Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
Just_Another_Guy_:)

Compatibility list

91 posts in this topic

Happy to see you finally solved your problem, and technically you would be more of a priest... this was a revival, a good one :3 even though technically off-topic...

Yup, honestly I just didn't want a to start a topic strictly for troubleshooting, and I didn't notice the last post's date on this thread. :ph34r:

0

Share this post


Link to post
Share on other sites

Yeah... ok, finally, after months out of business, we get back to the topic :3

Update: -Added the Amputation mod to "Uncompatible".

-Removed an example i made in that post that could 'cause a little confusion...

-Added a note in the end of the OP, as an "EDIT:".

-Changed the colour of "Compatible" mods from bright green to just green, as it was melting my eyes.

1

Share this post


Link to post
Share on other sites

you should organize these by 'last known compatibility date/version' or the reverse of that.

a few versions back, optifine was partially incompatible. Smart moving still is partially incomparable(stone ladders)

1

Share this post


Link to post
Share on other sites

you should organize these by 'last known compatibility date/version' or the reverse of that.

a few versions back, optifine was partially incompatible. Smart moving still is partially incomparable(stone ladders)

Changes done, note added.

0

Share this post


Link to post
Share on other sites

thx. going over the list I might rewrite it for you. MIGHT. probably wont, but theres a chance, eh?

1

Share this post


Link to post
Share on other sites

thx. going over the list I might rewrite it for you. MIGHT. probably wont, but theres a chance, eh?

Always happy with chances :3

0

Share this post


Link to post
Share on other sites

if the install DOES NOT CRASH, then the mod COMPATIBLE. If you can NOT CRAFT items in it, it is PARTIALLY COMPATIBLE.

Just a note, I dont know most of the mods here, or have not used them. therefore, this UPDATED list reflects that and does not contain compatibility or version numbers YET.

also, Last Full Compatibility is filled out as such: [Mod version]/[TFC version]

Mod Name			|Mod Version	|TFC Version	|Last Full Compatibility(Mod/TFC)	|NotesNot Enought Items		|UNKNOWN	|UNKNOWN	|					|COMPATIBLERei's Minimap			|UNKNOWN	|UNKNOWN	|					|COMPATIBLEBackpack			|UNKNOWN	|UNKNOWN	|					|Jelly cubes			|UNKNOWN	|UNKNOWN	|					|The health pack			|UNKNOWN	|UNKNOWN	|					|Snow golems without pumpkin	|UNKNOWN	|UNKNOWN	|					|Achievement API  		|UNKNOWN	|UNKNOWN	|					|Mob Spawn Controls		|UNKNOWN	|UNKNOWN	|					|GUI painting selection		|UNKNOWN	|UNKNOWN	|					|Toggle Sneak+Sprint		|UNKNOWN	|UNKNOWN	|					|Single Player Commands		|UNKNOWN	|UNKNOWN	|					|More Stackables			|UNKNOWN	|UNKNOWN	|					|Sign Tags			|UNKNOWN	|UNKNOWN	|					|Spawner GUI			|UNKNOWN	|UNKNOWN	|					|Griefer creepers		|UNKNOWN	|UNKNOWN	|					|Recipe book			|UNKNOWN	|UNKNOWN	|					|HD skins mod			|UNKNOWN	|UNKNOWN	|					|Technic Pack			|UNKNOWN	|UNKNOWN	|					|Ropes+				|UNKNOWN	|UNKNOWN	|					|Redpower 2			|UNKNOWN	|UNKNOWN	|					|Trains and zeppelins		|UNKNOWN	|UNKNOWN	|					|Minecolony			|UNKNOWN	|UNKNOWN	|					|Mine & Blade			|UNKNOWN	|UNKNOWN	|					|Slime dungeons			|UNKNOWN	|UNKNOWN	|					|Mirrors				|UNKNOWN	|UNKNOWN	|					|Block Update Detector		|UNKNOWN	|UNKNOWN	|					|Portal gun			|UNKNOWN	|UNKNOWN	|					|Animal bikes			|UNKNOWN	|UNKNOWN	|					|Light Sensor			|UNKNOWN	|UNKNOWN	|					|Flood Gate			|UNKNOWN	|UNKNOWN	|					|Shelf				|UNKNOWN	|UNKNOWN	|					|Armor Stand			|UNKNOWN	|UNKNOWN	|					|Note Block Selection GUI	|UNKNOWN	|UNKNOWN	|					|Ironchests			|UNKNOWN	|UNKNOWN	|					|Smart Moving			|UNKNOWN	|UNKNOWN	|					|Optifine			|UNKNOWN	|UNKNOWN	|					|Mo' creatures			|UNKNOWN	|UNKNOWN	|					|Mystcraft			|UNKNOWN	|UNKNOWN	|					|Better than wolves		|UNKNOWN	|UNKNOWN	|					|Peacefulpack			|UNKNOWN	|UNKNOWN	|					|Harder Peaceful			|UNKNOWN	|UNKNOWN	|					|Magical Experience		|UNKNOWN	|UNKNOWN	|					|Goblins and Giants		|UNKNOWN	|UNKNOWN	|					|Hardercraft			|UNKNOWN	|UNKNOWN	|					|Koi				|UNKNOWN	|UNKNOWN	|					|RCcraft				|UNKNOWN	|UNKNOWN	|					|Autojoin			|UNKNOWN	|UNKNOWN	|					|More Creeps & Weirdos		|UNKNOWN	|UNKNOWN	|					|Millénaire			|UNKNOWN	|UNKNOWN	|					|Elemental arrows		|UNKNOWN	|UNKNOWN	|					|Death Chest			|UNKNOWN	|UNKNOWN	|					|Biosphere			|UNKNOWN	|UNKNOWN	|					|Amputation mod			|UNKNOWN	|UNKNOWN	|					|

hopefully, when I submit this the forum does not eff it up. it SHOULD be neat and tidy

