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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."

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Found 13 results

  1. Hunting and world generation.

    Hi friends. I am very anxious about TFC 2, i do not comment too much in the forum and i don't know how to mod. I will put the ideas i have here. 1 - About world generation. I am a little sad about the world functioning in slands. I have playing Kingdoms and enjoyedm but i don't think it's would be nice in TFC, but put 2 options intead, one with the old world generation and one with the new. Please. 2 - About hunting. I really love to hunt, But i don't enjoy the spawn system of minecraft to some more rare animals like deer for example. Would be nice to create and system that trigger the spawn, a system that work with tracks and after you meet some tracks requirements the animal apawn near as specific object, similar to assassins's creed 3. The tracks must be triggered to spawn, that will use less memories than letting the tracks being created in real time. And you can make use of the plants that animal feed or in case of predators they spawn near an group of cattle that they usually hunt. It would be nice too to create an generation system like this with the prospector pick, simplifiing the ore spawn system so you will have just different soil and rock types but the tracks will guide you to what you are searching in an chain of 5 to 10 tracks steps for example, or even more in rare materials. This would create an feeling of adventure and the inovative landscape that generate new structures while you play would create some signaturelandscape with rare materials or animals while you play the game. I think that is more fun than the isle system. But again, i can't program and i would not make an nice mod like TFC, so excuse me my arrogance with this suggestion. Also. The trigger can work like this. The grass and some bushes with berrys can be used like tracks creator, also some animal footsteps and even trail of bloods were they push the fallen carcass, if you use fallen carcass, you will need to make an provess of field dress and the carcass go in the back backpack slot or in the horse to bigger animals, or you need to camp near to do the field dress... But about the tracks agains. You also will need to create an line layer that create the direction of the tracks and an system that rotate the objects in minecraft and put the facing the direction the animal run, you don't need to use 8 cardial orientation points, you can use 4 instead so it work in minecrart square system. Would be very nice to collect animals and to hunt rare animals and plants, at least for decorations, but later some people can do mods that will compliment that system, so leave some plants and itemslots to them. Them someone can make the magic mod separated from the TFC so all the work won't fall in your back, also. Make an collective item with an old rock with the name of the mod developers so we can pay our respects to you in game. hehehe. Hugs. Thank You for the attention.
  2. I was playing just fine a few days ago. But now, when i open my singleplayer world, it loads for a bit and then when it says "Downloading world", minecraft just crashes. This is my first Topic, so please tell me if Imissed something (sorry in advance). P.S: I was playing a custom modpack in the Technic Launcher, but I also tried to run the world in the Technofirmacraft modpack from FTB Launcher, but it crashed once again. ---- Minecraft Crash Report ---- // You should try our sister game, Minceraft! Time: 30-09-2016 23:48 Description: Ticking memory connection java.lang.NullPointerException: Ticking memory connection
  3. What time is it on your world?

    Just wanting to know, see how long you've all been playing. Right now on mines it's December 1000. Wonder if anyones made it to the 2000s yet...
  4. TFC Version #:79.18 Forge Version #: (SinglePlayer/MultiPlayer):SinglePlayerDescription:I have a question about the TFC world spawning, because I am trying to code a file so the camping mod is comparable for TFC, but I don't know how to get a plant from the camping mod(hemp) to spawn in the tfc world, can someone help me?
  5. [Solved] Question about world generation

    Hello! I'm SnoopyMicrobe34 and I'm new to this amazing mod TerraFirmaCraft, although, I've noticed that before the new update came, my world generation was fine, but now worlds just seem way too small. I used a minimap mod and even though the world I create seems pretty big it just has a feeling of being on an island because its not big enough for me to find required animals or native ores. My worlds are now usually surrounded by ocean. Is it me or was world generation tweaked in the latest update? Note that I have created several worlds and have not noticed difference (Regarding size only of course). Any information will be much appriciated. Thank you!
