Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
    • Claycorp

      This forum is now READ ONLY!   01/20/2020

      As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.

      Any questions or comments can be directed to Claycorp on either platform.
Sign in to follow this  
Followers 0
SgtVennamo

Conserning Garnierite

16 posts in this topic

So, should garnierite be more common/spawn in other stones than gabbro?

I've spent few hours in second and third layer gabbro with propick (in creative) and couldn't find a single trace of garnierite. That means thousands or tens of thousands of blocks mined (in couple of different worlds). This would be almost impossible to do in a legit play (especially in SP), so the progression if pretty much cut off at tier 4. And to add to this. I'm yet to find gabbro anywhere besides the surface on the server I'm currently playing on.

I did a quick search, but didn't find similar thread about the issue.

PS. The build i'm using is 76 hotfix14.

0

Share this post


Link to post
Share on other sites

Ah Garnierite. Either you find it before you need it, or you spend eternity looking and never find at all... Pretty dumb, but what can you do?

Cry a little I guess :)

0

Share this post


Link to post
Share on other sites

Never found Garnierite. Only found gold once on the current world my friends and I are playing. Been spending a few hours whenever I can trying to look for garnierite, but haven't even found second or third layer gabbro and the first layer gabbro is all terrible. Found some bismuth, woo.

0

Share this post


Link to post
Share on other sites

Try Gabbro-2 at Y60. It will still be a task to find it, but its entirely doable.

also understand, 10000 blocks is nothing in TFC. its common, very much so.

1

Share this post


Link to post
Share on other sites

Try Gabbro-2 at Y60. It will still be a task to find it, but its entirely doable.

also understand, 10000 blocks is nothing in TFC. its common, very much so.

In case you think he's joking... He's not. He's more than serious. I dug more than 20k blocks of distance on the Roanoke server (pre-restart) and I never did find any Garnierite. So there's that :D

This just brings me back to the point about TFC being FAR better played on a server... Some tasks are just so time intensive, you just wish you could focus on one thing and have other people do the other things... For example, once you find a big Garnierite vein, what the heck will you do with it all? You can make tons and tons and tons of red/blue steel, but why do you need so much? More than enough to trade away to others.

0

Share this post


Link to post
Share on other sites

I did a quick search, but didn't find similar thread about the issue.

I've talked about it in this thread.

In addition to the ideas mentioned there, it should be noted that in the real world limonite is an important source of nickel, so if we simply wanted to make it easier to get nickel then smelting limonite could be made to produce a bit of nickel as well. However I prefer changes to the game which make more utilization of skill to improve one's chances of finding specific ores.

0

Share this post


Link to post
Share on other sites

Maybe it's time to keep looking then, cross the oceans to faraway places and hopefully finding that second layer gabbro and the treasures within. :) And Aridhol, I agree with you. TFC is a lot better played on a server.

I think adding it as a secondary to limonite would be too much. That would allow, in some cases, players to jump almost straight from tier 2 to black steel. Maybe keep it rare, but allow it to spawn in some other rock besides gabbro?

0

Share this post


Link to post
Share on other sites

Since there is occurrence of Garnierite are found in Breccia stratification, Conglomerates are a good candidate to include this resource in drops. Unless Bioxx wants to add Breccia in the game, lol...

0

Share this post


Link to post
Share on other sites

Try Gabbro-2 at Y60. It will still be a task to find it, but its entirely doable.

also understand, 10000 blocks is nothing in TFC. its common, very much so.

The problem is on my current server I've pretty much followed the land from one side of the continent to another digging shafts every time I hit a transition (sometimes multiple times, just in case) down to layer 3. I didn't find a single second layer of Gabbro. Across the ocean it is, I guess.

0

Share this post


Link to post
Share on other sites

Since the occurrence of Garnierite is found in Breccia stratification, Conglomerates are a good candidate to include this resource in drops. Unless Bioxx wants to add Breccia in the game, lol...

