the well runs dry.
  5. Saltwater and Waterborne Diseases

    TerraFirmaCraft's thirst system is a great addition to the game, but thirst honestly doesn't have much impact on gameplay, as long as you bring lots of water bottles with you. Even in early stages of the game, as long as you remain near a source of water, you won't get dehydrated, as you can just walk over to the river next to your house, plop down there, and watch as your thirst bar refills. Water should be a challenge, and I believe that these ideas would help: Saltwater Found in oceansWhen put in a bottle, the bottle will display "Saltwater"Drinking depletes your thirst bar Freshwater Found in rivers, lakes, and other bodies of waterWhen put in a bottle, the bottle will display "Freshwater"Drinking has a chance to make you sick (see below)When boiled over a firepit, it will display "Freshwater - Boiled"Overheating freshwater will make it evaporate Disease Drinking unboiled freshwater has a chance to make you sickCauses slowness, depletion of hunger and thirst, and very slow depletion of health, as well as disabling regeneration of healthGoes away after a random number of days. Sped up by rest (not moving or mining) and eating meals Other Drinking while standing in a body of water is disabled; you must now sneak to drink Freshwater found underground is safe to drink without being boiled. Players could create wells to tap into these water sources These ideas wouldn't make getting water an impossible task, but more of a concern to your survival. It would add further use to the firepit in early and late stages, and encourage players to explore more to find a source of freshwater, as well as ore and wood. EDIT: Apparently, saltwater and freshwater are confirmed for B78.