  6. TFC Version #:Beta Forge Version #: SSP/SMP (Single/MultiPlayer): Both Suggested Name: Bermuda Triangle Crash (Recommend something better, please) Description: Reference screenshots: World Seed "459909687" Spawn point x:22 z:-9030 Travelling roughly 300 blocks North from spawn causes chunks to stop generating, FPS to drop dramatically and the client to time out. This issue occurs while traveling over water at approximately x:22 z:-9314.Originally, the issue occurred on our server, when any player approaches said coordinate from any direction, resulting in the server crashing and all players being disconnected and "Timed Out". To attempt to isolate this problem I've attempted to reproduce the issue in SP with 100% success, unfortunately I'm unable to identify the cause. This very same issue occurred, a few versions ago, on our server in a different seed. After several crashes/relaunches due to this strange anomaly the world became corrupt and wouldn't load. Two more instances of this issue in random seeds while choosing a new world for the latest version of TFC. The only like circumstances that seem obvious to me are the presence of "Freshwater", "Saltwater" and "Fish".What's strange is that I've experienced all three of those criteria countless times in other seeds and not had the same issue. Mimtos' "Fish Crash" post seems relevant. I'd appreciate any help correcting this issue or insight into the cause. If this is a bug, perhaps it can be squashed by the next version! Thanks in advance! o_o Have you deleted your config files or are using default configs and are still able to reproduce this bug?: Yes Do you have any mods other than Forge and TFC installed?: Yes If yes, which mods?Fastcraft 1.13 (Occurs with or without Fastcraft installed) If you have Optifine or Cauldron installed, can you still reproduce the bug after uninstalling them?N/A link of the Crash Report:I'll edit in my crash log and any other relevant requested information later once I get home.
  7. Ground/chunks not loading

    I logged on to my single player survival world earlier today, and immediately fell through the ground all the way to the lava/bedrock at the bottom. When I re-spawned i noticed that I did not spawn at the initial spawn point for this world. This was the first oddity, but the chunks/ground were loading fine. Then as I trek back to my base, which is not to far from the initial world spawn, weird things start happening with world. Several chunks are not loading, even weirder, massive portions of other chunks are not loading. Tall grass and trees load fine, but the ground from which they are growing does not. Several the structures I have built are loading, but the ground they are built on is not loading. This problem seems to be confined to by general base, I have wondered off to places i have been before and the world is fine. I am only finding this issue where when i logged on I fell through the ground into lava. TFC did not crash when this happened, nor the numerous times I have restarted MC/TFC attempting to get the world to load properly. Has anyone else experienced such issues? Does anyone have a good idea of the cause? Does anyone have any ideas on how to fix this issue? Any and all help is greatly appreciated. Screen shots below.. Edit: I found a crash report from a few days ago, may be relevant: Link In the ocean looking up at my base: Inside some of my farmland: Looking at a "mountain":
