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r1334320353264

2x2 Tree Bug

13 posts in this topic

Whenever i try to chop down a 2x2 tree, after i take out 1 block the game crashes and i can't play my world anymore like it's corrupted. The world folder and files still exist but i can't access the world via minecraft.

 

Sometimes it doesn't corrupt my world so i chop another log adjacent to the one i chopped before (in other words, not the one diagonal to it) and the 2x2 tree is cut down like (i think) it should be (i'm new to TerraFirmaCraft).

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I'm having the same issue. I remember having it last time I played to, back in ~b60 or something, and hoped it had gone away by now when I got back. Instead it seems more common than ever...

Note that it only seems to be an issue when you try to chop down a very large tree, and the issue lessens if you try to chop them down in two pieces (first chopping the highest you can reach, and then chopping the bottom). While this is interesting in that it's how large trees are often felled IRL, I feel a crash is a bad way to give incentive to players to do that method ;D

 

However, note that this is a known bug (as seen in the stickied post) and has been around for a long time, so my guess is that it'll be around for quite a while more.

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I'm having the same issue. I remember having it last time I played to, back in ~b60 or something, and hoped it had gone away by now when I got back. Instead it seems more common than ever...

Note that it only seems to be an issue when you try to chop down a very large tree, and the issue lessens if you try to chop them down in two pieces (first chopping the highest you can reach, and then chopping the bottom). While this is interesting in that it's how large trees are often felled IRL, I feel a crash is a bad way to give incentive to players to do that method ;D

 

However, note that this is a known bug (as seen in the stickied post) and has been around for a long time, so my guess is that it'll be around for quite a while more.

 

 

I glanced over the bug list before hand and may have missed it but being new to TerraFirmaCraft, i wanted to "have my voice heard" and such. as you can imagine, i don't like crash bugs that corrupt my world rendering it useless XD.

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Ive had the occasional crash when chopping said trees but never had my world corrupted... The trees that chop down fine, have some free space around them (no other scrubs or trees). Maybe i just imagine it. 

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A couple of changes have been made to trees for build 78 that we are hoping will fix this issue once and for all.

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Any rough ETA for 78 or can we get a .22 in the meantime to hold us over? Looks like a lot of fixes waiting to be released.

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All I can say is that it will be ready when it's ready. In general major build updates have a lot of changes and take a fair amount of time before they are released.

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Will there be large changes in terrain generation? A simple yes-no answer will do. Thanks.

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oh btw, i forgot to mention this before but on the subject of the bug being world corrupting, sometimes when i do various things, the game crashes and the world goes byebye. i don't mind these random world corrupting bugs because i'm aware of them and regularly backup my world and i haven't been paying enough attention to them to record what they are but i thought you'd like to know. i recently tried to install NEI and Rei's Minimap with terrafirmacraft and afterward, i got my first world corrupting crash (it was random like some other times) so i immediately uninstalled NEI and Rei's Minimap and the world crashes continued.

 

I have yet to re-install TerraFirmaCraft or minecraft or anything but long story short, the world corrupting crashes started after i attempted additional mod installation.

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If you're having your world corrupted by this bug then you could consider making a server out of your world to save your world.  I play on a server hosted from my router with a buddy and every time a crash happens, such as chopping down a Sequoia tree with a large amount of leaves, then the server crashes and it takes 3 seconds to start it back up and everything is the same as before the crash. 

 

Also after you start the server back up most of the leaves that crashed the server will be gone and you'll be free to chop down that tree without the server crashing.  Currently the only work around i see with the Sequoia trees is picking the trees that don't have their leaves inter-woven into other trees leaves and also making sure the amount of the trees leaves don't out-number the amount of wood (a tipping point for my server seems to be leaves that branch out 4 or more blocks from the wood or 4+ segments of leaves).  I've seen people advise dedicating more RAM to avoid the crash/bug but i haven't tried it, i use 1-2 gigs dedicated.

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I never crash, but I get a HUGE lag spike when I cut down a large 2x2 tree. After collecting all the logs the lag goes away.

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I attempted to get around the crash by using a scythe on the leaves before chopping the tree down, but all it did was make the whole tree disappear from the scythe point upwards... logs, leaves and all went poof...but no error.

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Are current worlds going to be compatible with 78? I found a 2x4 Sequoia and would like to reap the rewards from it without crashing.

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