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0Beechlgz

Grass colour change across biomes?

8 posts in this topic

At first I was confused about grass colour, I couldn't understand why the grass was the same colour whether I was in a tundra or in a jungle. I asked around, nobody knew, so I did a bit of digging. Actually found an old support post of mine asking about it before, must have been a good year or two ago and I just forgot in that space of time. It was implied by those who answered that grass biome colour changes only across seasons, not across biomes. Besides that though I have been unable to find any more mention of biome grass colour and nothing on why they aren't in TFC. If there's a good reason please let me know.

Would re-introducing different grass colours for biomes ever be considered? I don't really know the reason for it's removal but I think it would be an important aesthetic re-addition to the terrain generation. A multitude of factors go into what defines a biome but grass colour is one of the most obvious. Other factors tend to be less obvious and can overlap greatly across certain biomes. For example, the presence of trees doesn't mean you're in a forest, the presence of hills doesn't mean you're in a mountain range, the presence of ponds doesn't mean you're in a swamp... but it would be far easier to tell for sure if the grass colours varied slightly depending on things like temperature and rainfall. Having to rely on F3 to tell if you're in a tropical zone or a cold temperate zone breaks immersion quite a bit.

Also, I hear that TFC aims for believability (not necessarily realism) so this would be in-line with that. It's far more unbelievable that all grass around the world is exactly the same shade at all times, only varying globally and in unison due to seasonal change.

It's understandable that this might not be very high priority if it ever does get considered, it doesn't make the game unplayable and only adds a visual change to the game. The mod is still very enjoyable without this change. Still I hope it might one day be considered, let me know what you think.

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It should be noted that Dunk reverted the astro-turf grass for 78.7, and will be revisiting it later.

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That's interesting to hear. I didn't really have much of a problem with it personally, it was nicer than the old grass colour.

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As far as my understanding the grass color is determined by the type of rock consisting the upper layer, in my opinion it would be a great idea to have the texture of the grass be changed from biome to biome while still having the color depending on the rock layer

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Just checked the code. Grass color is indeed already affected by the temperature and the rainfall values. Here's a screenshot I just took to prove it.

 

Posted Image

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Well I made a bug report saying how grass colour was the same in every biome and provided a screenshot of such (where wet and dry areas intersect), but you replied to say it was intentional and that Dunk just hadn't been available to provide details on it. So from then on I thought grass was supposed to be the same colour in every biome on TFC and assumed my bug report was invalid.

Now it would appear that I was right all along and it is a bug.

I will provide a few more screenshots shortly.

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Correct, when Dunk implemented the astroturf, it was the same color green everywhere because of the way he coded it, and that was his original intention. However, as I stated earlier, he reverted it and will look at adding the variation later if he still wants to implement it.

 

The screenshot is with the reverted astroturf code.

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Oh right I see, I thought that was on a released version. Thanks for the clarification. I guess both topics are redundant now...

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