  8. Ohnoes, World Corruption Crash Log

    Alright, so I AFK'd for a little while and then, this happened:I don't even have a clue on how it happened, but if there's a way to fix it that would be really awesome.Mods installed:ForgeTFCNEIChickenChunks (I accidentally installed this instead of NEI but I just left this in anyway, didn't seem to make a difference)CodeChickenCore (for NEI)OptiFine UltraRei's MinimapIf anyone can interpret this, I'm all ears.LOG REPORT: ---- Minecraft Crash Report ----// Oh - I know what I did wrong!Time: 05/10/13 5:22 PMDescription: Unexpected errorjava.lang.ArrayIndexOutOfBoundsException: 12at TFC.Blocks.Terrain.BlockCobble.func_71858_a( net.minecraft.client.renderer.RenderBlocks.func_94165_a( net.minecraft.client.renderer.RenderBlocks.func_78600_a( net.minecraft.client.renderer.entity.RenderItem.renderItemIntoGUI( net.minecraft.client.renderer.entity.RenderItem.func_82406_b( net.minecraft.client.gui.GuiIngame.func_73832_a( net.minecraftforge.client.GuiIngameForge.renderHotbar( net.minecraftforge.client.GuiIngameForge.func_73830_a( net.minecraft.client.renderer.EntityRenderer.func_78480_b( net.minecraft.client.Minecraft.func_71411_J( net.minecraft.client.Minecraft.func_99999_d( net.minecraft.client.main.Main.main(SourceFile:101)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)at java.lang.reflect.Method.invoke(Unknown Source)at net.minecraft.launchwrapper.Launch.launch( net.minecraft.launchwrapper.Launch.main( detailed walkthrough of the error, its code path and all known details is as follows:----------------------------------------------------------------------------------------- Head --Stacktrace:at TFC.Blocks.Terrain.BlockCobble.func_71858_a( net.minecraft.client.renderer.RenderBlocks.func_94165_a( net.minecraft.client.renderer.RenderBlocks.func_78600_a( net.minecraft.client.renderer.entity.RenderItem.renderItemIntoGUI( net.minecraft.client.renderer.entity.RenderItem.func_82406_b( net.minecraft.client.gui.GuiIngame.func_73832_a( net.minecraftforge.client.GuiIngameForge.renderHotbar( net.minecraftforge.client.GuiIngameForge.func_73830_a( Affected level --Details:Level name: MpServerAll players: 1 total; [EntityClientPlayerMP['qwe1rty'/18, l='MpServer', x=7640.56, y=99.62, z=-12541.30]]Chunk stats: MultiplayerChunkCache: 185Level seed: 3527317868458254064Level generator: ID 00 - DEFAULT, ver 1. Features enabled: falseLevel generator options: Level spawn location: World: (108,145,256), Chunk: (at 12,9,0 in 6,16; contains blocks 96,0,256 to 111,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)Level time: 131042 game time, 159356 day timeLevel dimension: 0Level storage version: 0x00000 - Unknown?Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: falseForced entities: 110 total; [EntityZombieTFC['Zombie'/137, l='MpServer', x=7743.50, y=109.00, z=-12519.50], EntitySkeletonTFC['Skeleton'/136, l='MpServer', x=7731.34, y=148.00, z=-12531.09], EntitySkeletonTFC['Skeleton'/139, l='MpServer', x=7737.94, y=117.00, z=-12504.78], EntityZombieTFC['Zombie'/138, l='MpServer', x=7734.50, y=120.00, z=-12521.50], EntitySkeletonTFC['Skeleton'/141, l='MpServer', x=7748.50, y=119.00, z=-12565.50], EntityCreeperTFC['Creeper'/140, l='MpServer', x=7746.50, y=119.00, z=-12565.50], EntityEndermanTFC['Enderman'/143, l='MpServer', x=7745.44, y=119.00, z=-12564.