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TriforceOfKirby

[Solved]Graphical Bug With Smart Moving

7 posts in this topic

So I'm having this weird graphical bug when trying to use the Smart Moving mod with TerraFirmaCraft. If I do not have the optional Render Player API installed, armor is displayed as the wrong piece, i.e. boots display as leggings, leggings display as a chestplate and so on. If I do have Render Player API installed, it fixes the previous bug, but introduces another bug where armor does not rotate with the player, it appears as if the armor is stuck facing South.

 

I understand that people have had this bug in the past and it was a wrong version problem; however, I cannot seem to fix this bug no matter which versions I use. In all instances, I was using TFC 0.78.17(Latest) and Smart Moving 14.6.1(1.6.4 Latest). As for Player API, I tried Player API Core 1.2(1.6.4 Latest) and Player API Forge 1.2(Deprecated). For Render Player API, I tried Render Player API Core 1.1(1.6.4 Latest) and Render Player API Forge 1.0.

 

So, which versions am I supposed to be using to solve this graphical bug? Also should I have the optional Render Player API installed?

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This bug cannot be solved if you are using Smart Moving and 0.78.17. You'll just have to wait until 79 is released in a few months and see if Smart Moving changes how armor is rendered and indexed.

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Ok, thank you, I suppose I'll just make my own version of Smart Moving for TFC to use until then.

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Ok, thank you, I suppose I'll just make my own version of Smart Moving for TFC to use until then.

If it's possible for you to share this modification of SmartMoving I would greatly appreciate it.

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Ok, thank you, I suppose I'll just make my own version of Smart Moving for TFC to use until then.

Oh, please, share,,,

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Oh, please, share,,,

 

Smart Moving should be working with essentially no more graphical glitches in 1.7.10 with Build 79.

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I'm not sure if I can post it, since it was modded without permission from the creator of Smart Moving, although it doesn't matter now since it's fixed.

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