Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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Kreicus

[x64] H3D Texture 5.1.2 [TFC Build 0.79.15] (Updated 01-13-15)

113 posts in this topic

Sorry to always be the bearer of bad news, but looks like (at least) the icons.png layout has changed slightly with the 0.79.14 update... so now the health/food/hunger bars are now offset and not displaying properly :(

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lipki, Hi, and thanks for the image post, it should work fine for anyone who needs to update immediately.

 

I'll be making my own for the pack but it'll probably look like yours as you followed the format perfectly it seems.  With the holidays this is a busy weekend for me but I'll have a full updated pack by at least monday night as soon as i can.  I think there are other GUI's i want to edit as well since they got tweaked across the board.

 

That slight offset on the gui was annoying me greatly so this is a cool change.

 

PS: I know it was you who helped make this change happen lipki :P

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Updated the pack, fixed the health/hunger ui and the bloomery/blastfurnace name change. :)

 

Sorry for delay, busy holiday time :(

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After being away for a year, it's great to see this is still around and so well maintained. It's frankly my favorite TFC texture pack. :) Faithful to the source yet visually unique, crisp yet low-frequency, content-complete and sitting in the (in my opinion) resolution sweet spot for Minecraft's engine. Thanks again for your work!

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Looks like there was a slight shift in the food prep UI.

 

So here is a quick update on the image...

Posted Image

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Could you make textures for the ingots when they are stacked on the ground? Make them look more 3d, and perhaps more shiny? I am absolutely in love with this pack. It has come to the point where I can't play the game without it hahaha, but yeah besides the ingots, marvellous textures. Cheers.

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Could you make textures for the ingots when they are stacked on the ground? Make them look more 3d, and perhaps more shiny? I am absolutely in love with this pack. It has come to the point where I can't play the game without it hahaha, but yeah besides the ingots, marvellous textures. Cheers.

I've tried to do this with my own pack, and sadly it's impossible. When you animate, you have to make the texture a long strip with each frame. The texture is shared with the metal sheets. The animation works on the sheets, but when you look at the ingot, it just stripes the ingots with the texture over and over again,rather than animate it. Very annoying.
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Uh..... is this resource pack still being developed or is it dead (sorry for the necro, im new)

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Uh..... is this resource pack still being developed or is it dead (sorry for the necro, im new)

 

It still works with the current version, if that's what you are asking. There hasn't been many updates because pretty much all the textures are already done. If you find one that isn't, post it here and Kreicus will update with the new texture relatively quickly.

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On 4/9/2017 at 6:21 AM, krd said:

Dropbox link is down ;;
 

Thanks for posting that it was. Nothing was changed by me, but I guess dropbox updated file paths. It should be fixed.

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Thank you!  I will use it soon^^

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