16], EntitySkeletonTFC['Skeleton'/142, l='MpServer', x=7750.50, y=119.00, z=-12567.50], EntityZombieTFC['Zombie'/129, l='MpServer', x=7717.50, y=114.00, z=-12527.50], EntityZombieTFC['Zombie'/128, l='MpServer', x=7722.50, y=111.00, z=-12538.50], EntitySquidTFC['Squid'/131, l='MpServer', x=7720.22, y=137.34, z=-12462.69], EntityBat['Bat'/130, l='MpServer', x=7715.59, y=49.81, z=-12476.63], EntitySkeletonTFC['Skeleton'/133, l='MpServer', x=7740.88, y=119.00, z=-12566.59], EntityCreeperTFC['Creeper'/132, l='MpServer', x=7743.50, y=156.00, z=-12577.50], EntityZombieTFC['Zombie'/135, l='MpServer', x=7739.50, y=150.00, z=-12536.88], EntityZombieTFC['Zombie'/134, l='MpServer', x=7741.16, y=104.00, z=-12549.66], EntityItem['item.tile.MMRockCobble.Phyllite'/19, l='MpServer', x=7640.31, y=95.13, z=-12539.13], EntityClientPlayerMP['qwe1rty'/18, l='MpServer', x=7640.56, y=99.62, z=-12541.30], EntitySkeletonTFC['Skeleton'/144, l='MpServer', x=7751.50, y=104.00, z=-12550.50], EntityZombieTFC['Zombie'/145, l='MpServer', x=7745.50, y=109.00, z=-12522.50], EntityZombieTFC['Zombie'/146, l='MpServer', x=7751.00, y=115.00, z=-12501.66], EntityPigTFC['Pig'/147, l='MpServer', x=7752.28, y=160.00, z=-12508.41], EntityZombieTFC['Zombie'/31, l='MpServer', x=7536.81, y=147.00, z=-12587.78], EntitySkeletonTFC['Skeleton'/30, l='MpServer', x=7543.50, y=103.00, z=-12595.50], EntitySpiderTFC['Spider'/34, l='MpServer', x=7556.69, y=147.00, z=-12565.66], EntityCowTFC['Cow'/35, l='MpServer', x=7563.00, y=147.00, z=-12544.94], EntityZombieTFC['Zombie'/32, l='MpServer', x=7537.53, y=147.00, z=-12588.56], EntityCreeperTFC['Creeper'/33, l='MpServer', x=7548.25, y=146.00, z=-12470.88], EntityCowTFC['Cow'/38, l='MpServer', x=7573.38, y=149.00, z=-12545.66], EntityCowTFC['Cow'/39, l='MpServer', x=7574.06, y=147.00, z=-12534.88], EntityCowTFC['Cow'/36, l='MpServer', x=7553.59, y=147.00, z=-12543.03], EntitySkeletonTFC['Skeleton'/37, l='MpServer', x=7561.91, y=91.00, z=-12497.50], EntitySpiderTFC['Spider'/42, l='MpServer', x=7598.84, y=149.00, z=-12631.38], EntitySpiderTFC['Spider'/43, l='MpServer', x=7590.81, y=147.00, z=-12598.38], EntitySpiderTFC['Spider'/40, l='MpServer', x=7570.88, y=146.00, z=-12496.44], EntityZombieTFC['Zombie'/41, l='MpServer', x=7570.50, y=148.00, z=-12511.50], EntityCreeperTFC['Creeper'/46, l='MpServer', x=7588.00, y=148.00, z=-12489.59], EntitySkeletonTFC['Skeleton'/47, l='MpServer', x=7593.47, y=20.00, z=-12458.16], EntitySpiderTFC['Spider'/44, l='MpServer', x=7589.94, y=147.00, z=-12595.81], EntitySpiderTFC['Spider'/45, l='MpServer', x=7595.28, y=147.00, z=-12600.13], EntitySpiderTFC['Spider'/51, l='MpServer', x=7607.81, y=149.00, z=-12495.97], EntityDeer['Deer'/50, l='MpServer', x=7614.50, y=150.00, z=-12562.69], EntitySkeletonTFC['Skeleton'/49, l='MpServer', x=7601.19, y=149.00, z=-12633.50], EntitySkeletonTFC['Skeleton'/55, l='MpServer', x=7629.78, y=149.00, z=-12490.88], EntitySpiderTFC['Spider'/53, l='MpServer', x=7600.22, y=149.00, z=-12450.41], EntitySpiderTFC['Spider'/52, l='MpServer', x=7603.66, y=150.00, z=-12490.78], EntitySkeletonTFC['Skeleton'/57, l='MpServer', x=7622.88, y=149.00, z=-12492.09], EntitySkeletonTFC['Skeleton'/56, l='MpServer', x=7631.50, y=149.00, z=-12492.50], EntityDeer['Deer'/63, l='MpServer', x=7639.28, y=151.00, z=-12555.53], EntitySpiderTFC['Spider'/62, l='MpServer', x=7633.81, y=152.00, z=-12622.59], EntitySpiderTFC['Spider'/61, l='MpServer', x=7633.75, y=152.00, z=-12625.50], EntityZombieTFC['Zombie'/68, l='MpServer', x=7653.91, y=152.00, z=-12572.66], EntitySpiderTFC['Spider'/69, l='MpServer', x=7660.50, y=45.00, z=-12488.50], EntityCreeperTFC['Creeper'/70, l='MpServer', x=7658.50, y=45.00, z=-12486.50], EntityZombieTFC['Zombie'/71, l='MpServer', x=7664.28, y=46.00, z=-12484.53], EntitySkeletonTFC['Skeleton'/64, l='MpServer', x=7642.50, y=30.00, z=-12478.50], EntitySkeletonTFC['Skeleton'/65, l='MpServer', x=7644.31, y=30.00, z=-12479.19], EntitySquidTFC['Squid'/76, l='MpServer', x=7670.38, y=129.00, z=-12463.63], EntitySquidTFC['Squid'/77, l='MpServer', x=7672.91, y=130.25, z=-12460.34], EntitySquidTFC['Squid'/78, l='MpServer', x=7673.28, y=130.38, z=-12462.59], EntitySquidTFC['Squid'/79, l='MpServer', x=7665.19, y=131.00, z=-12459.91], EntityZombieTFC['Zombie'/72, l='MpServer', x=7666.66, y=46.00, z=-12483.63], EntityBat['Bat'/73, l='MpServer', x=7666.00, y=39.97, z=-12489.09], EntityBat['Bat'/74, l='MpServer', x=7671.41, y=48.84, z=-12470.22], EntityBat['Bat'/75, l='MpServer', x=7678.13, y=50.38, z=-12470.84], EntityBat['Bat'/85, l='MpServer', x=7687.72, y=27.63, z=-12600.69], EntityBat['Bat'/84, l='MpServer', x=7691.09, y=28.09, z=-12597.13], EntityBat['Bat'/87, l='MpServer', x=7688.69, y=32.03, z=-12593.91], EntityBat['Bat'/86, l='MpServer', x=7690.69, y=31.78, z=-12595.09], EntitySpiderTFC['Spider'/81, l='MpServer', x=7688.84, y=157.00, z=-12630.31], EntitySquidTFC['Squid'/80, l='MpServer', x=7679.25, y=131.41, z=-12433.13], EntityZombieTFC['Zombie'/83, l='MpServer', x=7690.63, y=27.00, z=-12598.94], EntitySkeletonTFC['Skeleton'/82, l='MpServer', x=7685.06, y=27.00, z=-12600.38], EntitySquidTFC['Squid'/93, l='MpServer', x=7685.28, y=133.31, z=-12498.78], EntitySquidTFC['Squid'/92, l='MpServer', x=7693.63, y=134.00, z=-12498.63], EntitySkeletonTFC['Skeleton'/95, l='MpServer', x=7693.50, y=56.00, z=-12482.50], EntityBat['Bat'/94, l='MpServer', x=7695.22, y=18.00, z=-12482.00], EntityBat['Bat'/89, l='MpServer', x=7683.84, y=30.00, z=-12594.75], EntityBat['Bat'/88, l='MpServer', x=7693.66, y=32.53, z=-12599.41], EntityZombieTFC['Zombie'/91, l='MpServer', x=7691.50, y=144.00, z=-12525.50], EntitySkeletonTFC['Skeleton'/90, l='MpServer', x=7688.50, y=144.00, z=-12515.50], EntityZombieTFC['Zombie'/102, l='MpServer', x=7692.50, y=57.00, z=-12478.50], EntityZombieTFC['Zombie'/103, l='MpServer', x=7690.84, y=56.00, z=-12467.81], EntityBat['Bat'/100, l='MpServer', x=7693.16, y=23.09, z=-12472.84], EntityBat['Bat'/101, l='MpServer', x=7691.31, y=23.38, z=-12471.97], EntitySquidTFC['Squid'/98, l='MpServer', x=7685.66, y=137.88, z=-12483.44], EntitySquidTFC['Squid'/99, l='MpServer', x=7686.53, y=140.38, z=-12482.59], EntitySquidTFC['Squid'/96, l='MpServer', x=7691.72, y=134.31, z=-12488.16], EntitySquidTFC['Squid'/97, l='MpServer', x=7687.28, y=135.34, z=-12486.50], EntityBat['Bat'/110, l='MpServer', x=7688.94, y=55.44, z=-12464.44], EntitySquidTFC['Squid'/108, l='MpServer', x=7682.38, y=138.34, z=-12479.84], EntitySquidTFC['Squid'/109, l='MpServer', x=7683.47, y=138.16, z=-12479.69], EntityBat['Bat'/106, l='MpServer', x=7695.75, y=59.09, z=-12477.75], EntityBat['Bat'/107, l='MpServer', x=7680.97, y=52.41, z=-12464.50], EntityZombieTFC['Zombie'/104, l='MpServer', x=7695.41, y=57.00, z=-12469.78], EntityZombieTFC['Zombie'/105, l='MpServer', x=7694.