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WetCheerios

[Solved] ProPick False Negative Readings

6 posts in this topic

Hello, so I'm not posting this in the conventional bug report format because I almost doubt it is a bug, and that someone will give me a reasonable explanation as to why it's happening.

Anyway, I've been playing TFC quite a bit recently, never really noticing anything to weird about the Prospectors Pick (ProPick) and just as of recently I've found it giving me potentially incorrect readings. Just today on my server, I was using it to find a vein of saltpeter, and I was getting very close to it underground. I was checking a block which I thought was very near to the vein as I was getting "Very Large Sample" leading up to this block. I thought I was just getting a false negative on this block at first, but after clicking over 50 times It definitely wasn't picking up the vein of saltpeter. Every single block surrounding it was giving me a "Very Large Sample", and even if it was somehow further away from the centre of the vein, you would think this block would at least read as a lower tier of sample, such as "Large Sample". After this happened, I noticed it happening way more often, and found that some stone blocks, you matter how close you are to the ore vein, just don't give a reading on the vein.

I don't know if this is even a real bug, or if I'm doing something wrong, or even if the problem even lies in the Prospectors Pick at all. Maybe it actually has to do with the block that gives this false reading?  I'm sure someone will give me an explanation with some mathematical equation somehow describing that it is possible for an ore vein to be Very Large, and then not be seen at all on the block right next to it. I've definitely done some more testing and found even when I can fully see the centre of a vein, I can still find blocks (sometimes in clusters) right next to it that give me no reading at all, and then behind those blocks, further from the vein, I can easily get "Very Large" or "Large" readings.

Even just an explanation as to why this is happening will put my mind at ease, because this is actually very frustrating when searching for veins of ore, as I find these random false readings more common, always throwing me off the track.

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If a block gives a false negative, that block will always give a false negative. It doesn't matter how many times you click it.

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Wow, so I always though that a block gives false negative readings randomly on any block, but it's actually focussed on specific blocks then?

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Yea each block will always give you the same reading regardless of how many times you prop pick it. I noticed this pretty early in my time using it. It basically forces you to use it on different rocks and can sometimes mess with your pinpointing if the false negatives fall at annoying times

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Is it each block, or column of blocks?

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It is a single block. The X, Y and Z coordinates are used as a seed in a random number generator. If that generator returns a certain value, it gives a false reading. If not, it actually scans and does an accurate reading. Because of the way that the random number generator works, as long as the seed it is given is the same (the block coordinates), it will always return the same value.

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