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TonyLiberatto

TFC Shaders and Zan's minimap

3 posts in this topic

First of all this is not a TFC bug per se. I am just asking the community if anyone has a workaround for it.

I was able to make shaders work with TFC by replacing a line in the code giving Shaders the correct TFC Water ID's.

The issue I am experiencing is with Zan's Minimap.

Shaders change the way Zan's dysplay mobs and then on the minimap it displays a black square around each moded mob.

Posted Image So far it does not matter witch shader you are using if the glsl mod is installed is going to display the black squares.

Looking on google I found out that the problem exists with any mod that adds mobs to the game. For example Mo'Creatures.

 

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zan's minimap tries to create a mob icon by itself but the shader's mod somehow breaks this mechanic. In ZansMinimap1.6.4.zipassetsminecrafttexturesicons i found some icons from modded mobs so it may be possible to create a resource pack which contains the icons of TFC mobs.

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