50, y=57.00, z=-12470.50], EntityZombieTFC['Zombie'/119, l='MpServer', x=7709.50, y=148.00, z=-12569.50], EntitySkeletonTFC['Skeleton'/118, l='MpServer', x=7711.63, y=148.00, z=-12565.09], EntityZombieTFC['Zombie'/117, l='MpServer', x=7709.50, y=149.00, z=-12584.50], EntitySkeletonTFC['Skeleton'/116, l='MpServer', x=7699.84, y=149.00, z=-12587.28], EntityZombieTFC['Zombie'/115, l='MpServer', x=7703.75, y=150.00, z=-12595.25], EntitySpiderTFC['Spider'/114, l='MpServer', x=7701.13, y=156.00, z=-12632.19], EntitySquidTFC['Squid'/127, l='MpServer', x=7706.09, y=135.38, z=-12448.59], EntitySquidTFC['Squid'/126, l='MpServer', x=7698.88, y=134.00, z=-12483.66], EntitySquidTFC['Squid'/125, l='MpServer', x=7697.00, y=134.38, z=-12488.91], EntityBat['Bat'/124, l='MpServer', x=7698.75, y=26.66, z=-12484.72], EntitySkeletonTFC['Skeleton'/123, l='MpServer', x=7708.50, y=146.00, z=-12524.50], EntityZombieTFC['Zombie'/122, l='MpServer', x=7707.28, y=119.00, z=-12523.72], EntitySkeletonTFC['Skeleton'/121, l='MpServer', x=7709.31, y=16.00, z=-12520.22], EntitySkeletonTFC['Skeleton'/120, l='MpServer', x=7707.50, y=16.00, z=-12512.50]]Retry entities: 0 total; []Server brand: fml,forgeServer type: Integrated singleplayer serverStacktrace:at net.minecraft.client.multiplayer.WorldClient.func_72914_a( net.minecraft.client.Minecraft.func_71396_d( net.minecraft.client.Minecraft.func_99999_d( net.minecraft.client.main.Main.main(SourceFile:101)at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)at java.lang.reflect.Method.invoke(Unknown Source)at net.minecraft.launchwrapper.Launch.launch( net.minecraft.launchwrapper.Launch.main( System Details --Details:Minecraft Version: 1.6.2Operating System: Windows 7 (amd64) version 6.1Java Version: 1.7.0_21, Oracle CorporationJava VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle CorporationMemory: 283727096 bytes (270 MB) / 636682240 bytes (607 MB) up to 954466304 bytes (910 MB)JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1GAABB Pool Size: 17 (952 bytes; 0 MB) allocated, 17 (952 bytes; 0 MB) usedSuspicious classes: FML and Forge are installedIntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63FML: MCP v8.04 FML v6.2.62.871 Minecraft Forge Optifine OptiFine_1.6.2_HD_U_C4 8 mods loaded, 8 mods activemcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableFML{} [Forge Mod Loader] (minecraftforge- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableForge{} [Minecraft Forge] (minecraftforge- Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableCodeChickenCore{} [codeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableNotEnoughItems{} [Not Enough Items] (NotEnoughItems Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Availablemod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.2] Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableChickenChunks{} [ChickenChunks] (ChickenChunks Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Availableterrafirmacraft{0.77.19} [TerraFirmaCraft] ( Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->AvailableLaunched Version: 1.6.2-Forge9.10.1.871LWJGL: 2.9.0OpenGL: Radeon (TM) HD 6770M GL version 4.1.10600 Compatibility Profile Context, ATI Technologies Inc.Is Modded: Definitely; Client brand changed to 'fml,forge'Type: Client (map_client.txt)Resource Pack: [1.6.2]_R3D.CRAFT_Default_Realism_32x_v0.1.1.zipCurrent Language: English (US)Profiler Position: N/A (disabled)Vec3 Pool Size: 44 (2464 bytes; 0 MB) allocated, 44 (2464 bytes; 0 MB) used
