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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
TonyLiberatto

Do you check the forum everyday?

23 posts in this topic

After a long day at work, a long commute, most of the times longer than one hour driving. I finally get home and in front of my computer. The first thing I do is to check the Forum. 

How are you guys dealing with the lack of new posts and comments here?

Share your experience.

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That's sad, very sad. Well, let's wait and see who else will comment here.

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I hop in every 2-3 days just to see if there are any new interesting topics up
I'm also daily thinking of publishing yet another Show Off topic with my latest playthrough, cuz' it's been going much better then I first expected

Here's one of the many latest screenshots, just to see if anybody would have been interested to read the whole hostiry behind the "Village of Chrystal Arch"

Spoiler

OdusNvQzmkY.jpgp69ahcBUdUU.jpg6xm5zSL0oug.jpgJw-8OesaJ0M.jpg



By the way, it's the same world i've posted a map to not too long ago
Here it is as well

Spoiler

cf0cy3b.jpg

 

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I check the forum every day at my work (Monday to Friday).

Now i'm "working" and writing this. :D

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I guess I am just frustrated with the lack of news on the forum. I think I got addicted in the good times with the exchange of ideas and so much that was happening at the same time. The forum was vibrant and alive.

I really really miss all that excitement. 

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Its rather saddening to see what this has become, I think it has something to do with Bioxx and the devs being busy with everything.

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I check every 2 weeks or so. Maybe I will leave soon. I'm not expecting anything more. Even if TFC 2 will see new development, I doubt it will be as good as the original TFC. I don't like many of its current features tbh. Adding 'magic' and portals and such is not original because minecraft inherently already has these things. TFC was fun because of advanced smithing, chiseling, and geology, as real as they could get. The food system wasn't really that amazing but OK. The world gen was also quite good compared to other worldgen at the time. The best aspect was generation of tall mountains, and not just ones that look like only cliffs and have floating islands.

I will fondly remember all the good times playing TFC with friends and in single player. 

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Yeah... Google still remembers the forums as one of my frequent sites, and I check a few times a week, but when I see that it's been months since the main threads have been active I really lose hope. I remeber when that one guy claimed he could port TFC1 to 1.12 and everyoine got all hyped up. That was the most active I'd seen the forum in a long time, only to be for nothing... I think that was the straw that broke the camels back for a lot of people. Why come back if there's nothing to come back for?

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On 13/12/2017 at 8:26 AM, TonyLiberatto said:

I guess I am just frustrated with the lack of news on the forum. I think I got addicted in the good times with the exchange of ideas and so much that was happening at the same time. The forum was vibrant and alive.

I really really miss all that excitement. 

when they release a well working version of tfc2 the community will be vibrant again
as for when they release a well working version is unknown, I've heard that they are waiting for the new updates new coding to make everything faster

 

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But it's always like that. Waiting for the next thing to happen to make x faster or better. This should not be the main obstacle. When MC 1.8 was announced it was going to break many mods and modpacks. I think most devs have overcome those changes by now (but even still 1.6 and 1.7 modpacks remain popular to date). TFC or TFC 2 had the chance to be something new, but nothing happened. Finally, some pre-alpha version of TFC 2 was released. But really I still don't see what it's supposed to be about. There is no roadmap, no objectives, no clear idea of what should make it fun. Now we are approaching 1.13. Then 1.14, etc, and this won't solve TFC 2's problems - or the lack of motivation to continue working on it. 

Edited by Terex
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9 hours ago, Terex said:

But it's always like that. Waiting for the next thing to happen to make x faster or better. This should not be the main obstacle. When MC 1.8 was announced it was going to break many mods and modpacks. I think most devs have overcome those changes by now (but even still 1.6 and 1.7 modpacks remain popular to date). TFC or TFC 2 had the chance to be something new, but nothing happened. Finally, some pre-alpha version of TFC 2 was released. But really I still don't see what it's supposed to be about. There is no roadmap, no objectives, no clear idea of what should make it fun. Now we are approaching 1.13. Then 1.14, etc, and this won't solve TFC 2's problems - or the lack of motivation to continue working on it. 

actually, a roadmap would be VERY useful, i'm gonna go make a suggestion for that

 

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On 12/18/2017 at 2:16 PM, Terex said:

But it's always like that. Waiting for the next thing to happen to make x faster or better.

The minecraft 1.13 update is, from what I understand, unlike any other update.  It is entirely reworking most of the 'guts' of minecraft, in order to allow unlimited block ids, amongst many other things.  This isn't just a matter of changing combat, or adding some mobs.  The sticking both hands in up to the elbows and messing about.  Why should Bioxx do a bunch of coding before 1.13 comes out, only to have it mucked up and have to totally redo it in 1.13?  They've already started to do that once for the 1.7->1.8 transition.  Why do it again?   People who haven't taken a good hard look at what is actually involved in 1.13 need to go do so.  It is not trivial, not even remotely. 

All that said, I do not have any insider knowledge, and for all I know Bioxx has won the lottery and is living it up in Malta.  We'll see when 1.13 drops, hopefully early next year.

