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Beckoner

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Everything posted by Beckoner

  1. Thanks... ALOT...

    ANd whatever you do, dont click on ANY part of a pop-up saying you need an antivirus, not even the close 'X' in the corner. Use task manager to kill it
  2. Is these things in seeds common!?

    We should petition Bioxx to leave this in.
  3. Sticks

    Most tools originally used 1" (ish) branches because they were far less time & labour intensive to obtain.
  4. Prospectors' pick madness

    For those of you who want 'are more accurate version': Quoted from :http://en.wikipedia....ral_exploration So even in today's high tech world, prospectors/miners are worse off than we in TerraFirmaCraft are.. Would you like to trade the ProPick for some tech that will require you to dig fifty boreholes for an even chance of a strike?
  5. Prospectors' pick madness

    Nicely done. (must resist temptation to....) Did you get cake? (bum)
  6. I did this : feel free to use n edit http://dl.dropbox.com/u/68205051/Ore%20Reference.xlsx
  7. smelting problem

    Be aware that you don't have to use both the fireplace and the bloomery for ores.Some ores (such as Casserite) will happily melt in a fireplace with maple or hickory as fuel, maybe needing a little extra height, or a blow or two from a bellows. Other ores have to be melted in the bloomery (such as Haemetite). No amount of heating in a firepit will get them to melt.
  8. Spawning at very high height

    You get 4 layers of rock in each biome, chosen at random from the complete list of ~23. (layers are on average about 40-50 blocks deep) Each rock can contain veins of various minerals, e.g. Granite can contain Casserite & Bismuthinite (to name just two), which can be melted in a fireplace to make tin and bismuth - both starter metals. You really have to watch/read Spotters guide on the Wiki to get an overview of the Mod.
  9. Prospectors' pick madness

    I think it's part of the charm that if you don't recognize a tree, ore, rock, you pretty much have to mine/chop a block before you find out what it is. And if you can't see it properly, why not? Notch gave us torches for a reason!
  10. Prospectors' pick madness

    If you click directly on an ore, you should get the message 'You're kidding, right?'
  11. Prospectors' pick madness

    GladOs should have learnt from the ProPick
  12. Guide request: Does this exist?

    I did this: http://dl.dropbox.com/u/68205051/Ore%20Reference.xlsx not comprehensive, but fairly useful in its own way..
  13. Help oej98!

    Prospectors pick gives you a vague idea of what is in a box 25x25x13 centered on the block you clicked. By moving 12 blocks NSEW and 6 blocks up n down you can home in on a vein. Remember that the pick is not 100% accurate, and may give 'nothing found' as a reply when not true, so take a sample from several blocks in a location to get an average
  14. More Bows and other bow building system

    Tell that to the Comp Sci Graduates using Redpower to lay out circuit designs... And to all the High school teachers teaching logic to their students... And to all the IT professionals building skyscrapers in their spare time... And to Slowpoke, who build the FTB map, Eloraam (Redpower), SirSengir(Forestry & Buildcraft)... I could go on..
  15. more tech

    At least he isnt trying to make Gnu-Powder - I tried that once and spent a week cleaning up the mess
  16. Slow Down! The Game Should Take Longer.

    Wierd thing is, on SMP, I always start (after getting my basic stone tools) by setting up a wheat/cane/animal farm.. Would corral spiders if I could get them to breed!
  17. Prospectors' pick madness

    Using the pick is as much an art as skill..
  18. Metal Alloys and Cooling Metal

    Quenching (immersing in water) has the effect of making the metal hard (able to hold an edge) and brittle (shatterable). Tempering (reheating to one of a set of specific, lower temperatures) can reduce the brittleness without lower the hardness too much. If you just quenched the metal after heating, you would get a durable tool, but one that would shatter if swung/struck too hard (e.g. sword being used to hit rock)
  19. Help with Updating

    If you don't have a Premium account how are you playing anything but classic?
  20. [B2 Pre20] Jungle + Sequoia = Awesomeness

    Rock structure under biomes is set by seed.. So if you have granite under plains3 then so will everyone else with the same seed..
  21. Help with Updating

    I've become a fan of MultiMC - you don't have to muck around inserting/removing class files etc, just drop the files in the 'insert in jar' folder or the 'insert as mod' folder - it then rebuilds the jar automatically a couple of silly errors crop up (breaks instead of creating a new /mod folder etc) but works wonderfully - add a mod , run, resolve id conflicts, add next mod (or add em all at the same time)
  22. Thank you for keeping us in the loop..
  23. Shouldn't, but the Prospector's pick is borked at the moment.. will have to wait for Bioxx to fix before changing from b16
  24. TF Wiki

    Thank you (can never get the layout to look right when I try to edit wikis.. I'll leave that stuffs to everyone else)