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Unavailableartist

Herbs and various effects (realistic herbs)

2 posts in this topic

So this stems from another topic a while back which only really mentions poisons and I like poisons but there are more herbs to be found. So, I'll breakdown their and their "environment" feel free add a few  don't make mine the ultimate list of what could be added.

 

Pokeberry weed = this could be used as an alternative source of ink

 

Curare = a vine found in tropical environments, used as a poison, useful with mobs that run from you, killing things at long ranges faster. Also a paralytic, it causes mobs to stop attacking or moving.

 

Basil = improve growth/drops for certain crops (like tomatoes and peppers), if planted near those plants. Reasoning, they are used in gardens to draw away pests.

 

Nasturtium = short life span, withers and dies easy, but used a lot like basil (pretty blooms). Used for healing salves for those who want to use TFC without health regen. Otherwise, you'll heal quicker for a bit.

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I really like DoT's (damage over time) in all games, but I think that just one way of poisoning, the arrows, is a bit limited. A blowdart gun would be really cool, made with sugarcane and string/yarn, or something. It fits in with the tropical/amazon theme of Curare

The herbs should also die after a while naturally from attracting insects. Or you could also grind them up and apply them to other crops periodically to have the same effect of having basil or Nasturtium.

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