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Metamorfos

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About Metamorfos

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  1. Proper harvesting tools

    Making a scythe doesn't add a lot of grind though. But I agree that it would be weird to use a scythe to get potatoes
  2. I understand now. That's why I mentioned the version I last played, because I thought later versions might've changed the behaviour which it did apparently.
  3. The way I made this was by generating the rhyolite block straight into the smooth stone block above the hopper. This instantly drops the cobblestone. You can even AFK in the smooth block to harvest the cobble automatically (aslong as the olives last ofc). This worked for aslong as I played into b79. As far as I know, you can't autoproduce smooth stone in b79. You also don't need red or blue steel for making cobble. Just a lava and a water source nearby will suffice. I tried your (attempt at I assume raw rhyolite) generator design, crystalcrag. Only vanilla stone formed, no raw rhyolite. I used b79.17. That design (or atleast the idea) used to work and was widely used in b78 though.
  4. You can actually configure it in a way that you don't even need the piston for generating rhyolite.
  5. [Can't Fix] Server Exception ticking world

    Save our TFC world
  6. Realistic Survival House Build

    You got yourself a nice floor pattern going there
  7. Highland Farm

    Well done, both outside and inside!
  8. Melting Tool Heads

    Well, you can powerlevel armor smithing in the current b79 version. But it only works on the unfinished pieces ofcourse, which tool heads are not.
  9. Powder kegs not quite what they were...

    You could keep the current blast radius but lower the amount of gunpowder needed to 32. People still have to go through getting all 3 materials for it, the placement of the keg and safe retrieval of dropped items. Right now, it's more worth it to use your gunpowder on fireworks than on barrels ^^
  10. [Offline][0.79.13] New Whitelisted Server

    Last time OP hosted a server, the server got shut down without any notice, nor was anything heard of him afterward. (for reference:http://terrafirmacraft.com/f/topic/5890-medieval-tfc-no-whitelist-grief-prevention247/)
  11. Support Beams Quick Look [build 79]

    Good video! Especially liked the 2nd part. I will use the showcased idea for making tunnels from now on.
  12. [Solved] Inventory duping bug

    This bug has been around in b78 too. Pretty game-breaking bug, especially on PvP servers. It might have something to do with the plugins that are ran on your server (towny, prism, cauldron, ...?). But I'm not really knowledgeable on how server plugins affect TFC.
  13. Forging.

    When I start smithing a tool I've never smithed before on a new world, I usually use trial and error to get it right. Because I've smithed a lot, I guesstimate where the arrow needs to be placed and then go from there. It is vital that you know what the smithing actions do, preferrably exactly but if you know the order of magnitude each action does, you'll always get there through trial and error. After you got an item right, remember or note down the actions you have done to get there. If it was messy, try to make another tool and optimize the actions taken. People unexperienced in smithing don't always realize what all the smithing actions do and what their last 3 required actions have to be. Another tip is that when you really messed up, you can remelt the worked ingot in your forge/crucible and start over.
  14. Agriculture on different soils

    As far as I know, grass growth is the same as in vanilla, meaning it can spread to the adjacent 8 dirt blocks, same level, one block above and one block under the grass block. The spreading speed feels to be slower than in vanilla. Silk touch is evidently not possible.