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    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
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    • Claycorp

      This forum is now READ ONLY!   01/20/2020

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  1. Portals VS Ships

    Why did you create the portals that allow you to navigate with some fantastic measurements at large distances, that would not overcome the problem with water travel? Add multiple ships(something like what was in Archimedes' Ships), which will need a lot of resources and for travel between the Islands the player will have for a long time to stock up on food and drinking water, also overcoming other difficulties. If you need to reduce the aimless journey, add instead of portals card, which will indicate the location of the Islands.
  2. https://drive.google.com/file/d/0Byx0EV07W-L2NzVYTHhRRExkYXM/view?usp=sharing This config file enables the majority of wood blocks to be used in Archimedes' Ships. It's surprisingly robust with TFC and hasn't crashed for me. Containers should keep their items, and rails will continue to work as normal when the ship decompiles. Minecarts, however, will fall through when it compiles so be careful to put them back on land before you shove off. Also, due to the nature of the mod, you can't use wooden docks without disconnecting them from the ship before you compile it. Take care or you'll end up ripping your dock out of the landscape. I personally use stone so there's no issue. Note: You'll need Minetweaker or something similar to get the recipe for the Helm. If there's demand I can work on a standalone file.