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ruhl4

Prepared food? (and easier crop renewal)

4 posts in this topic

I have managed to stockpile a large amount of vegetables in my SSP world but their levels of nourishment are a bit low for the time imputed and I would like to see some way to prepare them for benefits. For example, cooking a potato and putting butter on it (butter from a churn) would satisfy more hunger than the raw potato. Also, will bread making become more realistic, or having to mill the grain in a quern or millstone, make the dough and cook it in some sort of oven (which would be awesome for us builders who think forges and firepits look gross in kitchens). It would also be nice to be able to get seeds (or the baby plant) from the product instead of smashing grass all day.

Just an idea, and if this has been said before or if something else is in dev, my bad, I'm fairly new to the forums and TFC.

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Just a tip: We are going for believability, not realism. Here, the R word is as bad as a swear

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As said before, only the first iteration of the crops in agriculture has come out, more is planned/in the works. And to come with that is food processing and such features... so don't fret, it's coming... only question is how it will all connect together.

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