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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
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      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
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Jed1314

Thoughts on B47 ?

117 posts in this topic

yup, very good point and i thought of that too, cavemen probably used boulders as primitive anvils at one point when they discovered metal working and such.

could also just have it use cobble instead of smooth stone to convert into an anvil, that way you'd need to have already gathered the correct type of stone and placed it where you wanted, would seem a lot less like harvesting a fruit that way and not be much more work at all.

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yup, very good point and i thought of that too, cavemen probably used boulders as primitive anvils at one point when they discovered metal working and such.

could also just have it use cobble instead of smooth stone to convert into an anvil, that way you'd need to have already gathered the correct type of stone and placed it where you wanted, would seem a lot less like harvesting a fruit that way and not be much more work at all.

Interestingly, it is also possible to use certain green woods as a very rudimentary forge. Ned Kelly's armour was actually made from mould boards from a plough share (that bit was wiki-knowledge >.<) in a bush forge, with green wood used as the "anvil" :)

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i'd think though, wouldn't you be taking a risk with certain more flammable wood types of a wooden anvil smoldering or worse?

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i'd think though, wouldn't you be taking a risk with certain more flammable wood types of a wooden anvil smoldering or worse?

Green wood isn't that readily flammable. Red hot metal would certainly burn it, but as you are just trying to rush out basic stuff, I can't see it making a huge difference.

If we were being super pedantic, you would wait a year before burning the logs you cut down. How bad would that be ? :L :L

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same thing, aren't they?

Goldpanning is Sluices-lite, I'd only use it to confirm what a river biome is actualy producing befor decideing if its worth making a Sluice system or not.

Same way you'd use a propick to go 'yep thats a big lump of ore right enough' then get your proper mining pick out.

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Green wood isn't that readily flammable. Red hot metal would certainly burn it, but as you are just trying to rush out basic stuff, I can't see it making a huge difference.

If we were being super pedantic, you would wait a year before burning the logs you cut down. How bad would that be ? :L :L

I'll have to dig my book on blacksmithing out, but if I recall correctly green hickory actually burns hotter than dry hickory.

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I'll have to dig my book on blacksmithing out, but if I recall correctly green hickory actually burns hotter than dry hickory.

actually that sounds right to me, probably much harder to initially ignite though and prone to going out easier.

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I'll have to dig my book on blacksmithing out, but if I recall correctly green hickory actually burns hotter than dry hickory.

I must confess, I know nothing of the use of wood for anything beyond home fires. In my forge, we use lumpwood charcoal, so you could well be right :)
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I must confess, I know nothing of the use of wood for anything beyond home fires. In my forge, we use lumpwood charcoal, so you could well be right :)

i know there are cases when it either is or could be true, but off the top of my head i can't say for sure.

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So......

This increase to Animal Drops.....

I have two stacks of Pork from around 5-7 pigs now and a stack of leather too. Is it spos to be this much meat? Are pigs spos to be dropping leather?

Also... HOW DO I COOK IT ALL!?!?!?!

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yeah i have to agree to some extent on the meat drops too, i killed less than 8 pigs and was amazed at the copious amounts of pork i had from it, wasn't going to complain but it is a bit overboard.

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Still say that there needs to something like a Roasting Spit that you can place over the firepit that cooks multiple meats at once...

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With that much meat, I don't even bother cooking it. I usually don't cook meat anyways when I'm still in hunter/gatherer mode to begin with, but still.

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With that much meat, I don't even bother cooking it. I usually don't cook meat anyways when I'm still in hunter/gatherer mode to begin with, but still.

yep, zombie flesh is great for a quick nibble too.

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I don't think it is too overboard. Maybe back it off just a bit but with how long it takes for animals to grow now, you may need that much meat to survive until the next butchering.

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True enough. I guess I should look into breeding and how far that food will truly last.

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I don't think it is too overboard. Maybe back it off just a bit but with how long it takes for animals to grow now, you may need that much meat to survive until the next butchering.

i'd like to agree with that, but i'm not seeing any shortage as of yet, it's probably much too far to tell but worst comes to worst i can always go far enough to generate new chunks and breed that way.

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Perhaps this could be balanced by preventing spawning of the friendly mobs. Instead of spawning like normal mobs, a set number could spawn in chunks, a bit like ore does now. This would mean you would need to breed them to have sustainable access. It would also eventually counter the ability to just move out in search of more animals, as once you had moved cleared the chuncks around your house, you would have to travel further and further for food.

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I completely agree with your last post, Jed1314.

By the way, this is my first post. Hello there! I've discovered this mod 3 weeks ago and I could not play without it anymore... :)

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Perhaps this could be balanced by preventing spawning of the friendly mobs. Instead of spawning like normal mobs, a set number could spawn in chunks, a bit like ore does now. This would mean you would need to breed them to have sustainable access. It would also eventually counter the ability to just move out in search of more animals, as once you had moved cleared the chuncks around your house, you would have to travel further and further for food.

Did persistent animals change? From what I remember, animals were changed in MC 1.8 so that they no longer respawn when killed. You had a set number on world creation and had to breed them or keep moving further out to find more. I don't recall seeing animals respawn in TFC but I really have not been paying a lot of attention to it, I just assumed it was still the old system.

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Did persistent animals change? From what I remember, animals were changed in MC 1.8 so that they no longer respawn when killed. You had a set number on world creation and had to breed them or keep moving further out to find more. I don't recall seeing animals respawn in TFC but I really have not been paying a lot of attention to it, I just assumed it was still the old system.

I don't really know... It was all so long ago :S :P That is a good question. I'd presume it wasn't changed back though.

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One thing about animals: If they're going to take a realistic amount of time to grow up, shouldn't they also be born in realistic-sized litters?

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Perhaps this could be balanced by preventing spawning of the friendly mobs. Instead of spawning like normal mobs, a set number could spawn in chunks, a bit like ore does now. This would mean you would need to breed them to have sustainable access. It would also eventually counter the ability to just move out in search of more animals, as once you had moved cleared the chuncks around your house, you would have to travel further and further for food.

They already do exactly this, it's been this way for months actually. You never noticed animals not respawning?

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They already do exactly this, it's been this way for months actually. You never noticed animals not respawning?

in fairness, animals DO respawn currently, just very, VERY infrequently and in small amounts. i mean, maybe finding 1 new family of cows in a minecraft month.
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So I've got ore chunks off the surface (bismuthite) which I can smelt into unshaped ingots ...

Now how exactly do I get the stone blocks for an anvil as I don't have a pick because I can't shape the unshaped ingots for which I need a stone anvil ...

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