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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."

Things to Know

2 posts in this topic

1. It needs to be reiterated again that TFC2 is a 100% rewrite and re-conception of TerraFirmaCraft.

2. Please do not come in here suggesting things based upon what was or wasn't in TFC1.

3. Please spend time making your suggestion worth reading. If you take your time, it shows.


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I decided everyone should know the basics of TFC2 at least the more permanent features that influence suggestions.

To get started the world is generated using a hex system. Please don't suggest how to hide the hexes as Bioxx as tried many. This doesn't pertain to terrain features as that is encouraged. Check the directory for previous discussions on the matter.

The world is island based. There are nine islands going north to south each representing a different temperature range which influences what climates you can expect to see such as deserts and tropical rain forests. This pattern continues east and west indefinitely. Each island has only one rock type.

Island hopping is done via portals that generate. Eventually there will be some barrier that prevents you from taking a boat across the sea to another island. There are generally four portals connecting to the islands in the cardinal directions. Exceptions to this is when an island generates as ocean in which there will be no portal. When you go through a portal it takes you to a travel dimension. A scary dangerous dimension that is all void except for paths between portals.

Island progression is done by "Freeing" islands. The first island is already free. All other islands require you to free the island before placing and destroying blocks. To free and island you need to activate an ancient device which will eventually be guarded by some sort of boss. As you move further east or west from the starting island mobs and bosses will become more difficult.

Transportation is a theme that Bioxx wants to highlight in this iteration of TFC. This involves some sort of encumbrance mechanic and multiple transportation and storage options. If you have any great ideas on transportation methods and implementation please review the directory to catch up on what had been discussed and post your ideas following the forum guidelines.



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