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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."


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Everything posted by TonyLiberatto

  1. Release Date? Soon?

    I believe is best to release an unfinished mod than to try and wait for everything to be perfect. One of the things I have noticed latelyis how quiet the forum is. Maybe to have a constructive discussion here would motivate all Dev's. No matter what is released, in the end, it will be better than trying to play Vanilla.
  2. Server Crashes when Players join

    Let me see if I can help to clarify the issue. We have officially from the creators of Minecraft 2 versions. Minecraft single player Vanilla. Minecraft Server Vanilla. We have 2 main Unofficial Server Base: Bukkit, that allows for a more easy way to create and use Plugins. Forge, that allows for a more easy way to create and use Mods. Now, remember that Terrafirmacraft is a Forge Mod. This means it was developed using the Forge Tools and API. It is intended to be used from within a Forge environment. A few years ago we had a group of developers that attempted to create a Server base system that would merge Bukkit and Forge. We had a few installments: MCPC Cauldron. KCauldron. Thermos. Now one important thing to remember is that Minecraft by itself is already full of Bugs.When you use something like Forge or Bukkit and add a whole bunch of Mods or Plugins you chances of error are compounded. With Thermos the problems are even bigger since it allows for the use of Plugins and Mods in the same environment. Botton line, Complaining here about a bug that has nothing to do with Terrafirmacraft is the same as complaining to Apple because you can't use an App created for Android. All that said let me see if I can actually help you. Most of the times when a server crash at start up it means it has a corrupted chunk. Looking at the list of mods and plugins I see you have Archimedes Ships, this a very heavy and memory hunger Mod and it causes a lot of Corruption. I strongly recommend not even trying to use any ship mod in a server environment. Any moving block has a potential for error, when you try to move a whole bunch of blocks at the same time, chances are something will go wrong. How to fix the server? Create a backup of the server and Recreate the server files adding the mods one by one. See first if is possible to start the server with only the basic mods, the ones responsible for Terrain Generation, like TFC. There is no easy way to fix this issue it will be a try and error thing. I wish you luck.
  3. Sorry for that. I hope you are able to overcome this bad experience. In truth, most players are good people just trying to have a good time.Is the few bad apples that ruin the fun for everyone else. At one time we had 4 servers and all running KCauldron. Is the only practicalway to run a Minecraftserver. Forge just does not have all the tools and plugins needed to administer the server. We also had MCBans, and a cool thing is that it allows you to once a player is banned from one of our servers it is banned from all of them. But even better it let you know if the player had previous bans from other servers, When we see someone that was banned from HappyDiggers,we could decide to let it join the server or not. Most of the time I wouldn't bother to have them on my servers. One important aspect is that you triedto make a TFC PVP server. Those two just don'tgo together. In Vanilla Minecraft it may work to have PVP, because it is very easy to survive and to build. In TFC it takes a lot of time and effort to build a Blast Furnace, and it is definitelyno fun to have someone raid your base and destroy all your hard work. In any case, at least you try. If you ever decide to make another go. There are good people that can help you set up the server with the right settings and admin tools.
  4. After trying for 2 years to use any boat ship mod we just had to give it quits. They all cause problems in a server/multiplayer environment. Archimedes is beautiful, but if 2 or more players decided to use their ship at the same time it would bring the server to a crawl. In the end, we just decided to use "Better Boats". It's the same small boat just like in vanilla, but it is a lot better as it does not glitch or break as often, and when it does it gives back a boat and not wood and sticks.
  5. If you do not have, it would be a good idea to add NEI to the modpack, easy for players to see recipes in game.
  6. Creating a Well Addon - Help with Theorycrafting

    You do not need a bucket to fill a barrel, just click on the water source with the empty barrel and it gets full.
  7. Creating a Well Addon - Help with Theorycrafting

    I still think you are over complicating the whole thing. What use is a water source if you can only fill tfcbuckets? It would take 10 buckets to fill a barrel. To do any kind of actual work with alcohol, vinegar, and pickling you need a lot of barrels of water. How about just creating a structure that the mod would scan for and fill with 4 real water source blocks,so the player can fill the barrels? It should be mid game, requiring the use of a saw, maybe using wood blocks? This way it would give the player access to anactual water source that can be used in any way he needs, but not as versatile as the use of a red bucket. You could even require for the multiblock structure to resemble the wells in the vanilla minecraftvillages.
  8. Last I used Lockette it would not recognize item names and we had to use numbers. Theproblem is TFC doors actually have different numbers for the top and thebottom.
  9. Create mod to extend day duration

    I think the day-night cycle is part of the game. I understand how new players could feel frustrated, not knowing what to do during the night. Older players program their activities so when night falls they workinside the base. In any case, the night adds a bit of challengeto the game. I have to admit people have different play stylesand are OK for you to look for a mod to get rid of the night, am just offering an opposingpoint of view. I have even met some players that loved to go around their bases after dark and kill all mobs to gain expor just for the trill of it.
  10. Boats and Ships

    So after this much talking about how tfc2 is going to work around the concept of Islands increasing in dificult, and how some ores will only spawn in those hard to survive Islands. It got me questioning how we will be doing all the traveling. The minecraft boat is really bad as everyone but mojang knows. We have tried all the existing boat and ship mods and they all have many problems, specially in a multiplayer enviroment. My question is are we going to have a better water transport? What are the Dev's thoughts on that?
  11. Items wont lay down on ground

    We still need some kind of log to be able to help.
  12. Out of memory?

