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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
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killsode

Adamantine

4 posts in this topic

i've recently been watching a lets play of dwarf fortress and they had just found adamantine

since your procedural generating the metal and having a bit of a magical streak, so i think it might fit

characteristics: admantine* (*or what ever random name it gets) would be a light, hard to refine metal that keeps its edge well

to find you it you would have to come across a giant spike of it underground, this spike would be generated from the bottom of the world up maybe 32-64 blocks and would end in a point. the spike would be hollow
when the hollow chamber inside it pierced it would spawn several "demons" inside of it that would start attacking the player, said demons would be a block tall, fast, flying mobs that can hit hard and would take a beating themselves

to refine adamantine* you would need to first get some ore, extract the adamantine* fibres from the ore, weave the fibres into a fabric, heat the fabiric in a forge at bright white for a period of time, and then it would form an adamantine* wafer that could then be stacked with more wafers and then worked

the raw adamantine* cloth could be turned into heat resistant clothing or insulation

the metal tools would be very light (swing faster?) and keep sharper for longer (more cutting and piercing damage than normal)

an alternative to having it hollow could have the centre blocks spawn demons when broken (like silverfish)

alloying it with other metals would make the outcome lighter and have a higher melting point

adamantine* would be powerful but difficult to obtain as you have to find the spike of ore in the island

 

Edited by killsode
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This may be a good thing for those into magic, but I personally love TFC for it's believable setting with only the undead mobs as an exception
I have a large modpack of my own, but it's heavily focused on making the game even more immersive and to fortify the medievel style
Not sure if I delivered the idea properly, english is not my first language, but I hope you got it just right

Putting my own preferences aside, as I've already mentioned, this is a nice idea
However, I think it would be extremely difficult to locate these spikes due to the world's height as it is
Hardly ever do I go venturing into caves, as I usually play on hard difficulty and it's not profitable in any way whatsoever
Finding it while mining a mineshaft is yet ever more unlikely, as most of the mineshafts are build on the top or middle level
Rarely (if ever) di I mine to the bottom one

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On 12/9/2017 at 11:45 AM, Sugar_F0x said:

Hardly ever do I go venturing into caves, as I usually play on hard difficulty and it's not profitable in any way whatsoever

Really though, that's a good argument for having it at depth - to give incentive to mine deep.  But as to the OP, I'm not really that wild about copying DF so directly.  And I was never a fan of DF's weird canon regarding the fibers.  I would say adamantine should be found in small pockets at the bottom layer, in close association with lava, possibly even mostly below lava, with just a small tip sticking above, like an iceberg.  I think that there should be a new source block - magma.  Magma should not be able to be deleted by block placing or water.  It should require special machinery/magic to remove it to allow access to the adamantine below.

Edited by Darmo
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