Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
aleksey_t

[TFC 0.79.17] Lanterns Addon for TFC

38 posts in this topic

Great work on your addons!

Thank you.

We have Lanterns installed on our server and we've built dozens of them. We want to upgrade to 79.17 and also install your Decorations addon when you are able to update it. I believe you said that people with Lanterns already will have the lanterns disabled from Decorations. Does that mean we have to keep Lanterns installed and wait for an update to it? Or can we install Decorations and uninstall Lanterns and still have the already built lanterns continue to function?

If/when you will create new world then better to remove Lanterns addon and use just Decorations (which is fully includes Lanterns features).But since you are playing in the world with already created "lanterns" from Lanterns addon, then you must have Lanterns addon otherwise your old lanterns will disappear.Decorations addon is already updated for TFC 0.79.17.I will update Lanterns tomorrow.
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Thank you! I can't wait to play around with all the different lighting options we'll have now!

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Addon is updated for TFC 0.79.17

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Getting a crash report when placing the mod in the mod folder... any special way to instal the mod?

 

Crash Report

---- Minecraft Crash Report ----
// I let you down. Sorry :(
 
Time: 19/04/15 20:22
Description: Initializing game
 
java.lang.NullPointerException: Initializing game
at net.minecraftforge.fluids.FluidStack.<init>(FluidStack.java:27)
at com.aleksey.lanterns.Core.Recipes.registerFluidContainers(Recipes.java:83)
at com.aleksey.lanterns.Core.Recipes.registerRecipes(Recipes.java:27)
at com.aleksey.lanterns.LanternsMod.initialize(LanternsMod.java:59)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:541)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
 
 
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
 
-- Head --
Stacktrace:
at net.minecraftforge.fluids.FluidStack.<init>(FluidStack.java:27)
at com.aleksey.lanterns.Core.Recipes.registerFluidContainers(Recipes.java:83)
at com.aleksey.lanterns.Core.Recipes.registerRecipes(Recipes.java:27)
at com.aleksey.lanterns.LanternsMod.initialize(LanternsMod.java:59)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:691)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:288)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:541)
 
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
 
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_40, Oracle Corporation
Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 68970768 bytes (65 MB) / 283037696 bytes (269 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 6 mods loaded, 6 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized
tfc_coremod{0.79.17} [TFC[coremod]] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
LanternsTFC{1.0.43} [Lanterns] ([1.7.10]Lanterns-1.0.43.jar) Unloaded->Constructed->Pre-initialized->Errored
terrafirmacraft{0.79.17} [TerraFirmaCraft] ([1.7.10]TerraFirmaCraft-0.79.17.645.jar) Unloaded->Constructed->Pre-initialized->Initialized
Launched Version: 1.7.10-Forge10.13.2.1291
LWJGL: 2.9.1
OpenGL: AMD Radeon HD 5670 GL version 4.4.13283 Compatibility Profile Context 14.501.1003.0, ATI Technologies Inc.
GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.
 
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Anisotropic Filtering: Off (1)

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Getting a crash report when placing the mod in the mod folder... any special way to instal the mod?

No special way to install.At first look your configuration is correct.Could you please let me know:1) Mod you are using was downloaded from the link I provided or did you compile it by yourself from the sources?2) What the reason for using Lanterns addon? If you are starting clear map (i.e. without Lanterns items) then I strongly recommend to use Decorations addon: http://terrafirmacraft.com/f/topic/7694-tfc-07917-decorations-addon-for-tfc/
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Addon is updated for TFC 0.79.17

Dear Aleksey, 

 

 

I know that lanterns have been integrated to decorations addon, but I run server with 3k+ regs for more than a year and updating to current TFC build will mean a thousands of lanterns to disappear. Would you kindly keep this nice mod updated, please?

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Stupid question. . Does spider sting not work? I got sticks copper core with whiskey spider string and glass panes but no lantern :( help

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Good job, it looks even better than my favourite Railcraft lanterns.

One issue - I doubt that alcohol gained from fermentation is enough strong to be burned. And there is plenty of lantern version multiplied by plenty of alcohols. What about distilling alcohols to Ethanol? Something similar to hootch setup crafted from copper tank,  tuyere and glass bottle, placed against fire, would produce distilled alcohol, whch can be used not only for lamps, but also as energy source for other mods.

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On 4/24/2016 at 4:33 PM, ciekma said:

 

One issue - I doubt that alcohol gained from fermentation is enough strong to be burned. And there is plenty of lantern version multiplied by plenty of alcohols. What about distilling alcohols to Ethanol? Something similar to hootch setup crafted from copper tank,  tuyere and glass bottle, placed against fire, would produce distilled alcohol, whch can be used not only for lamps, but also as energy source for other mods.

I actually like this addon a lot. I think it achieves a middle term between realism and the necessities of the game.

To be more realistic it could not use alcohol at all, as it burns too quickly to be used in lanterns.

In real life lanterns or lamps always use some kind of oil, be it vegetable, animal or mineral.

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23 minutes ago, TonyLiberatto said:

To be more realistic it could not use alcohol at all, as it burns too quickly to be used in lanterns.

In real life lanterns or lamps always use some kind of oil, be it vegetable, animal or mineral.

Of course, but there are already oil lamps, and alternative for alcohol lanterns is a good add-on itself.  My proposal of refined ethanol derived from NEI mess with plenty of alcohol x metal type versions of lantern core.

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I understand, 

I actually would prefer if we had a distinction in tfc between distilled and fermented, with different process to obtain them. 

One of the points is that we should only be able to make vinegar from wine and never from vodka.

The ideal situation would be to have Wine from all kinds of fruits, but they should be made from fruit juice. Fruit juice would bring your thirst and fruit bar.

In this way wine would be a way to also have the same fruit benefits, but with a daily limit, so a small amount would help your nutrition bar, too much would be bad for you.

Beer would work the same way, but for the grain bar. Again in moderation.

Distilled is the one that could be use for lanterns. 

Pity I have no idea how to code.

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On 4/26/2016 at 8:03 AM, TonyLiberatto said:

One of the points is that we should only be able to make vinegar from wine and never from vodka.

So... literally all you need to make vinegar is alcohol and a colony of acetobacter.  You actually can make it from vodka.  And beer, for that matter (see malt vinegar).  Without proper sanitation, acetobacter infections are not uncommon in homebrewing.

I like the idea of distinguishing between distilled spirits (a lot of real world stills are made out of copper!) and brewed alcohol.  And everyone knows that beer is one of the most nutritious beverages known to man.

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