Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
Kreicus

[x64] H3D Texture 5.1.2 [TFC Build 0.79.15] (Updated 01-13-15)

113 posts in this topic

Updated the TP, I redid all the GUI's slightly. I removed a lot of the spindly little bars connecting everything and made the panels around the item boxes larger and connected. I think it looks much better, it was the look I was going for in the beginning.

-Thanks!

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So, another update. Had to fix a few things, apparently the toolheads for propick and pick were off by one so they all looked like a different metal, fixed!

Also, the paintings were saved wrong and looked horrible, so, also fixed!

Let me know any other errors you see.

Thanks again!

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Small update, added in the Zombie Villager, the Ink Sac, and Tweaked the Tree Wood textures slightly.

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I just wanted to say that I really enjoy this texture pack. I was wondering if you had plans on making a version for vanilla minecraft or even a Feed the Beast texture pack in the future. Its just a thought anyways keep up the good work.

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Updated!

Changed the planks around a bit and added connected textures for those as well as glass panes and random grass heights. Glass blocks dont render well with Optifines CTM so didnt include those.

Thanks!

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Got here by GenerikB, really nice looking texturepack, downloading it now, is there a standard Minecraft version of it as well, or is it just for TFC?

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UPDATE:

I fixed the ice blocks...

ALSO. New Leaf Textures, I tried to make them more representative to the actual leaves these trees have for better identification within the TFC World. Please let me know what you think,..I can always revert to the old ones.

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Got here by GenerikB, really nice looking texturepack, downloading it now, is there a standard Minecraft version of it as well, or is it just for TFC?

Hi. Thanks.

This is only for TFC. Though I suppose I could make a vanilla one just as well. I never really thought of doing this as there are already a number similar to mine. But I've gotten a number of requests now, so maybe I will in the future.

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Amazing texture pack! Well, build 77 has been out for a few minutes now so i figured i'd ask if you plan on updating soon? :)

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He's working on it. 1.6 screwed more stuff up with texture packs.

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Updated to 0.77.9 !!

 

Everything should work ok, probably a few things I'll have to tweak here and there.  I know the general animated textures still work, unsure about the CTM textures.

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Updated to 0.77.9 !!

 

Awesome!! Thank you so much Kreicus. Been waiting for this. I've seen a lot of texture packs in the same vein as this for vanilla, but there's something about this one in particular that stands out somehow. Only way to play TFC!

 

...I noticed one tiny little mistake, the fishing rod textures are switched for when you cast the line. When you're just walking around holding the rod the hook and line aren't visible but when you cast the line you can see the hook and line both on the rod and in the water. Just need to swap the textures around. Pack looks great though.

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I'm just here to see the progress of my great great Kreicus! I am still amazed by your choice of making a 3D like texture pack! :D

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UPDATED!! Woo

 

Now supporting addon mods, if you want any other mods added to this texture pack, let me know.

 

See main post for which mods.

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Best TP for TFC your good Kreicus keep up the work man 

 
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The mod textures are amazing! Great to see add-ons for TFC getting some support. The rope anchor for extrafirma doesn't seem to be textured though. Oh, and the fishing rod textures still need to be swapped:)

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The mod textures are amazing! Great to see add-ons for TFC getting some support. The rope anchor for extrafirma doesn't seem to be textured though. Oh, and the fishing rod textures still need to be swapped:)

 

 

he might have added more since i downloaded it, i'll redownload and see what i missed, thanks for the info and comments :D

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he might have added more since i downloaded it, i'll redownload and see what i missed, thanks for the info and comments :D

Thanks for the ExtraFirma texture update! Everything looks great. Forgot to swap the fishing rod textures again though. :P

 

This is what it currently looks like when you cast the rod...

Posted Image

 

And this is the current uncasted, walking around texture...

Posted Image

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Thanks ate0ate.  I stealth updated it so either rename them of download it again.  Thanks for the info ! :D

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The leather water sac mod has updated and added a couple new textures. It'd be really awesome if you could work your magic on em when you get a chance... :D 

I was surprised that the update actually added new textures, so i figured I'd give you a heads up. Thanks Kreicus!

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The leather water sac mod has updated and added a couple new textures. It'd be really awesome if you could work your magic on em when you get a chance... :D

I was surprised that the update actually added new textures, so i figured I'd give you a heads up. Thanks Kreicus!

 

You keep me on my toes ate0ate :)

 

Updated for those new textures,...also added in the vanilla fern texture to my random grass textures, for a little variety.

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Hello, I noticed in your post you said to let you know if anything was missing. I found quite a few things missing and you should really get them done! I like this texture pack a lot but when it is not complete it kinda sucks. First off, in 1.6.2 the torch texture file was changed from torch to torch_on. Therefore the torch texture doesnt work. Second you are missing particles like the torch flame is vanilla. Thirdly, there is no flint texture. I so far this is what I have noticed but Im pretty sure there are more things. Honestly if you wanna create a complete pack then you should make textures for vanilla minecraft like all of it and this way you know nothing will be missing.

 

Edit: I also found that lilypads have no texture. Gonna just keep adding to the list as I find them.

 

List:

 

Torches (are there but wrong name)

Flint

LilyPads

Particles/Effects (ie Fire, Torch Flames, etc.)

 

Thanks,

 

Zodsmar

 

P.s. Otherwise great pack!

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Zodsmar,

 

Thanks for the information, I'll get on fixing those issues, and you're right, I should finally make this fully vanilla compatible.  I think the majority of the issues you mentioned are due to Mojang simply changing ALL OF THE TEXTURE NAMES for no apparent reason other that to mess with me.  So, keep an eye out, I'll be fixing this soon.

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Zodsmar,

 

Thanks for the information, I'll get on fixing those issues, and you're right, I should finally make this fully vanilla compatible.  I think the majority of the issues you mentioned are due to Mojang simply changing ALL OF THE TEXTURE NAMES for no apparent reason other that to mess with me.  So, keep an eye out, I'll be fixing this soon.

Thanks so much for the quick reply! The original reason I asked you to fix these issues is because I make youtube video's and I am starting my new lp of terrafirma and well I like vanilla textures they feel to bla to me. I was on the forums and this was the only pack basically done so I decide to use. BTW this is a fantastic pack. For the record my name on youtube is Zodsmar so just look me up. Otherwise I look forward to the update and cant wait.

 

Thanks,

 

Zodsmar

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Updated the download, fixed the few issues that Zodsmar talked about.  The torch, flint, lilypad.  I didnt fix the particles because i wasnt planning on doing anything with them, though i might, but ill have to do it to all the particle effects.  Just not sure what to do because my theme is a 3dish gritty style that may not look good on 'flames' and smoke and such.

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