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This semester was extremely rough. I've tried to stay up-to-date on TFC but I haven't had time. Anyone want to fill me on what happened? I'll probably run through my addons in the next few weeks, but anything new on TFC2 or anything?

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That's exactly the problem, nothing is happening.

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My point was, to be honest, TFC 2 does not have to run on MC 1.13+ per se. I'd love the hear from Bioxx or any other dev that they are specifically waiting for new capabilities in the latest MC, ones that should be critical to the development of TFC 2.

Edited by Terex
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Most of the times it is easy to say that someone else should have done this or that. I have no idea how easy or hard is  Bioxx personal life. I also do not know how much he actually knows of other coding languages.

I am probably wrong, but I have the impression that if Terrafirmacraft was released as an independent game, not a minecraft mod. It would be a huge success. 

Maybe C#, It could even be an early release game. I am sure lots of people would buy the game betting on the success.

Well, in any case, like I said no idea. I am just venting.

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I check the forums once every week or two these days. Since TFC does edit so many things it may benefit by switching to something like terasology or other open source minecraft clones where there is more control. It involves a lot more work but the benefits are a more stable and once progressing far enough a mod the size of TFC with an active community backing it could drive development for that project. Meaning it'll cater to the needs of TFC. The downside is attracting players and developers. First is attracting developers willing to take on the task. It's a large task both because of the scope of TFC and there's more back-end work which in Minecraft is handled by Forge. That means slow development. After developing for at least half a year, there's the issue of nurturing a community at that point. I found TFC through Minecraft like many others and that wouldn't necessarily be the case if TFC broke from Minecraft.

On top of that, there's the issue of what is TFC? Is it whatever Bioxx and friends develop? Is it a blocky version that mimics the real world? Does it mean absolutely no magic? If it's development driven solely by Bioxx, then that'll be difficult. Permission must at least be granted by him if this site were to be used to promote a non-minecraft version of TFC. I monitor the suggestion forums a lot and have noticed a split in the community on the lines of "magic". Some enthusiastically embrace it while others lament that it will be the downfall of TFC. Either way, an identity for TFC would need to be agreed upon if the plan is to have more than one developer at some point.  

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On 12/24/2017 at 5:21 AM, Stroam said:

Automated Message: This topic has been moved from Suggestions to Discussion

Roadmaps generally come about as a need. Since there's only one developer, who develops what he wants, when he wants, at his own pace there isn't a need for a roadmap. If you check out the GitHub for TFC2, development has not been active since June. Will it start back up? No one knows.

I'm betting when the first TFC got started none of the devs knew the scope of what was to come or how long it'd take. Now that they know better what they are getting into and changes in life circumstances, they're probably a lot more hesitant to do it all again. On top of that Bioxx doesn't want to just update TFC, he wants to take it in a new direction. A direction in which alienates some of the community. Which generates negative feedback sapping even more of a drive to develop. 

I completely get why people are asking for a roadmap or some proof that development is going on. They liked TFC and are excited about what TFC2 could be. I too was in that camp. You can find old posts from me and see the frequency, length, and content of what I posted in excitement. There are some posts asking what, when, and how can I help.

Since then I have come to the belief that if TFC2 is to develop into more than what it currently is, then these people who still want it, need to make it. That waiting on Bioxx is waiting for something that may never come. It could be done by one ambitious programmer. I see that as unlikely. A few enthusiastic programmers sure. What I'd like to see is an entire community coming together to help code and develop a version of TFC. Call it TFC CE, "community edition".  

 

On 12/22/2017 at 3:56 AM, TonyLiberatto said:

Most of the times it is easy to say that someone else should have done this or that. I have no idea how easy or hard is  Bioxx personal life. I also do not know how much he actually knows of other coding languages.

I am probably wrong, but I have the impression that if Terrafirmacraft was released as an independent game, not a minecraft mod. It would be a huge success. 

Maybe C#, It could even be an early release game. I am sure lots of people would buy the game betting on the success.

Well, in any case, like I said no idea. I am just venting.

 

Oh eeeeh, buuut.... hm.......
tfc-meme.jpg

Here's our website: https://www.vintagestory.at;)

Edited by TyronX
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That is exactly what I was talking about.

Got the game, first impressions are good. 

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Honestly, I still check here every once in a while. I love TFC as a concept and still do to this day. It just so happens that my expectations for a TFC2 release has gone down very well these past several months, especially in light of the upcoming 1.13 update.

Perhaps when the update comes out and some time has passed for the modding community to sort it out, then we may see a resurgence in TFC2 development. As it stands now, Minecraft is not the only game I'm interested in (neither have I played it in a long while). Fact of the matter is, people eventually get bored of waiting for a long update, and other games eventually catch their interest. I've moved on to Team Fortress 2 and Guild Wars 2 as a matter of fact.

Does that mean I've given up on TFC2 entirely? No, not when 1.13 has been reputed to be significantly changing Minecraft's coding to where modders will be forced to account for such changes. Based on what I know about news on TFC2 development and the upcoming Minecraft update, I think it's preferable for Bioxx to wait until the update drops and see what changes have been made to the game's code. After all, coding total-conversion mods like TFC is hard work, if my limited coding experience back in my high school days is anything to indicate.

Edited by Sda215
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