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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
kev12east

[TFC 0.79.27] Technofirma Mod Pack

339 posts in this topic

It's Only for me or the mobs aren't spawning?? i tried flying in creative in a dark night and the monsters didn't spawn... If it's some config/mod can someone tell me how i Active the mob's spawning back??

OBS: if my english is bad, sorry, Isn't my first language. 

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23 minutes ago, Mixxs01 said:

It's Only for me or the mobs aren't spawning?? i tried flying in creative in a dark night and the monsters didn't spawn... If it's some config/mod can someone tell me how i Active the mob's spawning back??

OBS: if my english is bad, sorry, Isn't my first language. 

Remove peaceful surface; with it installed monsters will only spawn in places that receive no sky light (underground, in caves, etc.). All other mobs should be spawning on the surface.

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Mobs still don't spawn in NightTime, i removed the Peaceful Surface, and nothing, still no Agressive Mobs...

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I'm getting the same thing, mobs wont spawn. Either they are spawning so little that its broken to do anything that requires mobs (Bloodmagic) or they are not spawning at all. On a private server with a lot of people no one has seen a single hostile mob without use of spawn eggs spawners or those damn eldrich guardians. Its not that mobs are disabled they just wont spawn naturally. Was there anything added since the last patch that edited mob spawns?

 

Also as feedback, using peaceful surface does not seem like a good idea unless there is a second script to make bears and other hostile animals more plentiful. Otherwise there is hardly any challenge at all as long as you avoid caves.

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Would you add  railcraft or traincraft i realy need something like that .

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On 7/11/2016 at 6:40 PM, Mixxs01 said:

Mobs still don't spawn in NightTime, i removed the Peaceful Surface, and nothing, still no Agressive Mobs...

On 7/14/2016 at 0:41 AM, shipmaster said:

I'm getting the same thing, mobs wont spawn. Either they are spawning so little that its broken to do anything that requires mobs (Bloodmagic) or they are not spawning at all. On a private server with a lot of people no one has seen a single hostile mob without use of spawn eggs spawners or those damn eldrich guardians. Its not that mobs are disabled they just wont spawn naturally. Was there anything added since the last patch that edited mob spawns?

 

Also as feedback, using peaceful surface does not seem like a good idea unless there is a second script to make bears and other hostile animals more plentiful. Otherwise there is hardly any challenge at all as long as you avoid caves.

I'll look into this. Some users said that in order to get them spawning again a new world was needed. My only other suggestion would be to leave peaceful surface in, and change it's config for "night" to true, and if that doesn't work, setting "disabled" to true might work.

 

7 hours ago, jakubboss2000 said:

Would you add  railcraft or traincraft i realy need something like that .

Railcraft is already in the pack, and last I checked Traincraft wasn't updated to 1.7.

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Could be added Agricraft and Udary mod

 ?

 

Edited by jakubboss2000
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If we try to open a TFC chest in an undocked ship, it closes the save.

A tiny ship with a chest is enough to test it.

Edited by jose.rob.jr
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7 hours ago, jose.rob.jr said:

If we try to open a TFC chest in an undocked ship, it closes the save.

A tiny ship with a chest is enough to test it.

This is a known issue with the ships mod. For block interactivity, it only has hooks for vanilla systems, which TFC isn't using. You'll find the same issue for barrels, anvils, and cook stations. There is nothing I can do to fix this issue.

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3 hours ago, kev12east said:

This is a known issue with the ships mod. For block interactivity, it only has hooks for vanilla systems, which TFC isn't using. You'll find the same issue for barrels, anvils, and cook stations. There is nothing I can do to fix this issue.

May be I can help, I can create a tiny coremod to make them work together, I'm going to look into it in few days.

I'm also having an other issue, the mobs aren't spawning naturally, I've tried to remove Peaceful Surface but I couldn't get them to spawn even with a new world, do you have any idea of what could be causing this?

Edited by jose.rob.jr
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I discovered why the mobs are not spawning.

JustAnotherSpawner is setting the gamerule doMobSpawning to false when the world loads.

 

 

spawner.png

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@kev12east why did you removed enviromine (if I can ask)?
Also, did the air quality system worked? I had some issue making it work with tfc

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can i make an assumption that this pack is dead? or being maintained on the other site? no one has posted on either in a while?

 

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