Edit: k it worked. make sure you put this inside a code tag, otherwise it comes out ALLL effed up.

0

Share this post


Link to post
Share on other sites

I got amputation to happen, apparently turning every chance to 100 percent in the configs does nothing... still had it in my config and playing on my server and suddenly a zombie falls to pieces after killing it with a zinc sword.

0

Share this post


Link to post
Share on other sites

If you can NOT CRAFT items in it, it is PARTIALLY COMPATIBLE.

That's not completely true... It's partially compatible when you can't use some major feature/s of the mod. If you couldn't climb using SM, it would be partially compatible.

I'm gonna add it regardless, and correct the status of the mods according to the last update.

Inventory Tweaks 1.44 is compatible with TFC b66.

Gonna add it.

I got amputation to happen, apparently turning every chance to 100 percent in the configs does nothing... still had it in my config and playing on my server and suddenly a zombie falls to pieces after killing it with a zinc sword.

Errr... gonna add it to partially compatible, maybe? That's pretty wierd...

EDIT: it looks all effed up regardless -_-

0

Share this post


Link to post
Share on other sites

I forgot to change that part. what I mean was if any functionality is 'damaged', then it is automatically downgraded to 'partially compatible'

EDIT: errm, looked at the OP... its all effed up. clean the list plz?

0

Share this post


Link to post
Share on other sites

I forgot to change that part. what I mean was if any functionality is 'damaged', then it is automatically downgraded to 'partially compatible'

EDIT: errm, looked at the OP... its all effed up. clean the list plz?

Look at the edit in my previous post... now i have to repair it manually =.=

EDIT: you know what? f+ck it, just getting back to what i had before. It occupies far less space.

0

Share this post


Link to post
Share on other sites

Add Asgaurd shields to the partial working mods. It has durability multiplier override (set to 10) and requires you to turn on Vanilla Conversions to work with Iron and Diamonds. Only error is the blocking bug that makes you right click a block to defend (This is due to TFC weapons Configuration)

1

Share this post


Link to post
Share on other sites

Add Asgaurd shields to the partial working mods. It has durability multiplier override (set to 10) and requires you to turn on Vanilla Conversions to work with Iron and Diamonds. Only error is the blocking bug that makes you right click a block to defend (This is due to TFC weapons Configuration)

Done.

0

Share this post


Link to post
Share on other sites

Minecraft comes alive is another mod that you could add to the partial list.

it won't fuck your shit up if you try to install it but the villagers are quite useless as they won't recognize the animals and resources in tfc.

unless someone figures out a way to alter MCA so that the villagers knows what is what!

1

Share this post


Link to post
Share on other sites

Minecraft comes alive is another mod that you could add to the partial list.

it won't fuck your shit up if you try to install it but the villagers are quite useless as they won't recognize the animals and resources in tfc.

unless someone figures out a way to alter MCA so that the villagers knows what is what!

Added.

It is Asgard Shield, no "U". My mistake

http://www.minecraft...112-upd-nov-28/

Lol, i knew it sounded familiar :P ok, gonna correct it.

0

Share this post


Link to post
Share on other sites

No idea really; i haven't had enough time to test mods myself lastly. If he's still active, you can ask the user Infinus (Infinus50, maybe? don't remember his full username), he got it full working. I think he even made a guide on that... ._.

About the mod, added.

0

Share this post


Link to post
Share on other sites

Also Custom NPC's too. Awesome mod, able to make bosses that even work in TFC. I made one on a hill with 10000 hearts and 500 Attack.

1

Share this post


Link to post
Share on other sites

Added. Gotta go now, if you find some other compatible mods, just make a single post containing all of them please. Tomorrow i will update the list, unless Dunkleosteous or some other mod feels like doing it himself (in which case, i would like them to say they did so : just so i don't try and write down something that's already there.)

0

Share this post


Link to post
Share on other sites

what about fossil/archeology mod? Everything works well but i dont know if the fossil block can be founding in a tfcraft world

0

Share this post


Link to post
Share on other sites

Any mod that adds something to world generation is outright added to uncompatible, as TFC has it's own world generation, this 'causing incompatibility.

Thanks for the addition, anyways.

List updated.

0

Share this post


Link to post
Share on other sites

Just a bookmark so I can find this thread again.

1

Share this post


Link to post
Share on other sites

I beg you to take a look at the note in the OP before trying any mod on the list... It's been more than a month since i last updated this list, and don't have timne to check all the mods in it are in the correct category.

0

Share this post


Link to post
Share on other sites