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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
Zerren

[TFC 0.78.9] ExtraFirma Addon v1.0.4

334 posts in this topic

Heh, I knew all of that. I'm currently using Custom Ore Generation to "fix" the worldgen of Chromaticraft... and that's actually the biggest problem with using a lot of forge mods in TFC. Worldgen. Unless I want to play with Ex Nihilo/Ex Astris and completely invalidate the entire "believability" core pillar of TFC... at which point why am I playing TFC?

But that still doesn't invalidate my original point :-p. Just because you can work around lost features with Minetweaker and Tabula Rasa, Quadrum, and/or CustomThings doesn't mean they're not missing features, after all.

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You are now just arguing semantics. No one said that this shouldn't bother updating because the features can be replaced. It hasn't and may never update, so people were offering ways to try and fill the gap.

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Which is fine, I'm just striving for accuracy of information. If nobody argues these semantic things, people will become lazier about this stuff, and good accurate information will become harder and harder to find. I'm not saying that it is impossible to get most of the features of ExtraFirma in the latest version of TFC. I'm saying that the accuracy of the original point to which I responded leaves something to be desired.

The point, for me, isn't "There's a way to work around this" or "please help me get all these features in the new version with some combination of mods". My point is that the top of the page is demonstrably inaccurate, and I'm merely giving information that isn't misleading for anyone that comes by in a few hours, days, or even months.

Say someone is watching a TFC video with ExtraFirma installed, and loves... I dunno... the colored bookcases. There's a link in the video description to this thread. Reading more about the mod, this hypothetical person likes what they see and wants to play with ExtraFirma in their more up-to-date version of TerraFirmaCraft. Unfortunately ExtraFirma is incompatible with the new version. So this person reads the last few forum pages to see if maybe an update is being planned. They notice that it appears to (unfortunately) be abandoned. They continue reading to see if maybe someone has created a spiritual successor (or right-out remake). They then reach the post by Terex. Terex says something that implies that a lot of functionality from ExtraFirma is in this other mod. All I was doing was making it so that someone doesn't have to investigate the other mod thread to find out that, no in point of fact Decorations Addon does not have "a lot" of the functionality of ExtraFirma. It only has the Adobe/Mud bricks and the lanterns (which are in two or three mods now).

I'm not going to post my minetweaker file and quadrum resource pack that allows me to duplicate the bookcase feature, both because that's not been requested and because that doesn't exist (I quit playing TFC a while back, and nothing has brought me back as of this post). One of the things I've been waiting for is a mod like ExtraFirma. Dedicated to working within the theme of the mod, but extending functionality, filling in gaps, or both. As far as I'm concerned, Minetweaker is great for "normal" modded play, but a large portion of TFC is (as far as I am aware, even with ModTweaker) unsupported. You can't use it to add new anvil recipes, or barrel recipes. While things like Tabula Rasa can add custom blocks and items that you can texture to your hearts desire (assuming you're an artist or know one), they can't integrate with the FEEL and mechanics of TFC in even close to the same way that an addon can.

Maybe if I was a programmer and has spare time, I might start working on ExtraFirma: Reborn! But I'm not. All I can do is keep my subscription to this thread, hoping for news on an update or an ACTUAL replacement, and in the meantime make sure the information on this thread stays as accurate (and therefore useful) as possible.

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so what exatly needs to be done to update Extrafirma to 1.7.10?

Seeing how the developer went MIA nearly a year ago, and never posted the code for someone else to use, it pretty much requires someone else to start from scratch. Which pretty much means the Decorations mod is your best bet for replacing at least some of the functionality of ExtraFirma for now.
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i have  weird crash i dont really know the problem, i hav tried several versions of extrafirma and they dont work with the modpack im currently using. im playing on a laptop lenovo g560 and here is my crash report with the current up to date version.

 

---- Minecraft Crash Report ----
// Ooh. Shiny.

Time: 11/22/15 4:33 PM
Description: There was a severe problem during mod loading that has caused the game to fail

cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: cpw/mods/fml/common/ICraftingHandler
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:544)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: cpw/mods/fml/common/ICraftingHandler
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Class.java:344)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:440)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
    ... 10 more
Caused by: java.lang.ClassNotFoundException: cpw.mods.fml.common.ICraftingHandler
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
    ... 35 more
Caused by: java.lang.NullPointerException
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
    ... 37 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 10 (amd64) version 10.0
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 167271104 bytes (159 MB) / 273170432 bytes (260 MB) up to 1060372480 bytes (1011 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1448 11 mods loaded, 11 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UC    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
    UC    FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1448-1.7.10.jar)
    UC    Forge{10.13.4.1448} [Minecraft Forge] (forge-1.7.10-10.13.4.1448-1.7.10.jar)
    UC    tfc_coremod{0.79.25} [TFC[coremod]] (minecraft.jar)
    UC    CodeChickenCore{1.0.7.47} [codeChicken Core] (minecraft.jar)
    UC    NotEnoughItems{1.0.5.118} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.118-universal.jar)
    UC    terrafirmacraft{0.79.25} [TerraFirmaCraft] ([1.7.10]TerraFirmaCraft-0.79.25.845.jar)
    UE    ExtraFirma{1.1.0} [ExtraFirma] (extrafirma-universal-1.0.4-1.6.4.jar)
    UC    FastCraft{1.21} [FastCraft] (fastcraft-1.21.jar)
    UC   [email protected]@} [JourneyMap] (journeymap-1.7.10-5.1.0-unlimited.jar)
    UC    TerraFirmaCraftNEIplugin{1.5.3.24} [TerraFirmaCraftNEIplugin] (TerraFirmaCraftNEIplugin-1.7.10-1.5.3.24.jar)
    GL info: ' Vendor: 'Intel' Version: '2.1.0 - Build 8.15.10.2900' Renderer: 'Intel® HD Graphics'

Edited by Kittychanley
Just use [spoiler] Text goes here [/spoiler]
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i have  weird crash i dont really know the problem, i hav tried several versions of extrafirma and they dont work with the modpack im currently using. im playing on a laptop lenovo g560 and here is my crash report with the current up to date version.

 

In case you didn't notice, this topic is in the "Outdated" section of the forums, and the title says 78.9. This addon is not, and likely never will be compatible with the latest version of TFC.

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Make a new addon that adds biomes!! And tropics! and cactuses! and crabs and iguanas! And Deserts! And....

 

 

Sand Lions.

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This topic has been locked because it keeps getting necro'd by people who don't realize it's been abandoned. If the original author ever comes back they can message me to have it unlocked.

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This topic is now closed to further replies.