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Leosallespoli

The game I'm Making.

79 posts in this topic

Well, this week I was experimenting on how the building generator would be handled in the world generator and for my surprise it is damn fast! (I haven't calculated how fast it is butt it is fast!) Really... I could even generate most buildings at the start of the game, which I won't since I'm planning to add more detail to them, on the other side a lot of bugs came up, strange bugs... I'll try to clear them out in order to show you guys next week.

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Strange bugs?

Like Lady bugs wearing plaid?

Cuz that's not as strange as potato bugs wearing denim.

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Indeed... more like a creepy bug, all seems nice until you zoom in.

Posted Image

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It's progressing but my productivity was shot in the face by planet explorers and Stardrive.... But I got some cool stuff and new ideas to show in the next update. What I'd like to show now is a project a friend of mine is working on, it is a platformer/dungeon crawler which the dungeons are proceduraly made.

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If you know portuguese this is the site http://uspgamedev.org/ I'm learning much from him and the people who work there, there are a bunch of cool projects like a whole 2D game engine being made from scratch, very cool stuff.

P.s. USP stands for Universidade de São Paulo ( University of Sao Paulo ).

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