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Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
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Hey there! So after watching some TerraFirmaCraft videos on Youtube, I was very interested in the mod - so I followed instructions found in videos/online for how to install/play the game. Although everything went well, I could only play for 2 mins max before my FPS would shoot down to about 1 frame per 5 seconds, ultimately resulting in me restarting the entire launcher to play for another 2 minutes. After scouring through forum posts, suggestions, and lagg fixes found online, I found nothing - the only thing that people really thought the problem was from was not enough RAM being allocated to TerraFirmaCraft, and they were right. However, their suggestions for allocating more RAM to TFC did not work, so I came up with a revised workaround. I've been playing now for about 3 hours with no hickups at all. Here is the guide: #1. Download TFC Launcher (Currently version 1.5.1 supported): http://terrafirmacraft.com/ Once downloaded, open the launcher so it can download all of the necessary files. It will place them under %Appdata%\Roaming\tfcraft TFC comes preinstalled with PlayerAPI and Forge, but I recommend downloading the latest versions of each anyways, as I know mine were out-of-date upon download. Just make sure the versions downloaded match the versions of TerraFirmaCraft currently available (1.5.1 at the time of this post). You may want to update your Java too, as TFC will not run correctly if it's not up-to-date. PlayerAPI (1.5.1) download: http://www.minecraft...api-player-api/ Forge (1.5.1): http://www.minecraft...hp?topic=7053.0 Java (64x): http://java.com/en/download/index.jsp #2. Download Optifine (highest version that TerraFirmaCraft supports, currently 1.5.1): http://www.minecraft...-and-much-more/ #3. Once all of these mods have been saved to a location on your computer (Player API, Forge, and Optifine), you need to place them in the proper TFC location. This is under %Appdata%\Roaming\tfcraft\minecraft\bin\jarmods. After all of the files are placed in here (simply drag and drop the 3 mods listed above inside the jarmods folder), just the loadorder.txt file needs to be edited. This file is found under %Appdata%\Roaming\tfcraft\minecraft\bin. Open the file with whatever text-editor software you have. Change the file-names located in this folder to match the file names EXACTLY to what you just placed in the jarmods folder, including the file extensions. For example, my text file reads as: minecraftforge-universal-1.5.1-18.104.22.1682.zip Player API forBuild76.zip OptiFine_1.5.1_HD_D1.zip Once you're done, save the file. #4. At this point, a lot of people seem to be able to play the game fine. I however, was not. It was far to laggy, as not enough RAM was allocated to TFC. Here is how to allocate more RAM according to this described download: Create a text file on your desktop, name it whatever you please. I named mine TFcraft.Next, open the text file with whatever text-editor program you currently own. Place the following text inside the file:java -Xms1024m -Xmx2048m -jar TFCLauncher.jar "%APPDATA%\tfcraft\minecraft\bin\minecraft.jar;%APPDATA%\tfcraft\minecraft\bin\jinput.jar;%APPDATA%\tfcraft\minecraft\bin\lwjgl.jar;%APPDATA%\tfcraft\minecraft\bin\lwjgl_util.jar" -Djava.library.path="%APPDATA%\tfcraft\minecraft\bin\natives" net.minecraft.client.MinecraftThen, save the file as a batch file. You can do this by using the drop down menu at the bottom of the save window and choosing "batch" as the save preference.#5. That's it! 2 gigs of ram has now been allocated to the TFC Launcher, and for me, this has ran the client perfectly. Simply double-click the batch file you just created to launch the game.You may need to adjust optifine settings accordingly once the game is started for the best performance. It's worth mentioning too that you can allocate more or less gigs of ram if you choose by simply editing the text I provided - just change the values of 1024 (1 gig) and 2048 (2 gig) respectively to whatever amount you wish to allocate. Just remember it is best to use gigabytes as the representation, not gigs. So writing it out, it would be 1024, not 1 gig. ~~~~ I hope this tutorial helped you; I really wish I had it when trying to get TFC to run properly. Enjoy! ~~~~