  9. Help Server World fail

    Hello,me and my Friend wanna play TFC on SMP we maked a Server,and we joined the Server,and then the World is generated so crazy..there were Pistons and all the Block we tried to go to a Online Server but theres the same problem and we put our SinglePlayWorld in and the same problem pls Help me sorry for my english i am German
  10. Hello there, When I try to start the server with forge, API and Terrafirmacraft installed, it crashes when it wants to generate a new world with the following error: 2012-12-02 16:44:44 [iNFO] Starting minecraft server version 1.4.5 2012-12-02 16:44:46 [iNFO] Loading properties 2012-12-02 16:44:46 [iNFO] Default game type: SURVIVAL 2012-12-02 16:44:46 [iNFO] Generating keypair 2012-12-02 16:44:46 [iNFO] Starting Minecraft server on 2012-12-02 16:44:46 [iNFO] Preparing level "TERRAFIRMAWURST" 2012-12-02 16:44:46 [sEVERE] Encountered an unexpected exception ClassCastException java.lang.ClassCastException: yw cannot be cast to TFC.WorldGen.TFCWorldChunkManager at TFC.WorldGen.TFCProvider.b( at aaj.a( at xv.<init>( at in.<init>( at net.minecraft.server.MinecraftServer.a( at ho.c( at at Server Properties: #Minecraft server properties #Sun Dec 02 16:44:46 CET 2012 spawn-protection=16 server-name=TerraFirmaWurst generator-settings= allow-nether=true gamemode=0 public=true enable-query=false difficulty=2 spawn-monsters=true admin-slot=false max-connections=3 pvp=true grow-trees=true snooper-enabled=true level-type= hardcore=false max-players=4 server-port=25565 texture-pack= verify-names=true server-ip= monsters=false spawn-npcs=true allow-flight=false level-name=TERRAFIRMAWURST view-distance=8 hellworld=false spawn-animals=true white-list=false generate-structures=true online-mode=true max-build-height=256 level-seed= motd=TerraFirmaWurst no-animals=false enable-rcon=false The server is on 1.4.5. Forge Version: Universal (1.4.5) Player API: 1.1 Universal (1.4.5) Those two are installed in the minecraft_server.jar Terrafirmacraft: TFC Beta Build 69 For MC v1.4.5 And this .zip is in the mods folder of the server folder. What am I doing wrong? Thanks in advance.
  11. My little world

  12. After a quick search here on the forum I've concluded that there isn't a seed threat where I could find some cool ones. I have been looking for a seed where I spawn next to some willow trees. I have sadly not been able to find such a a seed Does anyone happen to know of a seed where you spawn somewhat close to some willows?
  13. World generation question

    So i just spent an hour clearing out 86 chunks down to bedrock using spc to see what awesomeness is underground on the count a there being like 35 ores (i haven't tested the mod out that much so im pretty sure there's 35. lol) earlier today i was having generation issues (giant pillars of land) using the 38 update see links 1 and 2 Anyways, so i was clearing out this 86 chunk area and i noticed it was surprisingly empty, not many ravines, caves, or ore for that fact So i would assume that would be a world generation glitch? Or maybe it's supposed to be like this? I know i didn't have the patience to make it more than 30 blocks underground on the count of smashing rocks takes a substantial amount of time greater than minecraft pickaxes lol