Garnierite is found in a breccia in the Dominican Republic, not because they form in Breccias (which aren't the same as conglomerate btw) but because the Breccia formed from parent rock containing a vein of the stuff. If the original vein hadn't collapsed, the garnierite would still be in the original ultramafic rock. Gabbro is an ultramafic rock which is why Garnierite spawns in it.
1

Share this post


Link to post
Share on other sites

Garnierite is found in a breccia in the Dominican Republic, not because they form in Breccias (which aren't the same as conglomerate btw) but because the Breccia formed from parent rock containing a vein of the stuff. If the original vein hadn't collapsed, the garnierite would still be in the original ultramafic rock. Gabbro is an ultramafic rock which is why Garnierite spawns in it.

I NOE DIS!1!11!!!11

I was offering a possible alternative due to the fact that most intrusive ultramafic rock forms at tectonic boundaries. The only true notable difference between the Breccias and Conglomerates is the roundness of the internal clasts, as well as the granular matrix in which holds said clasts in place. Since I don't specialize in Sedimentology, I usually don't fuss over the distinction between those granulations, as those factors are primarily decided by weathering and lithification anyway.

Plus having Breccias spawn in the TFC world would help some players trace up towards the intrusive, mafic rock. Since that's part of the problem in the OP's post, having an intermediate layer of stratigraphy to "point" to the ore bearing rock layers would help those who pay attention to their environments mineralogy.

2

Share this post


Link to post
Share on other sites

Plus having Breccias spawn in the TFC world would help some players trace up towards the intrusive, mafic rock. Since that's part of the problem in the OP's post, having an intermediate layer of stratigraphy to "point" to the ore bearing rock layers would help those who pay attention to their environments mineralogy.

I take this to mean, that you're suggesting there to be some clues higher up regarding the rock layer composition underneath? In which case I agree, it would be extremely helpful.

English is my second language and I've never read on geology, so this might need some clarification. :)

0

Share this post


Link to post
Share on other sites

I take this to mean, that you're suggesting there to be some clues higher up regarding the rock layer composition underneath? In which case I agree, it would be extremely helpful.

English is my second language and I've never read on geology, so this might need some clarification. :)

Yup! Although, I haven't experimented the world gen. code in TFC to see how/if geological formations are arraigned in the mod. It may be something less random and more formulated that has to be coded, but not 100% sure...

0

Share this post


Link to post
Share on other sites

Maybe the problem isn't in how common garnierite is. Friend of mine found some on the server I'm playing and we proceeded to make black steel anvil right away. Then we realized that we have all the materials we need for blue and red steel. And anyone who has spent enough time mining would be in the same spot. That makes black steel similar jump-over metal as wrought iron. The answer would be to move the reqs so that nickel is required for red and blue steel, and black needs to form for of silver/gold/lead/platinum etc alloy. That way the reward for finding the rarest ore would be the best metal.

0

Share this post


Link to post
Share on other sites

I NOE DIS!1!11!!!11

I was offering a possible alternative due to the fact that most intrusive ultramafic rock forms at tectonic boundaries. The only true notable difference between the Breccias and Conglomerates is the roundness of the internal clasts, as well as the granular matrix in which holds said clasts in place. Since I don't specialize in Sedimentology, I usually don't fuss over the distinction between those granulations, as those factors are primarily decided by weathering and lithification anyway.

Plus having Breccias spawn in the TFC world would help some players trace up towards the intrusive, mafic rock. Since that's part of the problem in the OP's post, having an intermediate layer of stratigraphy to "point" to the ore bearing rock layers would help those who pay attention to their environments mineralogy.

Conglomerates form in rivers, breccias, as far as I know, don't.
0

Share this post


Link to post
Share on other sites

Well... yeah...

Conglomerates form in rivers, breccias don't.

factors primarily decided by weathering and lithification

/shrug

0

Share this post


Link to post
Share on other sites
Sign in to follow this  
Followers 0