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Search the Community: Showing results for tags 'WAILA'.

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Found 4 results

  1. WAILA Configuration

    Now that 0.79.16 has been released, I'm creating a new post regarding the addition of WAILA support. One of the big things that I did not do for this update is add WAILA config options to disable some of the newly added support. I'm not going to go through and list all of the different things that are now displayed, but if you ever come across something in the HUD that you would like to be able to disable so that it no longer shows up, please respond to this post and I will make sure to add a config option for it for 0.79.17. I will also be looking into adding WAILA support for TFC's mobs for 0.79.17 as well.
  2. Waila isn´t working

    Recently I began to play TFC, a couple days agothe Waila panel was not showing up. I tried to use an other version of Waila but doesn´t worked too (Waila 1.5.5_1.7.10 and 1.5.7_1.7.10). IAlso updated NEI and CodeChickenCore but doesn´t worked either. I attached a file of my modfolder. Maybe someone know how tosolve the problem
  3. Have you read, understood, and followed all of the rules listed in large text at the top of the support forum? (Yes/No): Yes Answering "no" to the above question will result in your post being deleted. TFC Version #: 0.79.28 Forge Version #: 10.13.4.1558 SSP/SMP (SinglePlayer/MultiPlayer): SSP Have you deleted your config files or are using default configs and are still able to reproduce this bug? (Yes/No): Yes Do you have any mods other than Forge and TFC installed? (Yes/No): Yes If yes, which mods? Waila 1.5.10_1.7.10 Waila harvestibility mc1.7.10-1.1.6 If you have Optifine or Cauldron installed, can you still reproduce the bug after uninstalling them? (Yes/No): N/A Description: Waila harvestibility is asking to chop trees with hammer and to harvest crops with axe. Every other breakable blocks ask for the right tools.
  4. WAILA Support

    So the big project that I've been working on for 79.16 has been official WAILA support for TFC blocks and tile entities. This is what has been completed so far: Anvils - Simply displays the tier # of the anvil. Barrels/Large Vessels - Name and amount of liquid inside, Sealed Date, Output/Processing message. I considered adding in a % complete for barrel processing as well, but there wasn't a simple way to implement it. Berry Bushes - Displays the fruit instead of the bush if ready to harvest, lists seasons for when the bush will be ripe. Blast Furnace - Displays amount of ore and charcoal, and indicator for if there is a tuyere inside, and the current temperature of the ore inside. Bloom Blocks - Displays the size of the bloom that will be dropped when broken. Bloomery - Displays the amount of ore and charcoal, as well as a % progress when it is lit. Crops - Displays the name of the crop (wheat, tomato, pepper, etc) and Growth % Crucibles - Displays the current alloy, the units of metal inside, the composition of the alloy (e.g. % Tin, % Copper for Bronze), and the temperature of the crucible. Ore Blocks - Quality & Units that quality gives, Metal/Resource (Tin for Cass, Copper for Tetra, Redstone for Cryolite, etc), Includes message if Useless And here's a list of what I will not add (at least for now):Mob/Entity HUDs - This is an entire project in itself, and may be added at a later version, but it will not be added for 79.16. This would be information such as if a cow is ready to be milked, familiarity, pregnancy progress, gender, age, etc.Container Contents - I know there is already a WAILA addon out there for TFC that displays a vessel's contents when looking at one placed on the ground, or the specific tool when looking at it on a tool rack, but that addon was written using scala, and not java, so the way it handles things are a bit different. I may implement this in a future version, but once again it is simply too complicated to add for 79.16.Information that can only be seen when holding a tool - This is stuff like the nutrients on a plot of farmland, or hydration of crops. This is not stuff that can be learned by using a tool to break the block (such as ore quality).I plan on going through all the tile entities and blocks and adding WAILA support where I think it's needed, but I'd like your input as well in case I miss something. So what information would you like to see in the WAILA HUD?