    Minecraft/Java is very dependent on the RAM Memory, but Shaders use your Video Card. There are a few things you can try to smooth the process. Make sure to use the JVM arguments. Another thing is Optifine, to use shaders you will need it. Make sure you have the correct version and is configured to your hardware.
  13. [0.79.29] DarkAgeCraft Off Line

    All good things must come to an end. It's time to take Darkagecraft Off Line. When TFC2 is released we may revive the server. I had lots of fun and will miss all of you that made us into a community. Now with 3 Servers and a Central Hub: Main Address: This is the hub. We plan on adding mini-games to this area. Mumble Server: use default port, the password is : Terrafirmacraft Dynmap in the Forum., just click on the server banner Server features: External host: up 24/7 Exclusive forum website. : Skype on the forum. Modpack, each server uses a different modpack. TFC-Puritan: Darkagecraft: DarkPunk: In Development Whitelist Application. Please one application per player.
  14. Changes to Config Don't Save

    No way to know if that is the case, but if for some reason the values are not valid the config will reset and be recreated.
  15. Reign of Terra [Hardcore Mode][TFC][Don'tStarve]

    I just love the way you linked each mod to its web page. Congratulations. I will for sure try the mod pack.
  16. Fish, invterabrates, and other search and shore animals

    Agree a rake would make more sense. The main point for me is to avoid mechanics that would require the player to remove sand blocks and in theprocess destroy the environment. It always bothered me when on a server and I would come up to an area devoided of gravel because a player was gold panning . One of the features that I really loved in TFC was the whole tree coming down, so no more floating trees.
  17. Fish, invterabrates, and other search and shore animals

    Was thinking about this suggestion, but could not figure what was bothering me. Finally realized that it was the sand removal. On a server, it would be one more thing to contribute to players to leave beaches full of holes. I actually like the idea of clams, but think it would be better if we used a sieve and right click a block of sand under water. It could have a mechanic similar to the gold panning, So after a while it would give us a message that the chunk was over worked.
  18. [79.26] Stoneagecraft, OffLine

    Sorry guys this Server is Off Line.
  19. [79.26] Stoneagecraft, OffLine

    This Server is Permanently Off Line This server was born out of a desire to extend stone age, many players really enjoy those first moments in a new world and the challenge to survive. Using Minetweker and progression we created a world where before you are able to create and use metal tools you first need to prove yourself capable of surviving using stone tools long enough to raise animals and farm for food. There are a lot of new mobs and Monsters, surviving is supposed to be hard and you will die a few times before getting the hang of the server. Once you survive and make your first Full bronze ( any kind of bronze) armor. You will be able to join all the players in the North and work in the Spawn area. Towns will be created by admins . We are part of the Darkagecraft Family and as such have a forum here: The Main IP for the Lobby/Hub is please no ports. Also we have Mumble, please join us. Please Fill out Applications here, just a few questions: Minecraft user name: Your Age: Your Time Zone: Location Country and State: Tell us a bit about yourself: How can you help us?
  20. Questbook

    Terrafirmacraft does not includeQuestbook. There are some modpacksthat will have questbook,if that'swhat you want , look in the Modpack section.
  21. I like the idea of a differenttexture for familiarized second generation animals. Have to rememberthat wild animals have a completely differentbehavior and to have a different texture would make it more believable. Yes, a dog can bite you but a wolf is a lot scarier. ( In general ). This way we would have a texture for the wild wolf and another for the domesticated dog. Wild Boar and Pig. And so on and so forth.
  22. Mechanical power

    I have asked for mechanical power for a long time, but thinking of Machines is just one step in creating such an important part of the mod. There is a question of creating a need for the machine in the first place. For example, let us suppose from now on whenever we mine anore block it would give us the actual block. This block would need to be crushed in a grinder. This would be a slow and time-consumingactivity. To make matters even more interestingwe could add fatigue to the mod, so after a while, you need to stop to replenish your stamina. Fatigue also increases food consumption. Now the player has a reason to make the Mechanicalcrusher. This is just an example, and may be read as an actual suggestion for the use of mechanical power or not, the important part is the process of creating a need and a solution at the same time.
  23. Creating a Well Addon - Help with Theorycrafting

    If I understood correctly, the player would only be able to fill one bucket at a time. To fill a barrel he would need to go through the process 10 times. If that is the case, there is no need to complicate matters. Make it unlimited and infinite. The idea of a well is good, but unless it would come together with some kind of mechanization that would allow for irrigation and make possible for the player to make a complete base away from rivers and natural water sources no one will use your mod. Don'tget me wrong. But you asked for balancing comments.
  24. Fermented/dried food

    All in favor of making food scarce and preserving harder, as long as once the food is preserved the grind stops. Grains inside a silo require no maintenanceat all and should last for years. The same is true for Cheese, sausages, dry meat and fruits. I have asked many times for a system with an expiration tag on food items. I understand it would complicate the inventory, but at least I would not worry with the grains inside a silo, for up to 5 years.
  25. Food depletion depends on the player's skills

    Instead, as it wasproposed before many times, we could have a system with animal hunger. That would give a use for all that food and would require the player to balance food production with how many animals they have. Before you ask, the proposed was for animals not to die of hunger, ( So if a player is absent from the server they will not find all the animals dead). The animals would just not produce whatever they usually do. Cows would not give any milk. Sheep would not grow wool. Pigs would not give any meat, Animals would need to be fed at least for 5 days before they start producing. To help with the grind we could have some Feeding trough.