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Takatifu

New to multiplayer servers

3 posts in this topic

I've been watching Pakratt's videos of him and his buddies playing on a TFC co-op server and looks really fun but i haven't played multiplayer yet.

 

Speaking in general (not only TFC multiplayer):

What should i expect in SMP?

Do i need to know something beforehand? there's something called protection and a /mytown command, what are those things?

 

And now speaking of TFC in particular, is it even more resource intensive than solo play?

Because it lags a bit on my pc after 5 minutes of playing

 

I've posted it on this subforum because it isn't all about TFC

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for the commands : http://minecraft.curseforge.com/mc-mods/mytown/pages/commands-and-permission-nodes/

 

From my experience, griefers will be the main downside. It can be hard to prevent people from destroying or steeling your stuff. When I played on a server, people burned down the town, my house burned twice, then in a remote island secret underwater base, someone stole all my things, then in a super safe ingot deposit someone breaked in (even if it's virtually impossible to get in without permission to open the trapdoor) and took everything. Even if there is my town or towny or any protection mod, people might be able to find a way in (using fire/chisel.... anything that they can).

 

So if you play with nice people who respect other players, it's fun. I had some crazy mining expeditions, building a town with the others and it was extremely fun. I would consider myself as a good community player, but it's not the case for all other players.

 

Best thing to do is to try and see by yourself

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My game runs much smoother in SMP, presumably because the server does the heavy lifting. If you're playing SSP with fast graphics, you might find that you can go up to fancy graphics with a far render distance. Time doesn't stop when you log off so your crops will continue to grow but they will also wither away if you don't log back in to harvest them in time.

 

All players spawn in the same area where starting resources are eventually depleted and new players such as yourself will have to travel great distances before starting. Alternatively you can join a town. Town "chunks" are protected. Only town members and allied towns can modify their contents. Bioxxville on the happydiggers server goes one step further and town members have private plots that only they or a select list of their friends can access or modify. This eliminates griefing from members of allied cities or new town members. It took a little planning to design the town accordingly but it works well now. You can always complain to a server admin and have changes reversed but personal plot protection makes everyone's life easier.

 

If you're going solo on a server that doesn't have protection, you're more vulnerable. On a previous server, I designed an underground base that was all in one chunk. This meant that either it rendered completely for others walking by or it didn't render at all. If you build on a chunk boundary others might see inside your base if one chunk loads and the other doesn't. I used a single transparent farmland block surrounded by trees for the "sky access" of the blast furnace and forge and animals farms were at least 16 blocks down to avoid hearing them at the surface. Everything was self-contained. It worked well on that server but it would be ineffective on the happydiggers server where everyone can see you at tfc.happydiggers.net

 

Have fun!

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